Started my replay the other day as well and I agree how the game remains amazing as the first time I played it. Can't wait to finish with 100% completion rate and be ready for Will of the Wisps.I started my replay of Ori and the Blind Forest DE the other day. The game remains amazing imo. Beyond excited for the new game's release. Picking up the physical version as well as having it available through gamepass. Congrats to the team.
Aaaaaa!!! I'm so excited to play! Seriously might pick up an Xbox One Digital just to play it ASAP!Buckle up, folks, we went all out on this one. I can't wait to see all the streams and I hope we're gonna make all of you very happy with Ori and the Will of the Wisps. When we shipped Blind Forest, Moon Studios was still a fairly scrappy studio and the game was made by only 10-15 people. For Will of the Wisps, we had 3-4 times the amount of people working on it and some of the best talent in the industry joined in this time around too.
The proof is in the pudding, we'll have to wait for press and gamers to throw in their final verdict, but I'm pretty confident in what we built, especially given our recent playtests. It took us another 4+ years to build this game, it was damn hard, but I hope you'll all agree that all the labor was well worth it. I said very early on that our goal has always been for Will of the Wisps to become to Blind Forest what Super Mario Bros. 3 was to Super Mario Bros. 1 - We kept the core of Blind Forest alive, but tried to ship a much fuller experience this time around. I hope people will agree that it's a sequel similar to the ones Nintendo shipped in the past, Zelda 1 going to Zelda 3, etc. - Same core gameplay, but massively improved all around.
Now, I fully realize that this coming from the Creative Director of the game, it should all be taken with a grain of salt, but I think I've shown many times that I'm a no-bullshitter. I'm super excited while also a bit nervous... But I think we did well and I can't wait to see you all laugh and cry again :)
Into my VEINSAfter the first bit of gameplay the game completely opens up and you can decide where to go and complete areas in whatever order you desire. So we'll definitely see very different walkthroughs depending on which things the players chose to do first. The non-linearity also extends to abilities, weapons and spells :)
After the first bit of gameplay the game completely opens up and you can decide where to go and complete areas in whatever order you desire. So we'll definitely see very different walkthroughs depending on which things the players chose to do first. The non-linearity also extends to abilities, weapons and spells :)
Just finished re-playing this on my Switch while sick, and cannot wait for the new one. The one bit that bothered me on replay was how the combat soured as it scaled towards the end game -- just wasn't really that fun to try and take down some of the tank-ier enemies.
Hope you feel better soon - At least you had a good reason not to come to the preview event then :DJust finished re-playing this on my Switch while sick, and cannot wait for the new one. The one bit that bothered me on replay was how the combat soured as it scaled towards the end game -- just wasn't really that fun to try and take down some of the tank-ier enemies.
Hope you feel better soon - At least you had a good reason not to come to the preview event then :D
Can't wait to see how you'll feel about Will of the Wisps! :)
Anyone know if the collector's edition is still available in any online stores in Europe? I've found none that ship to Finland so far and I desperately want it. :(
any word on performance across platforms yet? deciding between a One S and One X and want to know if it's 60 fps across the board.
This is 12 am EU time?Ori and the Will of the Wisps starts the very moment where Ori and the Blind Forest ended, that's why you see Swallows Nest there :)
And yeah, currently there's a Press Preview Event happening in SF and the embargo for the previews is lifting on 26th of February at 12:01am. Gareth (our composer) is also there for interviews, etc. :)
So, not long anymore and you folks will get a whole bunch of new footage and previews!
I think it's PST, but I'm not 100% sure myself :D
Haha oke.
Will there be ltra-wide support from the beginning with this game? Or are we going to have to wait for the Definitive Edition again?
Anyone ?Is there any reward for playing first ? If so I have it in Xbox and switch but of course i just played it recently. And finished it on switch. But no cross save .x
Track count is generally misleading. A lot of these tracks on the WOTW album are stitched together due to interactive elements. e.g. A bossfight cue will have the intro -> phase 1 loop -> transition -> phase 2 loop -> outro. 5 'tracks' merged into 1 for a continuous listening experience (which is how it plays out in the game). Not all OSTs do the stitching and just drop the cues as they are built in the game.Yeah, even combining the original and additional soundtracks it's only 61 tracks for the Blind Forest (which includes unreleased and trailer audio).