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Oct 25, 2017
11,953
Houston
So how is that game anyway? I've only watched one breakdown video from someone who's played it and apparently it feels very unfinished, and has some pretty unhelpful tooltips, or tooltips that don't even work at all.



Except for the most part, you can. You can import decisions from the first game, and there are returning characters, but you don't need to have any previous experience with any of them to get the most out of the second game. I actually forgot so much about the original game that I replayed it prior to Deadfire. There wasn't much of a reason for me to have replayed the first at all story wise.
Pathfinder was crazy unfinished when launched, but they fixed fast and loose but it was playable after a few days now some people are just waiting on the big update to fix things in about 11 days
 

TheZodiacAge

Banned
Oct 30, 2017
1,068
I just played the first one and i thought it was really really boring and compared to the Divinity OS Games far too slow.

When you have someone in the basically same genre doing so much good content to make the game fun even for people that aren't hardcore Genre fans then you have a hard time if you bring the most sleep inducing games ever.

The Divinity Games also have a great Multiplayer Coop Mode and really good Mod Support which make their games far more interesting to those that usually aren't interested in such games.
 

Grigorig

Member
Oct 30, 2017
696
So the game's budget was around $17m (assuming 30% distributor cut), am i reading that right? That seems pretty high for a high for a sequel..
 

Valdega

Banned
Sep 7, 2018
1,609
The 'demand' for Isometric RPG's has been kind of sated since PoE 1's launch, and moving to Fig absolutely didn't do them any favors

That's not really true at all. Divinity: Original Sin 2 has already outsold the first game and Pathfinder: Kingmaker, a new RPG from a new developer, topped the charts for a while.

No, PoE2 failed because of its setting. It's become increasingly evident that the majority of RPG players only want traditional, Euro-centric fantasy settings. There's a reason why Forgotten Realms is the most popular D&D setting and why Baldur's Gate massively outsold Planescape: Torment. When Risen 2 went full pirate, fans of the first game lost their shit. So much so that PB had to bring back a lot of traditional fantasy elements for Risen 3. We're seeing this disdain for pirates once again with PoE2.

Pathfinder: Kingmaker is a perfect example of how important setting is. By all accounts, PoE2 should have outsold Kingmaker. It has much better reviews, it has more marketing, it has much better writing, it's far more polished and it was developed by an established developer with a history of strong RPGs, However, Pathfinder has outperformed it. Why? Because it uses a traditional fantasy setting. If PoE3 ever gets made, I can guarantee they'll return to the traditional fantasy setting of the first game and that it will sell a lot better than PoE2.

Oh yeah, Tyranny's another good example. It was a good RPG with a really interesting premise, a deep faction system and plenty of meaningful choice and consequence. But it didn't have any orcs, elves, dwarves, dragons, etc, so it was doomed to fail.

So the game's budget was around $17m (assuming 30% distributor cut), am i reading that right? That seems pretty high for a high for a sequel..

Not really. They went for full voice acting and VO ain't cheap. $15-30 million budgets are pretty standard for AA games.
 
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Jangowuzhere

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
1,505
I honestly totally forgot this game came out. I sort of thought it was still a ways off actually.
 

Sandersson

Banned
Feb 5, 2018
2,535
yeah i'm not sure what specifically it is about POE that isn't working. Divinity was a runaway success on its first game, Kingmaker is killing it from my understanding, but the PC market just doesn't give a shit about a well made series from the supposed best RPG studio in the industry

Tyranny bombed hard too and I LOVED that game

i doubt the digital version of the pathfinder card game made it big
Oh god even Tyranny bombed? Smh.. it was such a good game. Guess my very tiny hopes of a sequel died in an instant.
 

xrnzaaas

Banned
Oct 27, 2017
4,125
That's a shame, I enjoyed PoE2 and I actually liked its different setting. The huge main city was cool and exploring the rest of the world was also fun, however the sea encounters should've been handled differently.
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648

Eh... I wouldn't go that far but the audience for RTWP is definitely shrinking.

A combination of factors already discussed at length in this thread has culminated with the dissapointing sales numbers for PoE2 but there is still very much life in the genre as evidenced by other recent releases. Going forwards most of the games that do well in this genre will be small budget affairs, the audience simply isn't there (or large enough) to sustain multiple mid/big budget cRPG games that release at a similar time. For many people it was a choice of DOS2 or PoE2, and PoE2 got neglected with many people opting to wishlist it for a later date after they are finished with DOS2. Then Kingmaker released... you very much play these games one at a time.

As sad as it is I actually hope for their sake that they don't plan on making cRPG's going forwards if they are indeed being bought out by Microsoft. They won't last very long if they plan on doing so and the audience definitely isn't large enough on the platform(s)/storefronts they would potentially be restricted to. Making something akin to a Fallout:NV would give them a much better chance of success. I can actually see them co-developing any potential new Fable game with Playground and doing very well.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
The Microsoft acquisition makes more and more sense. They've got talent but they need some stability and proper budgets, plus proper advertising at this point. A service like Game Pass will work like wonders, as suddenly all their games will be exposed to far more players than PoE2 had.
 

jonjonaug

Member
Oct 25, 2017
5,674
All the best computer rpgs sold like crap , this is par for the course I guess.
Dragon Age: Origins was still primarily designed around being on the PC and that sold millions.

Anyway this isn't surprising. There's been a small "boom" of CRPGs lately and Deadfire got stuck being after the bubble burst. Divinity OS 2 probably sated a lot of people's appetites for these sorts of games and it's not exactly a "special" thing to release one anymore. This probably would've sold more copies if it came out a year earlier than it did.
 

Deleted member 34618

User requested account closure
Banned
Nov 27, 2017
305
I really tried to like the first PoE but nothing about the plot or characters got me invested and I realized that while I might have found it passible as a teenager, I really don't like RTwP anymore.
 

Smoolio

Avenger
Oct 25, 2017
2,840
I liked it more than Kingmaker(D&D3.5 w/e is so boring now days) and a lot more than POE1 (most boring plot, lore and characters i've almost ever seen) POE2 improved on 1 so much imo.

But it still doesn't even deserve to be uttered in the same breath as Divinity Original Sin 2, nothing comes close in the crpg space imo.
 

Deleted member 11018

User requested account closure
Banned
Oct 27, 2017
2,419
For me it's the pirate thing along with my utter disappointment at the incompleteness of Tyranny that made me skip POE2.
I didn't want to risk another "ends at chapter 2 of 4".
 

skeezx

Member
Oct 27, 2017
20,164
the first PoE was one of the best games i've ever played but there's only so many crpgs i can handle. kind of a monkey's paw fulfillment now the genre is sort of in vogue again

feel shitty about passing up the second but i just now wrapped up Tyranny, yet to get started on Divinity OS2
 
Oct 25, 2017
11,953
Houston
tenor.gif

Hoping this is a joke post. Either way stupid shit like this doesn't help anyone. Just cause you like one game more than another doesn't mean games you don't are shit and or shouldn't find success as well.

This kind of nonsense and rhetoric popped up in nearly every PoE vs DOS discussion did not help at all and is just way too prevalent in games discussions.



This is the case for a lot of games, which is why you see a lot of the above where people aren't happy to just enjoy a game but have this need to declare one game the winner and every other game like it shit and losers.

The same crap occurred with Dragon Age and The Witcher 3, despite those two game having even less in common than PoE and DOS. And it happens in every genre, difference here being the hardcore cRPG market, while maybe bigger than back in the day, still is very small and occupies a much smaller piece of the overall gaming mindshare than it once did.
eh one game is just worse than the other
between DOS2 PoE2 or Pathfinder Kingmaker, PoE2 is just worse and Pathfinder was almost equally broken and has a hated feature that is ignorable at least
 

cowbanana

Member
Feb 2, 2018
13,703
a Socialist Utopia
A shame, it's a good game that I really liked. The main story was disappointing and short, but I did all the side content I could find and all the faction related stuff became the meat of the game for me. Overall it was a pretty good game. I can see how it's also very niche, the first half of the first game probably also put a lot of people off the franchise for good, being so dreadfully paced and needlessly verbose in all the wrong ways. The sequel is a much tighter written game where I never felt overloaded by tiresome words for the sake of having many words :p
 

jerfdr

Member
Dec 14, 2017
702
Unfortunately Deadfire is just not very fun. The story got a huge downgrade from the first installment, in my opinion. That said, I'm still sad about such low sales.

To everyone disappointed by Deadfire: luckily there is Pathfinder: Kingmaker for you, which is better in almost every way (at least in my opinion). It's still a bit too buggy at the moment, so if you haven't started it yet it might make sense to wait for the 1.1 patch which is expected sometime next week.

Apparently, Kingmaker even already got better sales by now than Deadfire despite releasing quite a bit later in the year.

Pathfinder: Kingmaker is a perfect example of how important setting is. By all accounts, PoE2 should have outsold Kingmaker. It has much better reviews, it has more marketing, it has much better writing, it's far more polished and it was developed by an established developer with a history of strong RPGs, However, Pathfinder has outperformed it.

That's highly debatable. I personally think that Kingmaker has better writing. Also, the story in Kingmaker is massively better.

eh one game is just worse than the other
between DOS2 PoE2 or Pathfinder Kingmaker, PoE2 is just worse and Pathfinder was almost equally broken and has a hated feature that is ignorable at least

Which feature do you mean? If you meant the kingdom management, I have to strongly disagree with you. I had a lot of fun with it (on "Easy" kingdom difficulty, otherwise the RNG is just too punishing and not fun at all) despite some of its shortcomings; it's definitely leagues better than every other attempt at similar stuff in other CRPGs.

So how is that game anyway? I've only watched one breakdown video from someone who's played it and apparently it feels very unfinished, and has some pretty unhelpful tooltips, or tooltips that don't even work at all.
Definitely give it a try if you like CRPGs, once they roll out the 1.1 patch in a week or so.

I wonder what numbers Pathfinder : Kingmaker pulled in? Still waiting to buy that one, but it looks like another nuInfinity Engine game.
From what I heard Kingmaker has already topped Deadfire sales, despite being released almost half a year later than Deadfire. And it's definitely not "just" another nuInfinity Engine game, it's actually the only game out of these recent CRPGs which really feels like a true and worthy BG2 successor to me.

What's really surprised me is Kingmaker being significantly more successful than it when it's a pretty bad game.

I strongly disagree. It was too buggy at release, true. But once you see through the bugs (most of them have already been fixed, by the way, and the remaining major ones are going to be fixed in the soon-to-be-released 1.1 patch) Kingmaker is a great game. Heck, I personally enjoyed it more than every other recent CPRG (including D:OS2 which I enjoyed a lot).

Bought Pathfinder Kingmaker too but I have yet to give the game any proper attention. So far I played just the tutorial and I can't really say I was particularly impressed by it, but I guess its popularity is there to point that there are qualities to be found in the game.

Tutorial and the first Chapter don't quite do justice to this game, it really opens up later on. I highly recommend giving it a try once the 1.1 patch is released.
 
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Jun 1, 2018
4,523
He definitely hates the management 100% lol

Regardless, the fig data is starting to come out now and this is the results even with him having it out for them

He did tell Phil to hire the devs because they're great, but fire all the idiots who run it



if you ARE doing a deal with Obsidian Ent., I'd really, really look at Pillars of Eternity sales figures (which Fig has indirectly revealed this month, and tried to be cagey about it). Good devs there, terrible management – Hire the devs, fire the chaff at the top.

who is that guy? is he an old dev? just curious
 

jerfdr

Member
Dec 14, 2017
702
who is that guy? is he an old dev? just curious
He actually was one of the founders of Obsidian, and an iconic CRPG developer in his own right. He was the main mind behind Planescape: Torment, which is to this day counted as one of the best CRPGs ever made (and many people feel that it's the best from the story, writing and characters perspective). He also worked on Fallout 2, Icewind Dale, KotOR2, NWN2, New Vegas and PoE1.
 
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RestEerie

Banned
Aug 20, 2018
13,618
100k+ is shit? What were people expecting? It's a old-school 'baldur's gate'-esque currently available only for PC.....people expected this to sell a million?
 

Vex

Member
Oct 25, 2017
22,213
I notice a lot of people comparing poe2 to dos2? Why? They aren't the same genre of game, right? They share the same perspective, but that's.... Really about it? I'm looking at gameplay videos on YouTube for poe2 and uh... Yea that looks nothing like dos2? That gameplay flow is totally different.
 

jerfdr

Member
Dec 14, 2017
702
100k+ is shit? What were people expecting? It's a old-school 'baldur's gate'-esque currently available only for PC.....people expected this to sell a million?
Well, PoE1 and both Divinity:OS games sold massively better (PoE1 sold more than a million copies, D:OS1 also over a million and D:OS2 sold more than two million copies; and that's just counting Steam PC copies). Even Pathfinder: Kingmaker, a game released almost half a year later than Deadfire and which came from a new and unknown studio, has already sold more copies than PoE2. So yes, these sales figures for PoE2 are definitely disappointing.
 

Spence

Member
Oct 27, 2017
1,119
Sweden
That means a lot of people are missing out on a totally awesome game, what a travesty. Everything about the game oozes quality.
 

Deleted member 29682

User requested account closure
Banned
Nov 1, 2017
12,290
I notice a lot of people comparing poe2 to dos2? Why? They aren't the same genre of game, right? They share the same perspective, but that's.... Really about it? I'm looking at gameplay videos on YouTube for poe2 and uh... Yea that looks nothing like dos2? That gameplay flow is totally different.

I've seen similar or worse RPG comparisons before. Remember Witcher 3 vs. Dragon Age Inquisition? Or worse, Skyrim vs. Dark Souls?

They're both broadly CRPGs released within a year of one another, with one doing dramatically better. It's inevitable that people are going to look at them and think about why one succeeded and the other failed. D:OS2 is usually brought up in response to the whole 'CRPGs don't sell well anyway'/'Nobody cares about CRPGs' narrative.
 

Bartis

Member
Dec 30, 2017
254
I'm still buying the game. Only reason I haven't yet is the continuous flow of other great titles. I also still have Divinity Original Sin 2 on my list. Choices choices, and too little time for these timesinks...
 
Oct 31, 2017
8,466
The first game sold much more, even their smaller project Tyranny did better last year.
Oh yeah... Now that I think about it, Tyranny not being exactly awe-inducing in quality, content and scope probably didn't help Obsidian's case in selling gangbusters for PoE 2, as well.

I notice a lot of people comparing poe2 to dos2? Why? They aren't the same genre of game, right? They share the same perspective, but that's.... Really about it?
Party-based RPGs with emphasis on combat and exploration, a custom main character and a pool of pre-made companions that can join your cause.
Not sure what makes you think they are THAT different in principle, aside for one being turn-based and the other being real-time-with-pause.
 

Alexandros

Member
Oct 26, 2017
17,811
Sad to see but the genre is shrinking, hence why it's niche now, no matter how great your game is. Couple that with poor marketing leading up to launch and, unfortunately, many PC gamers now used to waiting for sales, the end results won't be pretty.

That's...one game. Great for Larian Studios obviously. The genre as a whole isn't really that successful as much anymore.

Having some successes doesn't necessarily mean it's not shrinking. I don't think the same audience is there as it was in the 90's or early 2000's. There are failures in every genre, but the sales numbers for each speaks to each one's popularity respectively.

I'd be interested in some data to back up these statements.
 

No Depth

Member
Oct 27, 2017
18,285
first half of the first game probably also put a lot of people off the franchise for good, being so dreadfully paced and needlessly verbose in all the wrong ways

This is true, they really opened that first game throwing audiences into the deep end of the lore where the payoffs and mysteries come far, far later than where I imagine most players would struggle to even play long enough to reach. Baffling opening really that unnecessarily confounds and dulls any excitement of jumping into a grand adventure.

I loved the game, but even my patience was tested with the early hours.
 

Hektor

Community Resettler
Banned
Oct 25, 2017
9,884
Deutschland
I notice a lot of people comparing poe2 to dos2? Why? They aren't the same genre of game, right? They share the same perspective, but that's.... Really about it? I'm looking at gameplay videos on YouTube for poe2 and uh... Yea that looks nothing like dos2? That gameplay flow is totally different.

The execution of the concepts differ, but they speak largely to the same audience.

Wonder how Wasteland 3's gonna perform.

Inxile doesn't have the best track record tbh.

Wasteland 2 sold fairly well but was still weaker than PoE1 amd D:OS1.
Torment on the other hand also sold really badly, but in that case the game was fairly mediocre and had a decent amount of negativity surrounding its launch because of all the cancelled content.

Wasteland 3 is defintiely gonna be the litmus test for them.
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,616
I'm pretty sure Crpgs are more popular now then ever.

Baldurs gate was the only million seller back then.

Nowadays a lot more games have hit that figure or more

I'm pretty sure with GOG and the EE the originals have sold better then ever
 

CloudWolf

Member
Oct 26, 2017
15,624
Goddamn, that's bad. It's a great game, too.

And holy shit, Avellone is one vindictive bastard. Pretty rare to see someone posting dislike for his old employer so openly.
 
Oct 31, 2017
8,466
I'm pretty sure Crpgs are more popular now then ever.

Baldurs gate was the only million seller back then.

Nowadays a lot more games have hit that figure or more
Yeah, people don't seem to remember that there was a time when a million seller was a massive success and most low-mid budget games sold in the hundred of thousands IF they were lucky.
The gaming market expanded massively since the late '90s/early 2000 and even niche genres now can reach far larger audience.

It's also a bit funny to notice people who say "Well, it's only on PC" when
1) the same applies to other far more successful titles
2) they seem under the impression that the big sales come when the console ports land, which is not the case at all for this genre. Most of these "old school RPGs" barely sold to the point of justifying the port in some cases. Sometimes not even that much.
 

Deleted member 29682

User requested account closure
Banned
Nov 1, 2017
12,290
I'm pretty sure Crpgs are more popular now then ever.

Baldurs gate was the only million seller back then.

Nowadays a lot more games have hit that figure or more

I agree with you, but I think it's fair to consider whether they're more popular relatively. There's a larger potential audience on account of console versions and just more people playing games in general. I would have thought almost every genre is, in pure numbers, more popular now than they were 2000 (except RTS, probably). It'd be interesting if there was data to compare this, to save me from making uninformed 'ad-hoc' reckons.

But to be honest I don't think any of what I've said really matters, at the end of the day. As long as the genre can produce successful games (and it certainly can) then it's not going anywhere. They don't need to be AAA experiences targeting 10s of millions with make-or-break budgets.
 
Oct 25, 2017
11,953
Houston
Unfortunately Deadfire is just not very fun. The story got a huge downgrade from the first installment, in my opinion. That said, I'm still sad about such low sales.

To everyone disappointed by Deadfire: luckily there is Pathfinder: Kingmaker for you, which is better in almost every way (at least in my opinion). It's still a bit too buggy at the moment, so if you haven't started it yet it might make sense to wait for the 1.1 patch which is expected sometime next week.

Apparently, Kingmaker even already got better sales by now than Deadfire despite releasing quite a bit later in the year.



That's highly debatable. I personally think that Kingmaker has better writing. Also, the story in Kingmaker is massively better.



Which feature do you mean? If you meant the kingdom management, I have to strongly disagree with you. I had a lot of fun with it (on "Easy" kingdom difficulty, otherwise the RNG is just too punishing and not fun at all) despite some of its shortcomings; it's definitely leagues better than every other attempt at similar stuff in other CRPGs.


Definitely give it a try if you like CRPGs, once they roll out the 1.1 patch in a week or so.


From what I heard Kingmaker has already topped Deadfire sales, despite being released almost half a year later than Deadfire. And it's definitely not "just" another nuInfinity Engine game, it's actually the only game out of these recent CRPGs which really feels like a true and worthy BG2 successor to me.



I strongly disagree. It was too buggy at release, true. But once you see through the bugs (most of them have already been fixed, by the way, and the remaining major ones are going to be fixed in the soon-to-be-released 1.1 patch) Kingmaker is a great game. Heck, I personally enjoyed it more than every other recent CPRG (including D:OS2 which I enjoyed a lot).



Tutorial and the first Chapter don't quite do justice to this game, it really opens up later on. I highly recommend giving it a try once the 1.1 patch is released.
oh i don't have a problem with Kingdom management from 1.06 patch onwards but that's the most common complain i've seen on PK
i'm playing Kingmaker at this very moment as i like it far better than I liked PoE2 before my game ending bug but not as much as DOS2 for which i put 400+ hrs into