I was playing it fine a few hours ago on PS4 in Australia... what system is having issues? Any mention our acknowledgement on Twitter?
Yeah it's actually been grabbing me more and more recently, spent a few hours each the last couple days in online matches which I never did with any other Evo titles.I'm managing to hear (slowly) more and more people talking about this game. Whether it be on podcasts or whatever, I think hype is gradually getting out there.
They just need to push this as being Overwatch on wheels. That's it.
Why would I make things up? I had the worst netcode issues yesterday. And that was not my connection.
- failing matchmaking and connection errors
- teleporting players
I have no reason to make this up. I'm happy it works great for you though. It is not as bad as in the open beta, but still not good enough.
And yes, for me takedowns feel random af. This might be related to the netcode though. If I bump into the back of an opponent with my front bumper I should not be the one that gets damaged...
Oh and the progression. Even old games had progression, unlocking/buying cars for example. I'm pretty sure that is my biggest problem with the game. And that can't be fixed, I know.
Also, has that slow-motion takedowns ala single player campaign happened in multiplayer for anyone else?! It's driving me mad and hasn't happened since! I have footage! Haha
Oh, and now that I've had a chance to actually play on my Pro using HDR, no, it isn't washed out at all. The brightness seems perfect. I'm using the Sony 900E default settings.Does the game look quite washed out for anyone else? PS4 Pro here.
HDR on or off, it looks pretty whited out.
I don't know, but there's hardly a community of people here. It needs to be in the official area so it can actually *create* a community.
I'll post a video of it later as proof, was so weird. No idea what the other players were experiencing!I have never seen the slow motion in online multiplayer. I was expecting it, since a few people here complained so much about it. I thought maybe it was patched out completely until I got around to trying the campaign.
I don't know, but there's hardly a community of people here. It needs to be in the official area so it can actually *create* a community.
Go figure.
Rules of the forum. A month after release, every OT is moved to hangout.
I don't really mean to point fingers, because I didn't contribute myself, but no even made a thread for the free demo/trial. The community for this game seems to be very small and it's even smaller here on era. :(Rules of the forum. A month after release, every OT is moved to hangout.
there was a thread. i posted it in. the game just didnt catch on.I don't really mean to point fingers, because I didn't contribute myself, but no even made a thread for the free demo/trial. The community for this game seems to be very small and it's even smaller here on era. :(
Oh, my bad, I must've missed it.there was a thread. i posted it in. the game just didnt catch on.
Evo needs to take lessons from this and figure out what inspires people.
Game should've been cheaper, then it would've altered people's perceptions of what the game would contain. They should've followed Rocket League's model while they instead went for Overwatch pricing (I think?).Evo needs to take lessons from this and figure out what inspires people.
Cheaper sure, but that doesnt always translate into sales. $40 would have made more sense but MG Survive was $40 and that didnt work for them. If the enthusiasm isnt there, nothing will do.Game should've been cheaper, then it would've altered people's perceptions of what the game would contain. They should've followed Rocket League's model while they instead went for Overwatch pricing (I think?).
at this point i am just hoping they survive this. Codemasters did great picking them up and i hope they stick with them through this.Oh, my bad, I must've missed it.
Personally I don't expect Evo to grant this game with longterm support. I'd be surprised if they still released the PC version.
Agreed on being an exclusive, another way the Rocket League approach could've worked... make it multiplatform after it gained traction on a single platform and go from there.
at this point i am just hoping they survive this. Codemasters did great picking them up and i hope they stick with them through this.
Can anyone tell me what the orange O's are that I constantly see littered on the course when I play online? I'm not sure what causes them. Maybe opposing tombstones? Seems odd that they are so common.
Also, any tips on tricks? I press the button and my driver just does the same trick every time. I have three unlocked for this character.
I'm still not sure if I should be boosting while in the air, or if I should save it. I know that I should boost when landing to gain speed. Also, it seems impossible for me to crush anyone while enemies seem to be homing missiles.
They're like tombstones, but they're just randomly placed and not created by cars being taken out. But they have the same effect, that of adding boost.Those orange objects are fodder cars tombstones. This game needs a better toutorial.
I noticed today that the "tombstone" message appeared when I hit one. It's odd that they are orange. They should just be grey like the fodder cars.Those orange objects are fodder cars tombstones. This game needs a better toutorial.
Charger is made for the crush takedowns. You have to trail another car until you both reach a bigger jump and hope that the improved magnetism ability will help you to land on it.I noticed today that the "tombstone" message appeared when I hit one. It's odd that they are orange. They should just be grey like the fodder cars.
I've reached the point where I actually feel in control of my own fate. I can (usually) avoid cars and most of my crashes are unexpected terrain and objects. I still can't seem to take out many opponents. I also can't get an air crush. Opponents always seem so far away despite us taking off st the same time.
The last thing a game with a low player base needs is more modes to divide the player base.I'd be interested in the numbers how many people exactly want a ranked mode and how much it would convince them to go back to Onrush (or don't stop playing it). Imo new content like tracks, events, maybe modes (traditional races? ;)) would be better.
I'm not fully sure if that's the case here. The MP matches are being picked at random anyway and many people still expect this game to get traditional races (even if they won't work perfectly because of how the game was built).The last thing a game with a low player base needs is more modes to divide the player base.
Well, it's more vague than I'd like, but at least something is coming down the pipe.
I hate to admit it, but I think I'm done with this game. My daughter and I enjoyed Excitetruck and love Split/Second. Combine those games with Overwatch style objectives, and it should be a guaranteed hit.
My daughter played one session for several hours and wasn't having fun. It was just too fast and too chaotic. She enjoys more deliberate games such as Uncharted or Overwatch. This game is just insanely fast even compared to Excitetruck and Split/Second.
I could see that the game required some time to learn the tracks and tactics, so I've put in about 12 hours of gameplay. I have to agree with my daughter. It's just too fast for any sort of tactical play. It feels empty.
The characters are meaningless and customizing the vehicles also feels pointless. No one knows or cares which character you are or how your vehicle looks.
The heart of the "problem" is that it is exactly as it is advertised: an arcade racer and nothing more. This game is a great old-school game, but doesn't need all the online trappings (experience, loot boxes, skins). I could see my ten-year-old self playing this on the NES along with RC Pro Am, but it does not lend itself to the "live service" model.
well, for others the chaotic nature and the fast speed are exactly what makes the game fun in the first place .-) and there is room for tactical play, like playing passive aggressive, giving others a little nudge that they crash into walls or out of the track. it´s not about crashing everyone you see, that won´t work.
Customization is not entirely pointless. You see your character during races and in the player spotlight after the event. It's the whole point to show off rare skins and moves, but obviously not everyone is going to care about that. :)