They are not though, that's the problem. Sony has really, really big IPs, but they only live inside the Playstation ( Console ).
You can buy Fortnite Shirts at Primark, Super Mario Shirts at H&M and i can go on.
If for some unknown and granted very very unlikely reason the PS5 is a failure, Sony's can't bank on making money through other stuff.
If the next Nintendo Console is a failure Nintendo still makes billions of profits thorugh Merch alone because these are not bound to a console.
what? even with the OP's updated clarification this thread makes no sense. sony have no IP's that sell well? what? lol
Looks like you still on the past this is not the PS3 era. Sony now have a lot of big franchise unlike Microsoft that the one they had are now drying. God of War uncharted and the last of us are bigger now than Halo or gears and maybe with another release Horizon could too.So i stumbled upon this Wikipedia article:
List of highest-grossing media franchises
And while of course not all of them are gaming franchises, the lack of a really big Sony IP ( apart from GT being last ) is apparent. And while of course Nintendo is the non plus ultra on, there are also the likes of Activision, Square Enix and even Microsoft doing a better Job at developing their IPs.
Now i know Sony has this thing of basically changing IPs every generation. This is clear when you look at Naughty Dog games.
But hasn't this basically prevented Sony from developing a really big IP?
It's not only games. It's Movies, Merch etc. Minecraft made more Money with Merchandise than with their Games
Will Sony be able to develop a long lasting IP? And which IP could it be? Uncharted? The Last Of Us? Horizon?
Just to be clear. TLOU, Horizon and God Of war are all amazing games, TLOU is probably one of my GOATs. Sony of course is doing fine without having a juggernaut IP. I just think it's an important part of a brand identity to have one.
EDIT:
I'm n ot arguing Sales! I'm not saying Sony hasn't developed any IPs that are selling well.
Perhaps i'm not able to express myself well (with my poor english). But i'm talking about more than games sold.
Pokemon is the biggest brand not because they sold so many games, but because of Licensed merchandise.
Nintendo doesn't own the whole Pokemon IP, but you certainly used that example.
They don't need to over-merchandise - they focus on games. I hope they stay that way, focused.
Looks like you still on the past this is not the PS3 era. Sony now have a lot of big franchise unlike Microsoft that the one they had are now drying. God of War uncharted and the last of us are bigger now than Halo or gears and maybe with another release Horizon could too.
what? even with the OP's updated clarification this thread makes no sense. sony have no IP's that sell well? what? lol
what? even with the OP's updated clarification this thread makes no sense. sony have no IP's that sell well? what? lol
I honestly can't believe some of you are being serious.
It's incredibly obvious what the OP is talking about: strong cross-media IP. Franchises that have strong non-gaming merchandising power. IP like Mario, Minecraft, Pokemon, Halo, etc.
PlayStation doesn't focus on this and that's perfectly fine.....but how some of you don't understand what the OP is speaking about is hard for me to believe. This community has a really hard time conversing in good faith sometimes and it's really frustrating.
I mean if course they're popular, but 'dominating the majority of the gaming mindshare' indicates to me that they're still the best selling games of the year and getting tons of press when I haven't really seen that this year. I could be mistaken though which was why I wondered what GoW/HZD/Uncharted discussions and news I missed recently.
Putting Halo in that company is funny. I've said it a few times, but Sony do infact have a lot of merch, just because people are pretending they don't doesn't make it true. Them not being on Mario, Pokemon or Minecraft levels also doesn't mean it doesn't exist, as if they were standard to judge the rest, nothing outside of Disney and a couple other non gaming I.Ps would meet that mark.I honestly can't believe some of you are being serious.
It's incredibly obvious what the OP is talking about: strong cross-media IP. Franchises that have strong non-gaming merchandising power. IP like Mario, Minecraft, Pokemon, Halo, etc.
PlayStation doesn't focus on this and that's perfectly fine.....but how some of you don't understand what the OP is speaking about is hard for me to believe. This community has a really hard time conversing in good faith sometimes and it's really frustrating.
Putting Halo in that company is funny. I've said it a few times, but Sony do infact have a lot of merch, just because people are pretending they don't doesn't make it true. Them not being on Mario, Pokemon or Minecraft levels also doesn't mean it doesn't exist, as if they were standard to judge the rest, nothing outside of Disney and a couple other non gaming I.Ps would meet that mark.
Look up days gone. It's been the talk this year because it was a hyped game, and then critically didn't go over as well, but word of mouth has made it one of the best selling games of 2019. Especially in UK.
I know what Days Gone is, and I live in the UK. Thanks anyway.
I don't think it's altogether something that disputes the claims made by the OP regardless.
Why do you think it IS iconic? What is iconic about it from the general public's perspective? If they see someone playing it, would they automatically say 'hey Gran Turismo!'? I don't think so, even if they might have heard of the name. Maybe 20 years ago, but not now.
Which means nothing, as they haven't kept a suitable franchise around long enough to build it up as Halo has (which really isn't that wide, mostly just books, couple mediocre shows and the usual stuff a lot of popular games get), the PS Brand itself is what they choose to keep as the mainstay for pushing merch. They still have a lot of merch though.From a cross-media standpoint, Halo is (was? the IP has definitely slowed down in recent years) a significantly larger IP merch-wise than anything PlayStation has ever put out.
Which, as I stated earlier, is fine. Cross-media promotion just isn't something PlayStation is focused on. And it's understandable, as most of their franchises aren't well suited for it.
So i stumbled upon this Wikipedia article:
List of highest-grossing media franchises
And while of course not all of them are gaming franchises, the lack of a really big Sony IP ( apart from GT being last ) is apparent. And while of course Nintendo is the non plus ultra on, there are also the likes of Activision, Square Enix and even Microsoft doing a better Job at developing their IPs.
Now i know Sony has this thing of basically changing IPs every generation. This is clear when you look at Naughty Dog games.
But hasn't this basically prevented Sony from developing a really big IP?
It's not only games. It's Movies, Merch etc. Minecraft made more Money with Merchandise than with their Games
Will Sony be able to develop a long lasting IP? And which IP could it be? Uncharted? The Last Of Us? Horizon?
Just to be clear. TLOU, Horizon and God Of war are all amazing games, TLOU is probably one of my GOATs. Sony of course is doing fine without having a juggernaut IP. I just think it's an important part of a brand identity to have one.
EDIT:
I'm n ot arguing Sales! I'm not saying Sony hasn't developed any IPs that are selling well.
Perhaps i'm not able to express myself well (with my poor english). But i'm talking about more than games sold.
Pokemon is the biggest brand not because they sold so many games, but because of Licensed merchandise.
Going into next gen, Sony will have atleast 4 franchises which are 10+ Million Sellers which are HUGE IPs:
God of War
HZD
Spider-Man
The Last of Us ( Franchise? Not sure)
So, don't think they have a problem with Huge IPs.
Going into next gen, Sony will have atleast 4 franchises which are 10+ Million Sellers which are HUGE IPs:
God of War
HZD
Spider-Man
The Last of Us ( Franchise? Not sure)
So, don't think they have a problem with Huge IPs.
Which means nothing, as they haven't kept a suitable franchise around long enough to build it up as Halo has (which really isn't that wide, mostly just books, couple mediocre shows and the usual stuff a lot of popular games get), the PS Brand itself is what they choose to keep as the mainstay for pushing merch. They still have a lot of merch though.
Many of their iconic games like Crash, Spyro, FFVII all ended up on other platforms dventually, that's the issue.
what? even with the OP's updated clarification this thread makes no sense. sony have no IP's that sell well? what? lol
That point isn't when you suddenly have merch and stuff. OP is just uninformed.I think the "they haven't kept a suitable franchise around long enough to build it up" point is kind of what the OP is getting at. I wonder if Uncharted will be that IP, as they're likely working on a new entry for PS5.
Makes no sense. The Last of Us, God of War, Uncharted etc. are huge.So i stumbled upon this Wikipedia article:
List of highest-grossing media franchises
And while of course not all of them are gaming franchises, the lack of a really big Sony IP ( apart from GT being last ) is apparent. And while of course Nintendo is the non plus ultra on, there are also the likes of Activision, Square Enix and even Microsoft doing a better Job at developing their IPs.
Now i know Sony has this thing of basically changing IPs every generation. This is clear when you look at Naughty Dog games.
But hasn't this basically prevented Sony from developing a really big IP?
It's not only games. It's Movies, Merch etc. Minecraft made more Money with Merchandise than with their Games
Will Sony be able to develop a long lasting IP? And which IP could it be? Uncharted? The Last Of Us? Horizon?
Just to be clear. TLOU, Horizon and God Of war are all amazing games, TLOU is probably one of my GOATs. Sony of course is doing fine without having a juggernaut IP. I just think it's an important part of a brand identity to have one.
EDIT:
I'm n ot arguing Sales! I'm not saying Sony hasn't developed any IPs that are selling well.
Perhaps i'm not able to express myself well (with my poor english). But i'm talking about more than games sold.
Pokemon is the biggest brand not because they sold so many games, but because of Licensed merchandise.
If by "maintaining an IP" you mean releasing the same IPs again and again for 5 generation, then no thanks.Maintaining an IP is more than building great games. (Building great games comes first tho)
God of War
HZD
Spider-Man
The Last of Us ( Franchise? Not sure)
Why do you think it IS iconic? What is iconic about it from the general public's perspective? If they see someone playing it, would they automatically say 'hey Gran Turismo!'? I don't think so, even if they might have heard of the name. Maybe 20 years ago, but not now.
No racing game with licensed cars can be as iconic as something like Mario (Kart) of Pokémon, where you instantly recognize what's on screen. Every other game manufacturer can license the same cars as in GT. Hell, the people seeing those cars in the game might just say 'hey, a Nissan GTR!' instead of 'hey, you're playing Gran Turismo!'.
Related to this topic: how would you monetize Gran Turismo outside of gaming? The logo is possible, but what else? All of the cars are owned by their respective manufacturers.
On a merchandising and awareness level, are you equating it to something like Pokemon? Because it is nowhere near.
I think the OPs thoughts revolve around Sony not being able to make a universe to any of their IPs, as Nintendo has with Pokemon and Mario.
Makes no sense. The Last of Us, God of War, Uncharted etc. are huge.
Pretty much this. What op sees from other composite is the same ips crammed down or throats for perpetuity. You'll get your Pokemon entry 37, I don't need that from any franchise that Sony has.
I'd rather fresh things all the time with the occasional bringing back something familiar.
The only two Sony things to ever get that sort of push were Crash and LBP. Maybe Ape Escape in Japan, too.
Kat needs an anime and another game.They had their chance with Kat (and Dusty) from Gravity Rush, and they blew it!
:P
I wouldn't put a whole lot of weight behind that list, that information is not very available or up to date.Check the wiki article. They are nowhere on there. The only thing is Gran Turismo, which props up the bottom of the list. Huge is relative. Our sun is huge, it is tiny when compared to other entities.
Dude, to be honest, I actually don't care about that wiki article. Sony should sell more merch of their games? More trading cards, t-shirts, DVDs and shit? What? Nah, thanks. Put that money into game development. For more & bigger games. Especially for new IPs. Why should I, or any other gamers, care for lame ass merch so a certain game tops the list of a wiki page?Check the wiki article. They are nowhere on there. The only thing is Gran Turismo, which props up the bottom of the list. Huge is relative. Our sun is huge, it is tiny when compared to other entities.
If by "maintaining an IP" you mean releasing the same IPs again and again for 5 generation, then no thanks.
Sony loves to make new big AAA IPs every gen. And I hope it stays that way.