You can play outside at dusk or later, direct sunlight damages the lenses that go on your eyes. I have heard and IR light helps with playing outside at night.
??I've already said that you can't use an headset under sunlight and that I'd like to use mine at night because it would potentially allow me to play it outdoor with 1:1 room scale. Btw I don't think the IR just helps, but that is is absolutely necessary for it to work in those conditions.
I'm asking people who have bought one or tried it, to point me to a good solution.
Every single console launch its the same stuff, you get a wave of launch games, some sparse in between games and then when the platform hits its stride and devs are more comfortable developing on it then the games start coming in. I remember thinking Sony dropped PSVR after a year of relatively little support and now it seems like it gets a good game every few months. VR or not its the same cycle, don't buy a console at launch if you are worried about not constantly getting new games.
All this plus it's doing just fine sales wise according to Zuck's earnings call report he gave last week, to quote, "It has gotten great reviews and we're selling them as fast as we can make them."
People have the tendency of only looking at the small bubble of their online community when gauging overall reach and interest in a product. Just because this one thread isn't super active doesn't mean people aren't talking elsewhere about it. The Quest subreddit is still quite active and its where I get most of my news about new releases and updates to existing apps. As Gaf showed us time and again and now Era, this place is zero indication of broader audience interest towards a particular product unless its some juggernaut mainstay IP like a Zelda or Pokemon release.
So defensive 🤔 And you misread my post in the first place. I buy things at launch exactly because
I don't need (hell, I don't
want!) a new game every other week. I own everything under the sun and I'm under a mountain high backlog as is, plus I hardly game besides Switch because I can't sit in front of a tv for hours playing, not anymore. For god's sake I was happy with WiiU's output!
So, way to be completely off the mark, mate :P I also haven't talked about sales, especially since we don't have (and probably never will, not soon anyway) any numbers, neither shipping/production numbers, so it's irrelevant and disingenuous to use FB's pr statement to measure how popular it currently is?
Way to also assume I'm living under a rock, maybe you are? Lol at measuring popularity going by the Oculus subreddit. I'm talking about mindshare, looking at the casual gaming/general population. I'm saying this device has done great but it could have done even better, much better: it could have been a first solid step into reaching massmarket wom mindshare/wish-listing if not ownership. Oculus could have rode this wave better.
They could have definitely funded more projects, more ports, day 1 Oculus Go full compatibility, set up more VR stations at malls and such, included an optional carrying case. Right now the vast majority of people who could be potentially interested in VR (I'm not talking less developed Countries obviously) have never even tried it.
Because it was historically difficult and cumbersome. Quest can be the winning trojan horse. Because it demolished those barriers of entry, it's all in one and easy as hell and QUICK to set-up... wherever you are and wherever you are going.
So what is that it needs? More reasons for owners to check the device's store often, thus not "forgetting" about their OC or having it "gathering dust" (ugh) to carry theirs around to a friend's house, at a party, or to hype it up at the water cooler because they've tried some new cool shit on the weekend.