Loved the demo overall, but here's a list of things I want fixed in the final game:
- Voice acting is terribad. Doesn't feel like real conversations, no one speaks that slowly in real life. Was annoying and cringy more than anything. Either make it good or take it out. Expressive grunts like BOTW would be sufficient.
- I could quickly picture how being able to uniquely interact with every NPC with 8 different protagonists is going's to get immensely tedious really fast. Do something about it.
- Suffers from Text Too Small Syndrome in menus.
- Break number not following the shield graphic properly, always being offset slightly, when camera moves was distracting.
- Battle transition animation felt cheap.
- Voice clip at the end of each battle got annoying fast.
- After Odyssey, I don't see how they can justify 30fps for this. Theres fancy effects and all but there still doesn't seem to be enough going on to not push 60fps. I blame Unreal if that's the case.
On the plus side:
+ Music was amazing.
+ Love the graphics and art style despite excessive lighting, bloom, filters. Maybe tone it down a tiny little bit but not more.
+ Story arks seemed promising.
+ Loved the simplicity yet intricate complexity of the battle system.
+ Feels good, snappy, responsive.