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Brend

The Fallen
Oct 28, 2017
708
Scotland
Graphics matter not in an RPG like this. Beautiful box art and illIbe there day 1 (perhaps with that funky special edition too).

Between this and Disgaea Complete, it's gonna be a good year for RPGs on Switch.
 

Dreamboum

Member
Oct 28, 2017
22,865
Just as a reminder: it's not Akihiko Yoshida who is doing the art of Octopath Traveler but Naoki Ikushima, the monster and background designer of Bravely Default
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,717
And considering this game is really a SaGa game in disguise and not a Final Fantasy, the combat system should be judged in context with the other SaGa games, which have animations like this:


I would love for sprite work like this in most rpgs. But sadly outside the whole split characters thing this game is def being more pushed towards a FF audience than a saga one
 

Boiled Goose

Banned
Nov 2, 2017
9,999
You can make more money at $40 if twice as many people buy the game. You can charge $1 and make gobs of money if a billion people buy the game. I think Octopath makes more money at $40 for SE than at $60. The game it a lot closer to Lost Sphere than to Xenoblade Chronicles 2 or FF15. I would say $30 is the best price but Switch carts are pricey so $40.

You are just making shit up. No offense.

You have no idea what profit margins are on retail and you have no basis to claim sales would increase at cheaper price point. Plus, if cheaper prices increase market, then you still want to capture some sales at full price.
 

Raein

Banned
Oct 27, 2017
980
I love that art style. I wish they would make character models out of it instead of the chibi shit.