The actual device sounds good but I think the achilles heel of these sorts of solutions like this are that the libraries don't stray far enough from the whole "mobile-VR" thing. If all you're getting from this are the same kinds of things you can get from Gear VR or Google Daydream then the improvements that come from a more expensive VR solution won't be enough to draw people in. If Oculus can solve that issue it would be great, but that's still not known.