Jason has expanded a little:
Sigh, that "Steam is a monopoly" line. The way I remember it from company, a monopoly is a company that's so large, that has so many resources and is so dominant over an industry that they remove choice from consumers and make it impossible for competitors to, well, compete due to having that much control over the industry. Now that obviously describes neither given the fact that both exist to begin with and if Valve truly were a monopoly that would be impossible to begin with no matter what tactics they used so since EGS were able to pop in just fine and appear to be doing just fine now by all appearances, it's obviously no way accurate or helpful to call Steam a monopoly as that would not be the case if they were one or were ever close to being one is that's the point of a monopoly to begin with: that you can't do what EGS did no matter what tactics you use. So they were obviously nowhere close to being a monopoly and it's very disappointing to seeing a journalist like Jason throwing that word around so liberally and contributing it basically becoming meaningless outside of being a console/platform-war buzzword.
Noe, if I really wanted to be snarky, I could also add that while obviously neither Epic or Valve are anywhere close to being monopolies and it's silly to even attempt to do otherwise, that speaking of monopolies, the kind if things that make them so bad in the first place is that they tend to result in effects like reduced choice for consumers and also higher prices? Now, while that describes neither, which one does it more resemble? Because it seems to me that would be the one that's, say, literally removing choice from consumers by having stuff only be on their storefront and removed from their competitors which also, not so coincidentally, has been resulting in higher prices for many of these products when that happens, due to reduced competition while those deals last?
Because it's certainly not Valve/Steam making those deals (not yet anyway), despite them having every opportunity and indeed, if they wanted to brcine or were or truly wanted to act as if they were s monopoly, they had every incentive to do so. But yet they never did, and it's only a certain other company that's using those kind of tactics. Not Valve, despite indeed having every ability to do so and every reason to do so, if those were their ambitions and designs.
Yet somehow nonetheless it's Valve that's the monopoly anyway, despite being the one to NOT do stuff like that despite having every ability to do so at every step and even now giving no appearance they'll stoop to the same tactics. If I wanted to be snarky and play that game, If tetirt that it's curious in that case that it's EGS that's actually acting like a monopoly and I'd much closer to one in terms of behavior/effects on the consumer than Valve ever was and yet suddenly he doesn't care.
Of course, that would be completely stupid and nonsensical since neither are monopolies, nowhere close, that's not how any of this works and it's shameful to even see a journalist like Jason contributing towards "monopoly" becoming a platform-war buzzword and robbing it of any meaning by throwing it around so carelessly.