Reading them now thanks for the help!First, if you haven't done so already, you should have a look at EMT0's recent posts, there might be a lot of useful information for you aswell since you just started. :)
About your team specifically, adding V2 Reiju to your S/J team is a good move for sure. Inu/Neko as you might have realised now don't really fit that team, you're stuck with keeping them in Neko form (because he's the only Powerhouse and you need 6 Powerhouse units to make your Sanji captain ability work). Ideally you'd like a STR Powerhouse unit to replace Inu/Neko.
Your Big Mom team is easier to build since you can use any STR/DEX/QCK unit with her. Sanji/Judge isn't boosted by her captain ability though since they are PSY. When content gets tougher, you'll want matching specials in your crew. So say for Big Mom, you'll want to look out for units who boosts STR/DEX/QCK units attack/orbs/colour affinit etc.
Snakeman once again saving me from team building. This ex judge is a joke with him and TM Ace.
My red ticket Was Inurashi, it's one of the legends i always wanted since his release so i'm pretty happy about that one. I think his 6+ is decent ? Now i'm waiting for 6+ V2 Fuji.
Good luck on your tickets
Haha thanks, in going to need it... 3 exams in one day. :/
I finally rainbowed Snakeman with the tablets I got from the rewards. Honestly, I thought Warco would've been my first Legend to be rainbowed but we didn't get psy tablets this time around.
My 2 legends from the rewards were Capone and Cracker, which are both new. Cracker seems like a really good unit, he'll fit right in my v2WB team. Capone looks like Franky but better. From my understanding, big father will last until it's destroyed rather than the 1 turn Franky's captain action right? I have like 40 of his books but is he worth keeping a 5* form? If not, I'll just feed it to him now instead of waiting.
Reading them now thanks for the help!
Yeah Inu/Neko is cool and all but the issue is that when I switch my health goes down and then gets the increase so I spend the next few rounds recovering my health so that isn't going to work. I gotta figure out who to switch them out with. I'll put my Big Mom there and see what happens.
As for Big Mom, good point. I do need to find someone else to replace on that team. After checking my cards I saw that I my STR Katakuri is perfect for her so I switched them out for him so I'll see how this works out. I've still got my spare Katakuri too, I didn't feed him to the original so I'm wondering what I need to do with him.
Awesome thanks! I'll do that event and farm some books for her then, that's mad helpful lol. I'll also keep my spare Katakuri.Yeah Inu/Neko you can keep and use in the future when you have more units. They are pretty good Striker and Cerebral captains. Very strong as subs too. Big Mom would be good STR Powerhouse beatstick in your Sanji/Judge team for now yeah! Btw on Extra Island, there currently is a dungeon/FN called Holy Mother's Love : Mother Carmel. You can farm Big Mom skillbooks from that dungeon, it's a rare drop but it's one of the few places where you can drop skillbooks to level up her special/reduce its cooldown. It's half stamina atm, you should be able to clear even the hardest difficulty.
For your Big Mom team, STR Katakuri would be a good sub and beatstick yeah and some of your units would benefit from his special too. Keep the spare one for now but chances are you'll trade him to the Ray Shop at some point for 5K RP to buy a crystal skull. Don't feed your spare one to your main Katakuri, not worth it at your level.
I'm glad I'm not the only one struggling with this raid. I've tried snakeman but I didn't know I needed perospero maxed out on double special and I've just had bad luck with big mom (FYI Yonji destroys her, so you have 2/3 chance of success). The CM rewards aren't worth it either so I might just take a break until something worth farming shows up.Global ticket was dupe Hody, JP ticket was dupe V1 Akainu. Got 3 new RRs from JP gold tickets though, chuffed about that. STR Ryoma from the V2 slasher batch (only missing V2 Mihawk from that batch now), QCK Stampede Brook and PSY Belo Betty.
*if you hit at least 5 perfects on the final stage. Now I remember why I didn't bother farming this on JP. Wasted 180 stamina before I cleared it lol. But it's either that or stalling 5 mins with a Big Mom team while trying to get semla orbs...
Congrats on Inu! His 6+ is pretty good yup, he turns into the best tap timing damage unit (aside from V2 Kata of course). Definitely see some use in Cerebral teams.
Woah, amazing luck, congrats! Cracker is pretty much one of the best legend subs in the game right now. He enables so many teams thanks to the insane boost from his special. He's the guy who makes Powerhouse that much better.
You're right about Capone, big father won't be destroyed until it takes enough damage. He's absolutely fantastic, his gimmick will see a lot of use in Kizuna Battle and other very tough content. He's not worth keeping as 5* so feel free to feed the books.
Yeah Inu/Neko you can keep and use in the future when you have more units. They are pretty good Striker and Cerebral captains. Very strong as subs too. Big Mom would be good STR Powerhouse beatstick in your Sanji/Judge team for now yeah! Btw on Extra Island, there currently is a dungeon/FN called Holy Mother's Love : Mother Carmel. You can farm Big Mom skillbooks from that dungeon, it's a rare drop but it's one of the few places where you can drop skillbooks to level up her special/reduce its cooldown. It's half stamina atm, you should be able to clear even the hardest difficulty.
For your Big Mom team, STR Katakuri would be a good sub and beatstick yeah and some of your units would benefit from his special too. Keep the spare one for now but chances are you'll trade him to the Ray Shop at some point for 5K RP to buy a crystal skull. Don't feed your spare one to your main Katakuri, not worth it at your level.
Grats! I'm envious...I actually hit login day 1500 today. Nice.
My ranking legend was a new Sanji/Judge.
Stage 1: Stall 2 turns
A whopping two percent chance to get a legendOh wow a new super pack is coming out get 3 x chances at rare recruit with good legends but it also has 4* characters as well
Interesting... We're getting the slasher legends pretty early, I thought they were going to debut with the next TM. I wonder if they're going to release a new batch with the upcoming TM or just another sugo with this batch + TM boosters.
Went 2/20 for Capone books...
Interesting... We're getting the slasher legends pretty early, I thought they were going to debut with the next TM. I wonder if they're going to release a new batch with the upcoming TM or just another sugo with this batch + TM boosters.
wow I hate this Judge stage
I havent even touched the support stuff from the last Extra, I think I'm good
Probably easier to farm Bege on stage 6 of the Mokomo Dukedom. I got him previously and didn't even realize he was the same version. I kinda cheesed the last stage of the new story isle with V2 Katakuri and got Gotti for my troubles. Not sure if I'll keep farming for Caesar since he seems kinda garbage and the stage is pretty tedious. Got Montd'or and sleepy-time Big Mom relatively easily.
Bartolomeo & Cavendish
Snakeman
- +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
6+ Whitebeard
- +350 HP, +200 ATK, +75 RCV
TM Ace
- +500 HP, +200 ATK, +75 RCV, -2 turn Special Cooldown
6+ V1 Zoro
- +350 HP, +200 ATK, +75 RCV, -3 turn Special Cooldown
6+ Ace
- +350 HP, +200 ATK, +75 RCV, -5 turn Special Cooldown
6* Ace
- New Captain Ability: Boosts Shooter character's ATK by 3.5x, by 3.75x when slots are matching, and their HP by 1.5x.
- +300 HP, +150 ATK, +100 RCV, -4 turn Special Cooldown
Blackbeard
- New Captain Ability: Boosts Shooter character's ATK by 3x, by 3.5x when slots are matching, and their HP by 1.5x.
- +300 HP, +150 ATK, +100 RCV, -4 turn Special Cooldown
Usopp
- New Captain Ability: Boosts ATK of all characters by 3.25x and their HP by 1.5x if you have a Striker, Shooter, Fighter and Slasher on your crew. Attacks will ignore defensive barriers and buffs.
- +350 HP, +200 ATK, +50 RCV, -4 turn Special Cooldown
Marco
- +300 HP, +200 ATK, +75 RCV, -1 turn Special Cooldown
V2 Gear 4 Luffy
- +200 HP, +125 ATK, +125 RCV, -2 turn Special Cooldown
6* V1 Doflamingo
- +350 HP, +200 ATK, +75 RCV
6+ V1 Sanji
- +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
6+ V1 Doflamingo
- +300 HP, +200 ATK, +75 RCV, -1 turn Special Cooldown
TM Whitebeard
- +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
- +450 HP, +200 ATK, +75 RCV, -3 turn Special Cooldown
wow I hate this Judge stage
I havent even touched the support stuff from the last Extra, I think I'm good
Well, I just hit 1600 days. 5 gems and almighty manuals for me. To think that I've consistently logged in every single day for 4+ years.
I havent looked at guides yet but stopped at stage 8 (sleeping BM). Need to figure out a way past that, then I'll look to farm the story units. Anyone have a decent guide for the island?
JP is back online. Rates seem.... bad. But I'll still do 3 multis soon, just need a few more gems
Wait he isn't new? *double checks* AND I ALREADY HAVE HIM?!Probably easier to farm Bege on stage 6 of the Mokomo Dukedom. I got him previously and didn't even realize he was the same version. I kinda cheesed the last stage of the new story isle with V2 Katakuri and got Gotti for my troubles. Not sure if I'll keep farming for Caesar since he seems kinda garbage and the stage is pretty tedious. Got Montd'or and sleepy-time Big Mom relatively easily.
Capone uses a regular invasion-dropped INT skull to super evolve if you think it's worth using btw.
The new Ace looks decent but if you have Capone or Z, would you really use Ace over either one of them? They really dropped the ball on v1 WB, maybe they didn't want him to seem as good as v2 WB? Idk what other reason could there possibly be for that mistake...28h long maintenance because of the Apple store. Only got 5 Apologems so far and the raids haven't been extended it seems. Might get more compensation later but possibly not 50 gems like last team because it wasn't really Bandai's fault.
They revamped how Extra Island looks, with an ominous Wano Kaido lurking around! Complete with a nice new theme. They even remixed the sugo music in a Wano style! So much content to farm already with Zorojuro and Wano Law islands going live but still nowhere near done with Raid Croc...
The complete information is out for Kaido batch :
1) Kaido cooldown maxes out at 16, LB included, which is very high.
2) Kaido batch kinda remedies to that since both Speed and Jack have CD reduction in their special, for a total of -3
3) They also provide 3 matching orbs, which is something both Kaido and V2 WB badly needed!
4) Aside from that, the batch is kinda underwhelming. Holdem getting rid of 3 turns of barrier and threshold is the highlight for Kaido
Finally the new LB trees for older legends are in the game. Reminder that you can only unlock these through a supposedly very rare TM Key (obtained through rankings? please don't do this Bandai...) :
Legends Ace and Blackbeard are the big winners of this first batch of LB+. I'm very pleasantly surprised by the buffs to their CA. 6+ Ace going up to a 3.75x (from 3.25x) Shooter Captain is incredible. Makes him relevant again. Of course not as good as Capone or Zephyr but still pretty good. Blackbeard going from 2.75x to 3.25x is huge too, considering how useful his niche still is.
Marco and V1 Zoro getting substantial cooldown reduction on their special is a very smart move since that's what they are mostly used for. Nice to see TM Ace and TM WB getting the same treatment. TM WB especially needed it since he was on 16.
Barto/Cav didn't really need it but the -1 CD is nice too. Snakeman only got stat buffs alas so he's plateau'd now. Bandai won't upgrade him anymore, guess he's already too good for a "F2P" unit. Also poor V1 WB got completely shafted, these chances don't do anywhere near enough to make him relevant again. RIP to the OG Daddy.
Yeah this dungeon is a pain. I'm soldiering through with this Snakeman team. Failed a lot at first but now I'm on a 12/12. Using this because the V2 Kata and Big Mom teams require more stalling. This one is the fastest team I could find. Can't blame anyone for not bothering with this though. It's the last of those annoying support dungeons iirc, EX Colo Moria will be easier.
Congrats on that milestone! Incredible dedication!
Incredibly tough raid for a very underwhelming unit. Only used her once, it was during TM Weevil. Will farm her though just because.
This is the stage breakdown I used when it first launched on JP, it's pretty comprehensive. Been using a V2 WB + Log Ace + Log Vivi + TM Jack + Colo Smoothie team, worked well so far but I stopped at stage 7. Was in the mood for a Powerhouse demo because of Kaido launching ^^
I didnt use Carrot on that one, I just brought ten turns of threshold reducers :DNO Carrot and no doffyV2. Anyone have a team for storymode stage9? The one with the 13 turn limit and threshold barrier
I didnt use Carrot on that one, I just brought ten turns of threshold reducers :D
Probably easier to farm Bege on stage 6 of the Mokomo Dukedom. I got him previously and didn't even realize he was the same version. I kinda cheesed the last stage of the new story isle with V2 Katakuri and got Gotti for my troubles. Not sure if I'll keep farming for Caesar since he seems kinda garbage and the stage is pretty tedious. Got Montd'or and sleepy-time Big Mom relatively easily.
Capone uses a regular invasion-dropped INT skull to super evolve if you think it's worth using btw.
The new Ace looks decent but if you have Capone or Z, would you really use Ace over either one of them? They really dropped the ball on v1 WB, maybe they didn't want him to seem as good as v2 WB? Idk what other reason could there possibly be for that mistake...
BB looks really good, hopefully he gets his 6+ soon. Could they possibly be waiting for his return to the manga/anime for his 6+? I could see them just releasing v2 BB instead tbh.
Question...
What are some of your favorite characters/cards/recruits in this game?
Bah, guess I need to plan better
JPN wise, did my 3 multis. No kaido, BUT I got Warco! Now I have every dual legend except for catdog. That account is really something!
Congrats ! I gave it a try, unfortunately my only legend was Lucy and i got no RR from the new batch, but with V2 Fuji i'll be able to use them as frien captain anyway.
Congrats to people who pulled the new units! If you only got 1 of the new legend with the whole batch, it's a decent team still. Especially if you got V2 Mihawk, who's the better unit.
JP infographic for Kaido sugo :
Part 1, I'm missing 5/13 : Kaido, Bullet, Vivi/Rebecca, V2 Mihawk and Warco. But I only really want Bullet and Vivi/Rebecca. Mihawk and Warco would be obsolete.
Part 2, I'm missing 6/13 : Kaido, Koala/Sabo, Luffy/Law, Carrot, Capone and Blackbeard. By far the best day for me, my two most wanted legends Koala/Sabo and Luffy/Law on the same part for once. The only two chars that I would actually improve my account by a significant margin. Also Capone and Carrot are the two best old captains that i'm still missing, would definitely use them in Kizuna.
Part 3, I'm missing 3/13 : Kaido, Stampede Luffy and Jack. But would mostly pull for Jack so terrible ods.
It's poor that both Inu/Neko and V2 WB are not boosted whatsoever. JP really doesn't like to boost Global first legends for some reason.
Tempted to go 9 multis on part 2 but if I don't get at least one of Koala/Sabo or Luffy/Law, that would be a disaster. Or I could save until I can do 20 multis in January... With the Wano rollout starting now, surely we're getting a lot of exciting legends : Luffy/Zoro, Hawkins, V2 "Homerun" Kaido, King, Queen, Sobamask, V2 Blackbeard, Chopper +Amnesia Linlinand many more.Dual Kaido/Big Mom
Don't read this unless you've read the new chapterGarp/Roger when, Garp/Roger when
These look great!Hmmm I have a soft spot for V2 Doflamingo, despited him being countered fairly often after his release. Just felt so good to steamroll content with his dream team, matching orb all the time and an absurd nuke special.
Really like Barto/Cavendish too, very safe yet not super slow captain, with a very strong special/burst, unlike Warco. Guess I have a soft spot for Driven. Wish I had them on my Global account T_T
And obviously my boy Snakeman, very fast and flexible captain, rainbow lead. He can clear anything reliably and he pairs up with most future broken legends. That sugofest where he was guaranted for 410 gems probably was the best deal in OPTC history.
Rare recruit wise, Time Skip Nami is just my MVP, still so useful years after her release, she's aged incredibly well. I can't think of many more RRs that bailed me out again and again for the toughest pieces of content. TS Brook was a great zombie captain but haven't used him in a long time. Can't forget STR Neptune, probably my most played captain, who doesn't love free exp?
F2P side units like raid Barto, TM Enel, TM Shanks, Invasion Linlin, they just make your life easier.
Guess overall, I'm more focused on how useful a character is, how often I use them than on the artwork or the character itself. ^^;
Question...
What are some of your favorite characters/cards/recruits in this game?
It's really legend heavy. You can replace Colo kid with RR Damante or any strong EoT unit and Capone with anyone who can help you survive a hot from big mom (Barto or legends Robin). Use Capone on stage 3 or 4 (or your damage reducer after killing big mom), Neptune on stage 3, kid on stage 4, and Usopp and Magellan on stage 5. Either Buggy or Jack as FC will work but you do need someone who can reduce atk down if you don't want to use Colo Neptune, there might be a support to remove atk down if you don't want to use Neptune. I got about 57k exp from Neptune + Jack + Hoe.
Wow, amazing story! Makes so much sense lol.Legend Blackbeard was my go-to Legend from his release up until I pulled the full Striker dream team on Neko's release. Used him for everything I could to clear content I had no business clearing otherwise. He's also the reason I have his flag as my avatar. I'm hopeful for 6+ Blackbeard bringing forth more Zehahahaha days where I can use him + a friend G4 to get silly on some content that has barriers. The new support that Blackbeard has access to now makes it even more likely too. V2G4 as a friend, Raid Rayleigh as a sub, and his new limit break boost to his captain ability plus still no 6+ leaving a window of opportunity open for him just tells me that a man's dreams never die, I will cheese with him again someday 👀
I ended up going to seven multis without really having a good reason. I told myself I wanted Ryuuma, really I was chasing those red posters, let's be honest. I didn't get Ryuuma but I did get V2 Zoro and a dupe V2 Mihawk so....heh, I'll take it. I'm happy but also mildly exasperated with myself, the game shouldn't reward me for it but this is Bandai's business model sustaining itself so ¯\_(ツ)_/¯
Let's just call it an early birthday present to myself
EDIT:
Got bored and decided to mess around with Tampermonkey to spice up the OPTC db page, this is the result
I'd have the border color autofilling the purple background but I can't do that wizardry without actually hosting these images myself so this'll do
I got this team off Reddit for raid big mom:
It's really legend heavy. You can replace Colo kid with RR Damante or any strong EoT unit and Capone with anyone who can help you survive a hot from big mom (Barto or legends Robin). Use Capone on stage 3 or 4 (or your damage reducer after killing big mom), Neptune on stage 3, kid on stage 4, and Usopp and Magellan on stage 5. Either Buggy or Jack as FC will work but you do need someone who can reduce atk down if you don't want to use Colo Neptune, there might be a support to remove atk down if you don't want to use Neptune. I got about 57k exp from Neptune + Jack + Hoe.
Is it random which character Big Mom knocks out when she revives?