- Feb 7, 2018
Yeah, I don't see a switch port being successful unless you can use an account from another system. Especially this late in the games life.
Well for people who haven't played a certain role in a while, they game usually starts you around gold for placements.I'm not even sure how I placed in gold as damage. I really only have 35 out of 1442 hours as damage characters. I have 170 on Symmetra but at least 169 of that was before they changed her from the shield/teleporter ult.
Somehow managed to go 3-2 with Sym and not do too terribly in 2 out of the 5.
They’ll just leave the game cause they canMt find good tanks
I agree. Playing healer has been the toughest since role queue launched. I took a huge hit to my sr before I realized I need to do more offensively. Like literally ignoring healing to chase kills. It's helped me a bit to recover my sr. I just don't think you can trust your teammates to get kills until this role queue thing is sorted out.
Right now all of them say about 9 minutes while I’m doing placements. One of the things I loved about Overwatch was getting into matches quickly. Going to be kinda annoying if it’s going to start taking 5+ minutes every time.
Ah, like the good ole days of LFR queue. That sudden realization mid pull that I'm not grouped with the healers in the raid UI and am in the wrong spec...
In another 10 years they'll release Overwatch Classic, with Sym 1.0 and none of the years of balance changes.This actually brings up an interesting question that I've been wondering about.
Overwatch has changed so, so much since it's release, it's only obstensively the same game. I've always wondered how we'd perceive it if instead of the release game we got back then, we got it how it is now.
It's tough to imagine what it'd be like if OW as it is now was our first exposure to it.
I'm looking forward to seeing new users here and how they'll react to it.
The basic issue is the same issue D.Va had when her DM was turned into a resource bar, but before the DM got a cooldown.Sigma being able to instantly recall and redeploy his shield without any type of cool down feels broken at times, but at the same time, adding even a small cool down feels like it would break him. If anything, I could see Blizz actually lowering his shield HP which would force him to recall and keep hit recalled more often. This would possibly push him to more of an off tank role though.
He doesn't have D.Va's armor or mobility, and kinetic grasp has a really long cool down. A 2 second window w/o his shield and his slow ass would be wrecked, not to mention penalizing the team anytime he needs to reposition the shield. At least D.Va can get the hell out of town when DM is on cool down. That's why I think a CD on shield redeploy would kill him.The basic issue is the same issue D.Va had when her DM was turned into a resource bar, but before the DM got a cooldown.
If you have an ability that you can instantly pop that will negate damage at all times, then that's just a frustrating character to play against because you never have a window in which you can sneak in damage.
It's literally the same exact problem except now it's a shield.
The solution seems obvious to me and it's the same one D.Va got: Give him a 2 second cooldown on shield redeployment.