Discussion in 'Video Games' started by Nirolak, May 15, 2018.
Just announced in the newest developer update.
10 million smurfs
The amount of players that buy multiple copies of this game is really high. Heck, a lot of youtubers buy new games just to make trick shot videos on easier targets.
Super impressive. I wonder what the unique daily log-in and concurrent numbers are.
40 million players kicking in a $20-$40 initial fee, still needs lootboxes just to keep the lights on for those tiny indie devs at blizzard
Do they count the free weekends they have done?
Guess I'm one of them.
I’m two of them. (PC and PS4).
Edit: I am aware of the extreme irony given my profile name/pic :p
Wishful thinking, but I was hoping the anniversary was where they would announce a unified account system between console/PC similar to Fortnite. I love how I can make progress on my same account regardless of the platform I am playing it on.
Gimmie that dapper skin!
Smurfs aside, the success is deserved. Only Blizzard games keep me going back as much as I do for this and Diablo (and previously WoW). They’re on a different level.
PS. That formal wear skin had best be a Reinhardt in a tux!!
Loot boxes are still evil though, I’d rather pay for my choice of skin.
Would love to jump back in when i find the time. Anyway, congrats to the success.
I'm not one of 'em.
Still not even close to the 70 million of the money printing machine Hearthstone.
I haven't played since Ana was released. The matchmaking and balancing of the teams was terrible so I gave it up and traded the game in.
Have those things gotten better?
Not as high as i though, but still huge.
Siege has 30 million for comparison.
The Divison has 20 million.
I really miss some updates on Fortnite and PUBG player numbers...
I bought the game day one and haven't spent a single € since then ~2000h later. I'll take cosmetic-only lootboxes if that means free modes, heroes and maps during all this time.
Won't be able to see the video for a while, but definitely the OW Team and Jeff of the OverWatch Team definitely should be commended on quite the accomplishment. Much like most of their titles, Blizzard knocked it out of the park again.
yet it takes 5 minutes to find a deathmatch.
One of the best games of all times.
They didn't say but it really feels like this is the last chance to get those event skins.
Heartstone seems to be on a downward trend for a long time now...
I barely play lately. Got really burned out on competitive matches and semi quit the game after i got sombras golden gun. Just log in for events mainly.
If any game deserves it its this.
2 years on, picked this game up at launch, and still play it almost daily.
Possibly my game of the generation
and yet no one is on the God DAMNED payload.
Yet I keep getting matched with the same players.
Bought this on PS4 and PC
We could never get a streak going and it drove us mad.
40m paid customers >>>> 70m free downloads
Yeah but we have no idea if this is 40million "paid" player base like people mentioned you can create multiple accounts for free on Playstation and Xbox without the need to purchase the game.
If it's 40 million paid that's great.
If it's 40 million accounts regardless of paid or not well its still good but not as great
I have 4 accounts so the number isn't surprising.
I believe there's pathetic shitty players that pay two subs per year because they can't do well at their own skill level, I just don't believe it makes up a significant portion of 40m.
Advice usually given to people complaining about being stuck at a certain elo is to stop stacking(among other things) since "elo hell" doesn't exist.
Fuck that's a ton of people who instant-lock 4 dps!
So why does it take 5+ minutes to find a quick match server on pc?