At this point the main question I have is how each console handled next gen game development. What bottlenecks and limitations are there. What has been put in place to make game development easier and more efficient. And, once we have an idea of that, what are the overall advantages of each console and what things does each allow game developers to do that the other doesn't.
I can't even begin to answer these questions. The XSX has more horsepower and is a great piece of hardware, but the more I read and watch videos the more I'm appreciating Sony's approach. I know people are getting very sensitive about labeling the XSX as a brute force machine because clearly it's more than that, but it seems like the overall approach is just more power, better stuff, and in general safe. Very, very powerful, which is a gamble, but a fairly straightforward design.
Sony, on the other hand, seem to be trying to push forward some innovations in hardware that could lead to game design changing (likely limited to mostly first party though). Putting in multiple chips for specific tasks to make things run smoother. An SSD that is significantly faster than the XSX that allows for no loading and can alter how games design around that (and possibly having more RAM allocated). Even the audio chip - XSX has a custom chip, but Sony's seem to be trying pushing things even further and who knows what standard it will set. The idea of individualistic sound settings that aren't tied to specific sound systems is rad.
Of course at the end of the day it might be that there are limitations on the PS5 that the XSX simply doesn't have because of its overall power. My best guess is the XSX will always have a slight edge in the graphics department but that the PS5 will surprise people with ways in which it is better. Will I be able to tell? Heck no! But it is interesting to listen to the knowledgeable people discuss this.