JPN talk first:
So the mode is out in JPN. It's... interesting?
First you get the beginner stages which you can buggy easily. BUT you can only run it once, then you try to run it again and you just auto-win to get rewards. Weird but whatever. You get ONE stamina every TWO hours, max of 10. That part stinks.
You do the basic stages to get items to challange the boss stages. 3 difficulties, and the last one is tough (my casual account can't beat it, but can beat the 1 and 2). Every time you beat it, the boss changes types. I actually like that idea, means you need multiple teams.
Also, if you fail (or if one of your friends fail) you send a snail to them. You can help one friend every 30 min I believe. Not sure how points work for that.
Beating the boss gets you tickets, and the prizes are in pools like other games, most notably for me GBF or Dragalia. Basically you have a set number of prizes that get bigger each pool, and you can reset it once you get the "main" prize, which here is a rainbow chest and usually the character (ZanjiV2) or the LB material.
Overall it's... interesting. Waiting really hurts, it's definitely more casual since I can't see a way to restore stamina with gems.
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Global wise, lots of stuff. New story mode with annoying mechanics, TM coming in a few days, and random Colo Ryuzma. Went look for a guide and Zeenigami had a team with that INT Slasher Croc and 6* Zoro (not plus because it wasn't released yet), so yeah, it's pretty simple. I'll be doing that first to get at least a copy, the story mode can wait a bit.
Will probably throw a 30-gem in tonight's sugo for some characters, it's BS that the new Zeyphr isn't boosted at all. I didn't pull on
Capone so there's a chance for new character, but honestly trying to G4/Warco/Shanks/Shiki is worth it for me. Fingers crossed I get something good or at least one good booster for the TM