It was in the first quarter of the game. Nothing truly terrible had happened yet. I was fighting off soldiers and the battle had migrated to a marketplace. The lights are off and the dust has kicked up and it's getting hard to see. There are enemies everywhere, popping out of the shadows and dropping in behind me. My trigger finger is getting itchy as every dark corner feels like it has someone waiting for me to walk by for them to get the drop on me. As I move through the level, nerves tense, a figure jumps out from behind a corner and my reflexes kick in, hitting them with an expertly placed headshot with instinctive precision.
A scared civilian woman falls dead at my feet.
It's not a cutscene. It's not scripted. It's not mandatory. In the chaos and confusion, I murdered an innocent refugee who was only trying to flee from the shootout. The game doesn't pause for me to soak it in. Bullets are still flying by my ears. Enemy soldiers are still trying to kill me. I get in cover... next to her body on the ground, fighting back. My teammates didn't see me do it. Nobody will ever know I did it. But... I know. And there is no one else to blame. I didn't mean to... but there she is, eyes open and body still, as I fight my way out of the market. I move out of that area and press on, leaving her behind as I advance through the market. But for the entire rest of the game, she was in my mind. I couldn't actually ever leave her fully behind. I had no penalties for killing her, no repercussions, no loss of support or skill. But... that's not what I meant to do. What have I DONE?!
Undertale.... I didn't know how to beat Toriel pacifically the first time
Picked the correct ending: "Fuck off with this limited-choice bullshit".I ruined my ME3 playthrough by shooting around out of boredom with the pistol and then deciding I wanna shot that kiddo. Apparently that was also a choice next to the blue, red and green ending.
The ending scenes were so long that Ive yet to do it again properly...
Haha, I think that's an option they added later to the ending.I ruined my ME3 playthrough by shooting around out of boredom with the pistol and then deciding I wanna shot that kiddo. Apparently that was also a choice next to the blue, red and green ending.
The ending scenes were so long that Ive yet to do it again properly...
DaS: I killed Eingyi by accident, thought he was an enemy. Since I traded my flame away early (friend told me I can get another one… yeah…) I locked myself out of pyromancy for that save.
There was an amazing story from the old country where a guy put his controller down during a NG+ Demon's Souls run to get a sandwich.
He came back to find his cat sitting on the controller. Pressing in R2.
Making him stab the Maiden in Black (the only character to let you level up in the game) repeatedly.
She was dead.
It had autosaved.
His character with hundreds of hours poured in was now stalled for good.
Yup, p much, lol
Haha really? I wonder if he knew that. I never heard from him after his cat killed the Maiden. I don't think.The most tragic part is that he didn't have to start over. The MiB is the only character who cannot die permanently.
Damn those R2 and L2 triggers, it happened to me also when putting the controller on the table.I set my controller down while playing Dark Souls and accidentally hit Solaire and aggroed him in Anor Londo.
The same happened to me with Stockpile Thomas in Demon's Souls. No more access to the storage and no way to ask for forgiveness like in other Souls games. :(I set my controller down while playing Dark Souls and accidentally hit Solaire and aggroed him in Anor Londo.
The dog still knows.I ran over a dog in red dead redemption 2 so I reloaded and petted him.
Dark Souls: The Thread.
I killed the guy that clears sins by accident.
I'm sure a lot of my play through of Fallout 3 is exactly this. I have no idea how many side quests I missed out on.
Most of my Far Cry 5 hostage rescues end up in at least one huge flaming explosion, I feel bad for the poor animals that get caught in it. :(