Available for purchase now on Steam (PC/MacOS/Linux) (Free teaser)
Coming soon on PS4, Xbox One
Duffking's initial impressions ResetEra thread
Giveaway time!
Revival has been generous enough to offer five Steam codes for Overload to give away!
Post your favourite/best memories of the original Descent series and in 24 hours or so we'll kick off a random giveaway. I'll update this section once the giveaway has finished.
Edit: Make sure to mention that you're interested in a copy, otherwise I won't know if you want a code or not!
Update: Giveaway has been completed, thanks everyone who participated! Try the (Steam) demo!
A Visual History, from Descent to Overload
In 1993, (Revival founders) founded Parallax Software to build our dream game, Descent. It was the first 3D game that allowed you to move, turn, and fire in any direction. The mind-blowing--and sometimes nausea-inducing--gameplay was matched by the technology behind it, which pushed the limits of what was possible in rendering, AI, and multiplayer. It was a milestone game that sold millions of copies and spawned two sequels.
In 2014, after years of talking about it, Revival began working on Overload. The core objective with the game is to take elements of classic 6-DOF shooters and use modern technology to push Overload to a whole new level.
- Intense single-player action in 6-degrees-of-freedom
- 15 level campaign filled with explosive combat and exploration
- Story by the writer of Freespace 2
- Breath-taking graphics and spectacular sound, with a soundtrack by Dan Wentz & Allister Brimble
- More than a dozen sinister robot types and 3 massive bosses
- 12 upgradeable weapons
- 5 difficulty levels let you tune the game to match your abilities
- Fully customizable joystick, gamepad, HOTAS, mouse and keyboard controls
- Releasing on PC/Mac/Linux, PS4, and Xbox One
Buy now on Steam:
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