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JINX

Member
Oct 25, 2017
7,472
NYT Sway Podcast Link : https://podbay.fm/p/sway/e/1641808800

Description :
"When it comes to the metaverse, Phil Spencer could give Mark Zuckerberg a run for his money. The head of Xbox and executive vice president of gaming at Microsoft, Spencer says popular games like Microsoft's Halo and Minecraft — and competitors like Roblox and Fortnite — are already creating virtual worlds similar to the metaverse. And he says that video games, whose sales have soared during Covid, could offer lessons for the workplaces that have moved online in the pandemic: "We look at these virtual spaces, and some of the things that we've learned in video games of people coming together to cooperate together, to achieve tasks."
"In this conversation, Kara and Spencer discuss the elements of the metaverse that are mirrored in gaming and whether Xbox aims to become the Netflix of gaming. They also talk about what the gaming industry learned from Gamergate, how Spencer views the sexual misconduct allegations at Activision Blizzard (the publisher of Call of Duty and a close partner of Xbox), and how Microsoft is handling harassment by players on its own games. And while discussing the content moderation problems that are shared by gaming companies and social media platforms, Spencer explains why he thinks stoking engagement would be a "death strategy" for Xbox."

Console Supply/Sales :
  • "The swell in usage in gaming was a surprise to us..." (As a result of the pandemic.)
  • "...supply is actually as big as it's ever been (console supply), it's that demand is exceeding the supply for all of us..."
  • "...at this point we have sold more of this generation of Xbox's, which is Xbox Series X and S than we had any previous version of Xbox..."
Game Pass Vs Transactions :
  • Spencer thinks it's important to have the option between subscription and transaction, that is the main difference between their business model and Netflix's for example.
  • "...Transaction is bigger than subscription, subscription is growing faster just cause it's relatively new and with Game Pass we were one of the first kind movers in that space."
Gamergate, Steve Bannon, Free Speech and Polarisation In Gaming :
  • Kara Swisher : "What did the industry learn from Gamergate?" Spencer : "The point you bring up about the anonymity on the internet and what behaviour that unlocks for people that want to... kinda leverage those for what I'll call evil reasons. Is a great learning, one of the benefits we have on Xbox is that same account that you're using to log in and create your identity is the same account that all of your games are tied to. It's the same account your console is tied to and what we find on our network is that when people are misbehaving. We have a report function that is built right into the social connection that people create on our platform, if we ban somebody's account we really have the ability to impact somebody's gaming identity and what availability they have. Now there is work for us to continue to do in this space, I'm not trying to position this as a done effort. But it's somewhere we continue to invest, even in the fall we just bought a company Two Hat that builds a product called Community Civ. That is automated moderation tools on our network, so as all of the millions and millions of conversations are happening as you can imagine at some point for us to moderate this in an effective way it really has to be driven by the compute and cloud power we have and when we find bad behaviour and when we can ban and pause people's accounts and there could be a real ramification of that in terms of the gaming experience that they have on our platform."
  • Kara Swisher asked about Steve Bannon's involvement/opportunities in Gamergate and the connection between gaming and polarisation : Spencer : "...one of the things we have stated about our social network, we are not a free speech platform we are a platform around interactive entertainment and video games and we're not there to allow all kinds of social discourse to happen on the platform. That's not why we exist."
  • Kara Swisher : "Tell me, what do you mean by your not a first amendment platform? Meaning not everything goes, correct?" Spencer : "That's right, we're not there to allow any conversation to happen on our platform. Not to say it never happens...", "...I'm not judging what other networks do its just not what our network is about."
  • Kara Swisher : "But I would like you to judge that, who do you think is doing a better job on content moderation. The gaming industry or social media companies like Facebook and Twitter?" Spencer : "Ha ha huh, I think we all have a long way to go. You can tell me that's a lame answer, but thats it..." Kara Swisher : "Thats a lame answer..." Spencer : "We do... um, I will say..." Kara Swisher (jokingly) : "That's a lay up..." Spencer : "No I will say for gaming I love the transparency of our business model, if you like what you're doing your gonna buy a disc or buy a game or buy kind of an item in a game and that means that my business thrives when people are happy and our playing on our platform and they're investing in the content that's there. That's very different if I have a passive business model that maybe my customer doesn't even understand and I think some of that pure AD driven platforms that are out there. They get them so stuck in this model because some of the most tumultuous topics they can put out there are the things that drive the most clicks and those clicks are the things that actually drive the monetisation. We don't get paid on Xbox by how many times you click on something, I get paid by how many times your kids like Minecraft and I do think that transparency in the gaming space means that we have to be very very consistent with our customers because we almost have more of a subscription relationship with our customer. That if your logged into Minecraft tomorrow and had a bad experience, then you might never come back.... In gaming it doesn't help me if people are enraged by Halo, it's a death strategy for me."
Xbox Live Moderation and Cross Network Bans :
  • Kara Swisher : "Talk about the process when someone gets harassed on Xbox Live, what is the process? and is there a way to design these platforms to avoid these toxic platforms?" Spencer : "So we have a couple things, in the background we can monitor the sentiment of a conversation and the AI does a good job of highlighting when a conversation is getting to a destructive point. We have automated tools that will actually flag a message thread and we will give the people in the thread a note that says hey this is getting to a point where we see it's becoming destructive so either calm it down or we're going to shut down the conversation. There is a report a user button that is built right into the user interface, so if our behind the scene tools aren't following or if somebody does something we can't catch and you want to report then you report it and it comes into our systems we have a full team of policy and enforcement that follows up on those."
  • Spencer : "We've invested as MS in so many of these technologies, we share these technologies with other gaming partners out there. I don't think gaming wins by one platform being kind of safer and other platforms not being safe because to the uninformed gaming is gaming it's a monolithic activity. Areas where I think we need to continue to make progress, when I think about video and pictures and our ability to detect what's happening in a video conversation. We don't have as much of that, that happens on Xbox Live because it's not what it's about. But just as I think as an industry voice conversations and how do we monitor quickly? That's an investment that we have a lot of work going on right now."
  • Spencer : "You know something I would love us to see.... be able to do, this is a hard one as an industry is when someone get's banned in one of our networks is there a way for us to ban them across other networks or at least as a player for me to be able to bring my banned user list because I can always block people from my playing. I would love to be able bring them to other networks where I play, this is the group of people I choose not to play with because I don't want to have to recreate that on every platform that I play video games on."
Activision Blizzard Allegations :
  • Kara Swisher : "...What did you make of these allegations (Activision), when you first heard them?" Spencer : "...I always feel for people working on any team, my own teams, other teams... I think people should feel safe and included in any work place that they are in. I've been in this industry long enough to maybe feel more ownership for what happens in the video game space, and I'm saddened and sickened when I hear about workplace environments that cause such distress and destruction of individuals and teams and it's something that as an industry I think we can continue to make the investments we need to go make. But this should be an entertainment business, this should be about fun and competition and cooperation, and to hear stories of people working on teams that are destructive is just really hard."
  • Kara Swisher : "... what did evaluating all aspects of your relationship with Activision even mean, did it result in any action?" Spencer : "The work we do specifically with a partner like Activision is something that... obviously I can't talk publicly about, we have changed how we do certain things with them and they're aware of that. But I also, this isn't about kinda of for us as Xbox kind of virtue shaming other companies, you know Xbox's history is not spotless." Kara Swisher : "No, I think... Xbox there was an issue at the GDC where women were hired to dance on platforms." Spencer : "and I have no problem being very public about our GDC dance party moment, that was a painful moment in our history of Xbox. Some of the things that make me proud of that is how we came out it, the work that we did as a team. I believe we are stronger now because of that event, not that I would choose to repeat that event if I had that choice. I love the fact that my own team was some of the strongest voices out there on social talking about how this wasn't right, and then the work that the team did to come out of that and say this moment won't define what Xbox means. But rather will be a catalyst for us being better and growing, and that really honestly I apply most of my energy in that space and any of the partners that are out there... if I can learn from them or I can help with the journey that we've been on on Xbox by sharing what we have done and what we have built..."
  • Kara Swisher : "So finger wagging doesn't work?.... What do you do when you have a partner like this, because this is not simple stuff... (recounts specific Activision allegations)... Now what do you do when you have a problem like this in the game industry?" Spencer : "Well I think the first thing that we need to be able to do, is to have people feel like they can report and talk about what's happening. That goes to like I said the safety for people, and I have more kinda capability of that on my own team. That I'll just say in general, having open lines of communication where people can report on their lived experience on our teams has got to be so critical, and to get there it's a cultural effort of how do you build that trust. So people feel like when they whistleblow, when they raise their hand about topics that are going on that they won't face repercussions, rather they'll see action happen..."
  • Kara Swisher : "...what's wrong with punishing them for that? Like we don't want to do business with you unless you clean up. Now again these issues where back several years ago to, but under the same leadership Bobby Kotick who is the long time Activision CEO." Spencer : "I think in terms of interaction with other companies, things that we choose to do with our brand and our platform in coordination or not with other companies is the avenue that we have... to have an impact. I would say in terms of individuals that are in leadership positions at other companies, it's not obviously our position to judge who the CEOs are. CEOs are chosen by shareholders and boards, at Xbox I know who I'm accountable for here in terms of the business and the operations. It's my teams here, my management chain and that's the thing we continue to focus on, is to try and grow..."
  • Kara Swisher : "...Do you think you as an industry, not you Phil Spencer has to... or maybe Phil Spencer also has to think about this more?" Spencer : "Oh absolutely, yeah there is no question. Phil Spencer needs to think more about it, the industry needs to think about it. The representation on our teams, who the voices are that are making decisions that are leading. Is critical not only to our long term team dynamic, but the long term business dynamic and those two things are tightly linked. If you're talking about video games telling stories and sharing empathy between different groups, based on me being able to tell my story through my lens and you can play that game. Voices that are telling these stories that are making decisions about what content shows up, about what content is right, has to be diverse in the broadest sense of that word in order for us to achieve the goals that we have in gaming."
  • Kara Swisher : "Do you think your future lies more in those games or in the big Call of Dutys?" Spencer : "The thing is in the gaming space is that something that starts small can take over, because it's not necessarily the production budget that leads to gaming success. It's actually the kind of creative capability, gameplay capability of the teams..."
Gaming Addiction and China's New Rules :
  • A conversation about the discourse around gaming and addiction, including China's new rules around gaming and whether it's the companies' or the government's responsibility. Spencer doesn't believe any sort of legislation around gaming is incoming, believes platform holders have a job/responsibility to provide tools to manage how people engage with gaming (plugs Xbox tools) and believes all industries need to realise moderation of any activity is a good thing. He doesn't think China cutting people off from video games is an effective way to stop someone from doing something, they will get around it with VPNs or networks to find gaming content they want to interactive with.
 
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famicorpse

Unshakable Resolve
Banned
Mar 15, 2019
2,337
I haven't heard this episode yet (I listen every week to Sway) but I'd like to know more about the streaming dongle.
 

Soap

Member
Oct 27, 2017
15,167
Those activision answers are expectedly a lot of talk and no action. Saying they have changed the nature of their relationship but keeping that information confidential could mean anything, and judging by what we can see if means nothing at all.
 

Thera

Banned
Feb 28, 2019
12,876
France
I usually like Phil's interview but he really didn't delivered here.
Really good job by Kara Swisher to not buy corporate BS and ask for more details explanations that she, sadly, didn't get.
 

SunBroDave

Member
Oct 25, 2017
13,141
Spencer says popular games like Microsoft's Halo… are already creating virtual worlds similar to the metaverse.
Lol. Reminds me of when Bonnie Ross said that the Halo universe could support the same breadth of storytelling as the MCU.
 

Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,305
That's a very long list of important topics / Q&A. Definitely bookmarking this for later.
 

GrantDaNasty

Member
Oct 27, 2017
2,985
Not gonna comment on the extent of Spencer's answers here cause some of it seems like his hands are tied either which way, but huge respect to Kara Swisher for not softballing it by any means.
 

Laver

Banned
Mar 30, 2018
2,654
Lol. Reminds me of when Bonnie Ross said that the Halo universe could support the same breadth of storytelling as the MCU.
The only stories in Halo games I enjoyed were Halo CE and 2. That said, some of the Halo novels are pretty good and would easily match the MCU benchmark, lol.
 
Oct 27, 2017
20,755
Haha wow he is literally scared to even hint Facebook could be bad for the world at large and democracy haha. Phil sweating.

I get that Xbox, ps, Nintendo, Apple, google, valve, epic probably have contracts with Activision that makes it so they can't just like, DROP their games from the store or cut the money they get from game sales but like I wish they could do something more damming. Isn't the state and federal govt both investigating?

it's so clear cut with Activision. I wish they could just say "if you don't demonstrate X change by 12/31/2022, your license to publish on our platforms will be revoked 1/1/2023" or something. But none of the console makers will say anything too critical, they all want to keep the 10-30% cut from their IPs

absolutely refreshing to see an interview with a gaming exec hit so hard.
 

Fantastical

Member
Oct 27, 2017
5,364
Spencer could give Mark Zuckerberg a run for his money. The head of Xbox and executive vice president of gaming at Microsoft, Spencer says popular games like Microsoft's Halo (…) are already creating virtual worlds similar to the metaverse.

What? Lol. Shoehorning Halo into this answer.
 
Dec 9, 2018
20,963
New Jersey
You could tell Kara Swisher really pushed Phil hard to go beyond the boundaries of being a corporate executive. Phil was clearly reluctant to give some substantive answers for these questions, but that's the beauty of Swisher's work. Would be cool to see other platform holders get this kind of interview.
 

bsigg

Member
Oct 25, 2017
22,541
Not gonna comment on the extent of Spencer's answers here cause some of it seems like his hands are tied either which way, but huge respect to Kara Swisher for not softballing it by any means.
Kara has no qualms about asking the hardest questions and then digging in. It's part of the reason she's so respected.
 

GrantDaNasty

Member
Oct 27, 2017
2,985
Haha wow he is literally scared to even hint Facebook could be bad for the world at large and democracy haha. Phil sweating.

I get that Xbox, ps, Nintendo, Apple, google, valve, epic probably have contracts with Activision that makes it so they can't just like, DROP their games from the store or cut the money they get from game sales but like I wish they could do something more damming. Isn't the state and federal govt both investigating?

it's so clear cut with Activision. I wish they could just say "if you don't demonstrate X change by 12/31/2022, your license to publish on our platforms will be revoked 1/1/2023" or something. But none of the console makers will say anything too critical, they all want to keep the 10-30% cut from their IPs

absolutely refreshing to see an interview with a gaming exec hit so hard. Microsoft PR for sure is telling everyone to cancel interviews/meetings with reporters for the week

Even if Acti-Blizz only published Call of Duty, it is still so huge that no one is going to fuck that up.

www.dbltap.com

How Much Money Did Warzone Make in 2021?

How much money did Warzone make in 2021? With the Warzone Pacific era having just launched, along with its Ricochet Anti-Cheat Kernel-Level PC Driver and new fl

More specifically, Activision reportedly had 119 million monthly active users (MAUs) in the third quarter, and noted that their "strong conversion from free-to-play" drove premium sales higher than in any third quarter prior to the launch of Warzone.

Lastly, according to a study by Netbet, Activision Blizzard is seemingly making $5,233,248 USD a day with digital downloads, microtransactions and DLC items from Modern Warfare/Warzone.

Keep in mind all platform holders get a ~30% cut of DLC and MTX, as Nintendo isn't much of a factor cutting that figure by 1/3rd (PC,PS,Xbox) and then 30% of that is still not chump change, not in the least.

As for pulling the games/content, that would possibly be a breach of contracts unless there is anything in the legal documents they can use to justify their reasoning. And "taking" the proceeds is out of the question entirely.
 

MouldyK

Prophet of Truth
Banned
Nov 1, 2017
10,118
Lol. Reminds me of when Bonnie Ross said that the Halo universe could support the same breadth of storytelling as the MCU.

I want my Metaverse to let me play Big Team Battle without disconnects... 🥴🙃


Also, is the Transcript auto-done or something?

Things such as "are" instead of "our" and "payed" instead of "paid" seemed a bit unprofessional for something behind a Paywall haha.
 

vixolus

Prophet of Truth
Member
Sep 22, 2020
54,276
People should ask him about Roblox and the fuckery going on over there.
Not really the person to ask and I don't think he'd give any substantial answer as a public head commenting on another publicly traded company. That's why he didn't answer too directly on Activision either
 
May 25, 2019
6,025
London
Phil's executive media training is pretty obvious in an interview like this - he's going to pivot back to "There are more investments we can make in this area" etc.

If I was trying to read between the lines with his Activision comments, to me it sounds like they have told them that they will not be doing any comarketing deals with them in the foreseeable future until they've cleaned up their act. He specifically mentions branding and such when talking about them.
 

Watership

Member
Oct 27, 2017
3,116
You could tell Kara Swisher really pushed Phil hard to go beyond the boundaries of being a corporate executive. Phil was clearly reluctant to give some substantive answers for these questions, but that's the beauty of Swisher's work. Would be cool to see other platform holders get this kind of interview.
There is a reason lots of execs refuse Kara Swisher interviews. She's very tough, and she doesn't agree to any off topic areas.
 

jelly

Banned
Oct 26, 2017
33,841
I mean it's probably just the basic don't comment about ongoing investigations sort of answer. The fact that Microsoft and Sony etc. even commented about it and changing relationship was more than expected, you can't be judge and jury, just put some pressure on and see what happens next, legal stuff, board resignations, reform etc.
 

ForoBud

Member
Jul 12, 2021
1,086
The only stories in Halo games I enjoyed were Halo CE and 2. That said, some of the Halo novels are pretty good and would easily match the MCU benchmark, lol.
This. Some of the novels are really good, and comparing it to the MCU, isn't exactly comparing it to Oscar worthy storytelling now is it?

The statement is hardly a stretch.
 
Feb 4, 2018
1,683
I mean it's probably just the basic don't comment about ongoing investigations sort of answer. The fact that Microsoft and Sony etc. even commented about it and changing relationship was more than expected, you can't be judge and jury, just put some pressure on and see what happens next, legal stuff, board resignations, reform etc.
My guess is that Spencer took the interview to have his answer to the Activision question on the record. Pretty ingenious move tbh—I wonder if Jim Ryan will schedule something to get his answer in podcast form.
 
Oct 27, 2017
20,755
for pulling the games/content, that would possibly be a breach of contracts unless there is anything in the legal documents they can use to justify their reasoning. And "taking" the proceeds is out of the question entirely.
Yeah I figured. I just wish there was something we can do. It feels powerless seeing their games still sell so well and line corrupt execs pockets. I can advocate for buying used or try to contribute to the social media storm of criticism for the company but it feels so pointless. It's clear that no platform maker has any real teeth to any potential penalty to Activision so it's hard to not get bummed out and think they'll just get away with it all
 

DarthWalden

Prophet of Truth
The Fallen
Oct 27, 2017
6,030
Not too surprising that XBox Series X/S are selling better than any previous Xbox.

Xbox One basically bombed in sales after the first
Xbox 360 was severely supply restrained in it's first year also.
OG Xbox was so long ago that historical comparisons dont really help (and also was never really a wildly popular console)
 

Andrei Rublev

Member
Jun 8, 2018
1,581
Love how aggressive Swisher is in her questioning. Would love for more executives to do interviews with journalists of Swisher's calibre.
 

SunBroDave

Member
Oct 25, 2017
13,141

Jmdajr

Member
Oct 25, 2017
14,534
Man. This was woman was taking no bullshit. Damn.

She probably also thinks we are all wasting our lives away playing videogames. But hey I'm with her. This can't be everything.
 

ForoBud

Member
Jul 12, 2021
1,086
Breadth of storytelling. I said breadth.
Ah, fair enough.

But even still, the storytelling in Halo within the novels spams thousand of years, lifeforms and across galaxies.

Whilst it obviously wouldn't be on the breatdh of the Marvel universe (for obvious reasons given the lifespan of each), put some creative people in a room together, and it's certainly possible that you could create some wide and varied stories within the Halo universe. But of course, if you're just looking at the games, then you are right.
 

Naner

Member
Oct 27, 2017
3,016
Keep in mind all platform holders get a ~30% cut of DLC and MTX, as Nintendo isn't much of a factor cutting that figure by 1/3rd (PC,PS,Xbox) and then 30% of that is still not chump change, not in the least.
Cut it by 1/5th at least, since Apple and Google are certainly raking in a huge chunk of that King and CoD mobile cash. Still, yeah, it's a substantial cash inflow to each of the platform holders and most investors wouldn't stand for it, sadly.

I remember a few years ago, in an episode of Pivot, Kara said she had a good contact with Bobby Kotick and would like to interview him... I wonder if anything happened between them now...
 
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Laver

Banned
Mar 30, 2018
2,654
Breadth of storytelling. I said breadth.
You can put any story in the universe in principle. Last Light is a detective story for the first two thirds before things escalate into full scale warfare. Shadow of Intent. Kelly Gay's novels are about space faring civilians. Though it has been military fiction for the most part, and after two decades it might be difficult to branch out into other stuff. But hey! Marvel is mostly about muscular men in spandex hitting each other in the face, tho I guess its world being our modern world makes it instantly more relatable to more folks.
 

nitewulf

Member
Nov 29, 2017
7,193
It's an interesting point about social media platforms profiting from controversy due to ad-clicks vs gaming companies not having that constraint, they should just keep refining the automation further to report users that are involved in bad activities.
 

Kill3r7

Member
Oct 25, 2017
24,397
I listened to it earlier and he did a lot of deflecting when it came to industry issues. I would say the second half of the interview was exactly that. It was obvious when he could not badmouth partners.
 

Lausebub

Member
Nov 4, 2017
3,151
Haha wow he is literally scared to even hint Facebook could be bad for the world at large and democracy haha. Phil sweating.

I get that Xbox, ps, Nintendo, Apple, google, valve, epic probably have contracts with Activision that makes it so they can't just like, DROP their games from the store or cut the money they get from game sales but like I wish they could do something more damming. Isn't the state and federal govt both investigating?

it's so clear cut with Activision. I wish they could just say "if you don't demonstrate X change by 12/31/2022, your license to publish on our platforms will be revoked 1/1/2023" or something. But none of the console makers will say anything too critical, they all want to keep the 10-30% cut from their IPs

absolutely refreshing to see an interview with a gaming exec hit so hard.

Even if it wasn't for the money, once they ban Activision, where do they draw the line? Ubisoft would probably have to go too and all three probably have skeletons in the closet as well, see Insomniac. When it comes to women in leadership positions activision is doing a way better job then Nintendo and Sony, so I don't think we will see any action from any Platform holder.
 
Oct 27, 2017
20,755
Even if it wasn't for the money, once they ban Activision, where do they draw the line? Ubisoft would probably have to go too and all three probably have skeletons in the closet as well, see Insomniac. When it comes to women in leadership positions activision is doing a way better job then Nintendo and Sony, so I don't think we will see any action from any Platform holder.
I understand that, tho at the same time I would think drawing a line where your home country's own govt investigates a publisher for their practices is a decent place to draw that line.