Oh, what the fuck... The Quest cannot connect to a PC? And it costs 400 bucks?
Oh I see. I thought that was entirely PC side.It's a curated store. Either he complies or they remove his application.
Ewwww. Well after watching valves shit in action I figured these cats weren't getting my VR money anyway. Their right to do so, but still not digging it.
Carmack ain't done with the things Quest can do yet. This is a hiccup IMO.
I dunno, I watched that boneworks(may be incorrect name?) demo and I've never seen anything like it.
I'll buy an Index when it's wireless and uses no lighthouses.
I'm not being snarky, because it will happen, probably in 2.5 years.
Can you stop it from updating?
never trust the Oculus.
The Apple antitrust case can't happen soon enough. At least that way we will get a legal stance on these kind of practices.
While it's crap (and transparent that this is cynically driven rather than wanting to uphold quality or whatever nonsense), the Quest isn't a closed hardware platform fortunately. There's already a couple of solutions to do this same thing installed on my Quest, and the developer of this says he's going to release his work for sideloading.
I'll buy an Index when it's wireless and uses no lighthouses.
I'm not being snarky, because it will happen, probably in 2.5 years.
While it's crap (and transparent that this is cynically driven rather than wanting to uphold quality or whatever nonsense), the Quest isn't a closed hardware platform fortunately. There's already a couple of solutions to do this same thing installed on my Quest, and the developer of this says he's going to release his work for sideloading.
Whether they don't want people spending money on Valve's store, or whether they're planning their own solution they intend to sell in some way, for people that bought this software for this feature, it's 100% bullshit they did this. Fortunately most will be able to get refunds, but not everyone will and all should.
Meanwhile I've been playing Beatsaber mods, and Quake and Doom ports.
So TLDR, Oculus are being shitty and anti consumer here, but the Quest isn't a closed hardware platform and games can be modded, and you can install software without buying it from the Oculus Store including software that lets you stream games from Steam VR.
I'll buy a Quest when I can get reliable 360 controller tracking with no blind spots and controllers on par with the Index controllers that I can actually let go without dropping the controllers.I'll buy an Index when it's wireless and uses no lighthouses.
I'm not being snarky, because it will happen, probably in 2.5 years.
Wireless is one thing, but if Valve thought camera tracking was mature enough to be worth implementing, it'd be in the Index by now. I'll consider lighthouses to be obsolete when camera tracking becomes 1) as accurate and 2) eliminates blind spots for controller tracking. And the only way I see the latter ever happening as if the controllers themselves get cameras for independent tracking.Lighthouse 2.0 seems like a complete debacle IMO. It's actually more expensive than LH1 (and people were giving HTC a lot of shit for the old 1.0 prices). It wasn't supposed to be so expensive, so I'd love to know what happened to the production process that made things go so off track. I'm definitely with you that it's not a technology with any future. It was an ingenious solution that solved a problem in 2016. It's outlived that usefulness.
Wireless stalling out has been perplexing me (since Gabe was promising HMDs would be shipping in 2018 with it built in), but it all seems like it hinges on 802.11ay (which has been repeatedly delayed and is supposedly going to be finalized in March 2020). 802.11ay is the real deal, though. It's what VR needs to have no compromise wireless VR.
So I think it could absolutely happen within 2 years. I'm going to be disappointed if it doesn't.
I'll buy a Quest when I can get reliable 360 controller tracking with no blind spots and controllers on par with the Index controllers that I can actually let go without dropping the controllers.
Two can play at this game, mate. I'd rather deal with the initial setup and cables for the Index than settle for the limitations of the Quest.
Wireless is one thing, but if Valve thought camera tracking was mature enough to be worth implementing, it'd be in the Index by now. I'll consider lighthouses to be obsolete when camera tracking becomes 1) as accurate and 2) eliminates blind spots for controller tracking. And the only way I see the latter ever happening as if the controllers themselves get cameras for independent tracking.
A wireless add-on is certainly happening at some point, though.