Congrats to the lucky ones who pulled new legends! :)
Got 2 new units from the free multi : STR Ideo and INT Ain. Very happy about that, Ideo will be useful as a bootleg chainlocker for my new Barto/Cav since I don't have Tesoro. And Ain is a fairly good utility unit for Shooter, should prove useful on a couple occasions.
And wow at 2x stamina runs for Kizuna O_o I must have missed the announcement on this? That's a crazy option, makes the mode twice easier
IF everything is doubled. It means the boss will scale up twice as slow, it's amazing for people with weaker teams who can't handle the latter stages. On the other hand, for people with optimal teams, it's probably better to do single runs (regardless of time investment) since you get more tickets per run in the higher levels. It is a pretty marginal increase though. In ultimate, we start by getting 10 tickets per run but after 8-10 levels, we get 11 then 12 after a few more etc. What's for sure though is that it's much better to respond to 2x stamina SOS first, twice the amount of tickets!
I quite like this game mode. No bullshit, just burst. The resource you use to let you keep doing runs can be accumulated through logging in, tapping skip, and lets you do your run later. There's a goal in sight but with an element of chance that keeps me enticed. Good shit Bandai, this is 100x better than TM
*fistbumps* The time investment is much lower aswell too compared to TM! Someone did the maths and the time it takes to empty your daily Kizuna stamina is roughly equivalent to 1 TM run. While your daily TM stamina takes like 8 runs to be emptied, and that's not counting the stamina refill.
Also another "feature" of Kizuna I
really appreciate is that you just need the right units. You don't need any skill up since the specials will always be maxed out on turn 1 if you bring the boosted units and you hardly need any socket usually (maybe despair sometimes). So it's basically "Pulled that new batch? No manual or Tome? It's ok, just go destroy stuff".
Also the rewards for tier 7 are much better than TM rewards imo. You can farm an "infinite" amount of that Absolute Almighty Manual and 5x tablets on tier 7, that's crazy good! That was so good that they removed the Absolute Almighty Manual from the following Kizuna lol, people were stockpiling on those.
So do we want to get to the end of the final tier in each Kizuna session? Two weeks is probably enough, particularly with the luck I've had so far. Will have to figure out the best difficulty to focus on as far as coins into tickets goes... I guess if I can do the hardest there's no reason not to? Only run the STR variant so far but the other two should be easier for me since I have V2 Aokiji and Legend Nami.
Ideally the goal is to reach the final tier "as fast as possible" and farm it as much as you can (since you can reset tier 7 as many times as you want). It's balanced so that people with the optimal teams will be able to farm the final tier multiple times (over 10 times for this first one, depends on your luck).
The "main goal" though is to get to tier 6 AT LEAST to get that 5th and final Zoro/Sanji LB orb. And you should be able to do that with sub optimal teams, even with terrible luck if you play "digilently". One thing to know though is that this first Kizuna is easier in terms of team building and last quite longer. The futures ones only last 8-10 days (might change for Global though) and it was harder to get to tier 7 in time.
Now how early is it safe/ok to move from a tier to another? From my own experience there are only 4 things you really want to get from the earlier tiers. In order of priority :
1) Zoro/Sanji LB Orb : do NOT miss out on a single one otherwise you're screwed, there's no spare, there's no margin for error
2) Rainbow Gem
3) Gold ticket
4) Free Kizuna character like Barto, Marguerite, Stampede Boa : these characters are support characters, they come at max special, you only need 6 copies total
Regarding difficulty, absolutely do the hardest difficulty until you can't do it anymore. You get more tickets per boss token spent if you can clear highest difficulty. But once you hit a wall you're confronted with this dilemna : lose on hardest difficulty and wait for hours at times for someone to respond to your SOS or switch to medium difficulty. It's important to note that spending 2 runs to clear hardest difficulty yourself (2x20 boss tokens) is possible but it's worser usage of your boss tokens than just doing 1 medium difficulty run.
Congrats on pulls, I didn't get any reds only 1 new RR was Opera.
Just to make sure I have everyone on friend list here right?
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Also v1 Kata 6+ info:
Ehhh not bad, 3.8x CA for an old captain is decent. Interestingly enough he's dropping Shooter and Fighter for Slasher and Driven. He used to be the best Shooter captain before Capone/Zephyr. He can run Cracker now though.
Thought he'd get utility on his special, he's getting 1 turn of tap timing damage instead which is meh with the "normal attack only" debuff being so prevalent nowadays. Two turns "colour orbs count as matching" is nice. But he's switched from 2 turns of 1.75 conditionnal boost to a ONE turn 2x conditionnal boost (on the next turn). Pretty much cements the fact he's supposed to burst in two turns with the bigger burst one turn 2.
Goddamn 6+ v1 Kata looks good. Loss of cerebral class is a shame though, friendship ended with Valentine Nami.
He still boosts Cerebral it seems, still BFF with Valentine Nami!
I got V2G4 from my KK ticket. Can I please stop pulling this guy? I must've gotten him like 5 or 6 times by now... :/
Edit: apparently that's not a guaranteed legend ticket? Wow I must've gotten pretty lucky. I thought the V2G4 came from the selected pool but I guess that's an entirely different event?
Grats =p
Yeah the Kizuna tickets are all gold or above, no red tickets. Our recent legend ticket will be given out in the mail on the 28th I think.