Such a shame about DQ XI, if there is one late Switch port that deserved to do well, this was it. Unlike Doom, Skyrim and the rest, this isn't just a simple port, Square Enix really went the extra mile to improve the game substantially and make the wait worth it. I really don't understand this bad performance. Wasn't Octopath Traveller 1st place in its first month? You'd think there'd be a large market for traditional JRPGs on the Switch. Hopefully it did better in Europe.
I don't even know if it's good or bad. I just wonder would it have been higher not on Game Pass.Everyone says this is bad for Gears, but like this is a huge factor to put in. People are still buying this game regardless
Why do you think JRPG fans are cheap bastards?JRPG fans have always been cheap bastards. That combined with the game being a late port probably hurt DQ11.
It's one of my all time favorite JRPGs.
I wonder how well Final Fantasy VIII Remastered did, anyone have any info yet on that?
I know others have already answered you, but I just to make sure you have thorough understanding of Nintendo's reporting. Nintendo typically updates their sales in two way each quarter. A total lifetime Top 10 list per platform. And shipments of games that they shipped that have exceeded 1 million worldwide during that fiscal year. The lower limit of the Top 10 is out of reach and Nintendo is only shipping DQXIS in the west and the game was released 4 days before the end of their quarter. So there's no expectation that the game will be listed in this upcoming report. Their fiscal year ends in March, so it still has six months to climb pass a million in the west... Other games in the same situation have managed it.Hmm, could DQ XI be in Nintendo's upcoming quarterly stuff at the end of the month? Or do we have to wait for SQEX's briefing to get an idea how digital was for the game?
It was the #1 Switch game in its second month. It's fall comepletely out of the Switch Top 10 is unusual.
#7 on Switch for September. Although the list uses a different criteria than the PS list. Even being revenue based, I was a little surprised it didn't chart in NPD.Really well at least on PS4 and Switch, according to the respective monthly ranking of PlayStation Store and eShop. It was #6 on PS4 for September in the US, if anyone else can check for the Switch ?
This is NPD. We know nothing.
Such a shame about DQ XI, if there is one late Switch port that deserved to do well, this was it. Unlike Doom, Skyrim and the rest, this isn't just a simple port, Square Enix really went the extra mile to improve the game substantially and make the wait worth it. I really don't understand this bad performance. Wasn't Octopath Traveller 1st place in its first month? You'd think there'd be a large market for traditional JRPGs on the Switch. Hopefully it did better in Europe.
It's not really unusual when you consider: the sales trajectory of JRPGs (already mentioned), how late into July it launched so a considerable part of its sales where still in the early August days, how little competition there was on August (only new title being AC and only had few days of tacking) , and also while FE was on a natural downwards trajectory most evergreens probably saw growth compared to last month thanks to the Switch Lite launch.It was the #1 Switch game in its second month. It's fall comepletely out of the Switch Top 10 is unusual.
Hey if MS is happy with it, im all for it. Apple Arcade and GamePass at the very least seem to be loved by consumers, and the parent companies implementing then are stupid rich.I don't even know if it's good or bad. I just wonder would it have been higher not on Game Pass.
This is one of MS's main franchises.
I guess, like with MS and Game Pass, it all comes down to your own expectations.
I think it could have been higher.
They don't track digital-only and they don't track pack-in titles (that gets backed into hardware revenue).Does anyone know if any digital-only console game has ever charted before?
the welfare warchestHey if MS is happy with it, im all for it. Apple Arcade and GamePass at the very least seem to be loved by consumers, and the parent companies implementing then are stupid rich.
long term Im not sure where the industry will go, but it's cool to see different approaches.
with the release of Switch Lite it's only natural that Mario Kart will sell better than Smash, Smash isn't that great with a joycon-like setup while Mario Kart stays wonderful on a handheldWeirdly, Mario Kart 8 is ahead of Smash Ultimate here, wheras in Japan, it's the opposite.
Not really weird. Mario Kart is, well, Mario Kart. It's almost the only game that virtually everyone likes, gamer or not.Weirdly, Mario Kart 8 is ahead of Smash Ultimate here, wheras in Japan, it's the opposite.
Level-5 is so fucked. I'm honestly not sure they'll make it to localizing Yo-kai Watch 4.
I think that's their point, that it's not ahead in Japan.Not really weird. Mario Kart is, well, Mario Kart. It's almost the only game that virtually everyone likes, gamer or not.
Oh so FFVIII was not tracked ?They don't track digital-only and they don't track pack-in titles (that gets backed into hardware revenue).
Unless it came out in the US with a code in a switch case, they aren't gonna track that.
I really don't know what people were expecting for DQXIS in the west. The game landed exactly where I was expecting it to and I'm still confident it'll easily outsell the original release. It was just never going to outsell it the very first week.Absolute numbers will be low but it's worth keeping in mind that Dragon Quest XIS will do a much bigger chunk of the original's sales compared to those other ports you have mentioned. DQXIS' unit sales are almost certainly >50% of the original's sales.
It had 9 days in July's NPD. So it wasn't that late in the month. It also charted higher in NPD in August than in Nintendo's eshop chart #3, even though Nintendo's chart included 3 day near to its launch. But in September, it drop out of NPD completely, while staying fairly high on the eshop chart ....#10, higher than at least 5 games that outsold it on NPD. A drop was expected, but not this big of a drop.It's not really unusual when you consider: the sales trajectory of JRPGs (already mentioned), how late into July it launched so a considerable part of its sales where still in the early August days, how little competition there was on August (only new title being AC and only had few days of tacking) , and also while FE was on a natural downwards trajectory most evergreens probably saw growth compared to last month thanks to the Switch Lite launch.
Thanks. I've seen a PC only game chart. Is there some where that I can still get new games on CD-ROM or are PC games given an exception?They don't track digital-only and they don't track pack-in titles (that gets backed into hardware revenue).
They sell retail copies of PC games yes. It used to be CDs a few years back but now they're mostly codes in boxes. That said when you see PC not included that means it's a launcher.Thanks. I've seen a PC only game chart. Is there some where that I can still get new games on CD-ROM or are PC games given an exception?
I really don't know what people were expecting for DQXIS in the west. The game landed exactly where I was expecting it to and I'm still confident it'll easily outsell the original release. It was just never going to outsell it the very first week.
So much discussion on so little information. The known difference between DQXIS and the original in the west is like 7000 units. Everything else is speculation based on incomplete and scattered data points... even most of that 7k was estimated from loose statements. Even the stupid Gears 5 complaints don't feel this forced.
It had 9 days in July's NPD. So it wasn't that late in the month. It also charted higher in NPD in August than in Nintendo's eshop chart #3, even though Nintendo's chart included 3 day near to its launch. But in September, it drop out of NPD completely, while staying fairly high on the eshop chart ....#10, higher than at least 5 games that outsold it on NPD. A drop was expected, but not this big of a drop.
Thanks. I've seen a PC only game chart. Is there some where that I can still get new games on CD-ROM or are PC games given an exception?
Really well at least on PS4 and Switch, according to the respective monthly ranking of PlayStation Store and eShop. It was #6 on PS4 for September in the US, if anyone else can check for the Switch ?
I really don't know what people were expecting for DQXIS in the west. The game landed exactly where I was expecting it to and I'm still confident it'll easily outsell the original release. It was just never going to outsell it the very first week.
So much discussion on so little information. The known difference between DQXIS and the original in the west is like 7000 units. Everything else is speculation based on incomplete and scattered data points... even most of that 7k was estimated from loose statements. Even the stupid Gears 5 complaints don't feel this forced.
I don't think NPD even tracks Focus.Damn just realised no Greedfall...? thought it sold well enough from early reports... :(
I mean I kinda do agree with your broader point that we don't really know enough yet but then you come up with 7k less than the original release out of nowhere which kinda goes against your initial point. Sure, it night not be a huge difference (with digital) but I don't think it's safe to assume anything like that.
I don't think NPD even tracks Focus.
And it's a game that cost $5 million to make. By all accounts, it sold very well for what it is.
I'm still playing the demo tho...God dammit guys, why didn't you show up for Dragon Quest, depressing stuff D:
I think 7k is difference from the numbers we have from UK and Spanish Week 1, the only actual figures we have.
Expectations were set at "easily outsell the PS4 version" which was always a high bar and has proven unrealistic.
Action RPG nah, but sure they could make the turn based battle more fun and strategic.
Not sure about your story suggestion but just telling a good story would be cool.. DQ11 was too cookie cutter and the charm wore off for me mid-way through.
DBZ looks likes DQ so I'm not sure what you mean here. Different lighting or outlining I guess?
in agreement with changes, but overall disagee how they should go about it. I will say, I'm done with the formula as I've had more than enough of DQ with 11 for an entire gen. I say this and I put in over 100 hours into the game lol, they did something right. but I have no desire to play another game like that. basically the same experience I have on PS2 with DQ8.
Even after 9 days a game like this will still sell well compared to 1 month after by that time the drops become really big, there's no point bringing up the digital charts since we don't know the numbers neither here or there maybe the drop in the eshop was bigger and other games just don't have the same digital split which is totally possible, unless you've never seen the tracking for a JRPG in your life this is not a surprise to anyone.It had 9 days in July's NPD. So it wasn't that late in the month. It also charted higher in NPD in August than in Nintendo's eshop chart #3, even though Nintendo's chart included 3 day near to its launch. But in September, it drop out of NPD completely, while staying fairly high on the eshop chart ....#10, higher than at least 5 games that outsold it on NPD. A drop was expected, but not this big of a drop.
should've stopped there.
I did hear people saying it would be the best selling ( a few people even said outsell PS4 + PC but eh) as more and more features got announced and the game's content looked more and more impressive.These expectations were stupid and I refuse to believe they were the true expectations. Late ports rarely ever outsell the original release especially outside of the launch window (unless we are talking about failed systems like the wiiu I guess)
PS4 sells shit tons of software. A game like DQ isnt limited by platform in the West.
It's not really comparable anyway, because despite ultimately only getting a single new generation to itself, MH on 3DS had annual retail releases, which of course slows/stops the last one selling when the next one is announced. All up there were over 12.6 million copies sold on 3DS between 3G/4/4G/X/XX in Japan which is kind of insane.I was pretty sure that we got an update that JP sales were at around 2.8-2.9m for last year of MHW(I mean it still fell off a steep, steep cliff after those first couple of months) which puts it closer to 3 than 2, but still a drop.
It could still be the best selling outside of Japan, which is definitely what people meant in most cases. Not good signs so far though.I did hear people saying it would be the best selling ( a few people even said outsell PS4 + PC but eh) as more and more features got announced and the game's content looked more and more impressive.
never subscribed to that personally lol
It's not really comparable anyway, because despite ultimately only getting a single new generation to itself, MH on 3DS had annual retail releases, which of course slows/stops the last one selling when the next one is announced. All up there were over 12.6 million copies sold on 3DS between 3G/4/4G/X/XX in Japan which is kind of insane.
PSP also had 11.9 million sold between P/P2/P2G/P3. Add a million Wii sales in there during that too. So as a whole the franchise has seen a very big decline in Japan due to a combination of platform and delivery.
I never said it's only bundles, no game sells because of only bundles, but that doesn't mean you have to act surprised about its performance when we know what's going on with that, hell even the person that wrote the UK article said bundles.I'm glad we cleared that up. Perhaps in future don't try to frame it as only bundles doing the work when it's clearly not just a bundle effect at play.