• To celebrate the release of Halo: The Master Chief Collection on Steam, Xbox Games Studios has provided 5 Steam copies of the game and 5 Xbox One copies of the game! We will be giving these away in the Gaming Giveaways |OT|. Some Steam copies will also be given away to the PC Gaming Era community.
  • An old favorite feature returns: Q&ERA is back! This time we'll be collecting questions for Remedy Entertainment, makers of Max Payne, Alan Wake, Quantum Break, and Control. Members can submit questions for the next 2 days, 23 hours, 59 minutes, 28 seconds. Submissions will close on Dec 12, 2019 at 12:00 AM.

Overwatch |OT2-2-2| Role With It

BDS

Member
Oct 25, 2017
10,801
Mmph god damn Mercy please step on me

Also thanks Michael Chu for having a whole story where Mercy is in Cairo and never interacts with Pharah, jerk.
 

GLAVONAK

Member
Oct 25, 2017
13,585
most of Mercy’s skins are great but it’s nice to have one where she actually looks like a thirty-something doctor and not a magical anime girl lol
 

Rirse

Member
Jun 29, 2019
219
Would love to get this new skin, but every match today been awful teams. Nobody on our team can kill a single Tracer.
 

Cels

Member
Oct 26, 2017
1,984
is there a list of all the challenge skins? including relatively minor ones that didn't get their own event like american reaper from the summer games

edit - i think i got all of them here, this is everything you could unlock for free by playing during a limited time challenge event

ana - bastet
baptiste - vampire, combat medic
bastion - brick
dva - nano
junkrat - inferno
mei - zhongguo
mercy - dr ziegler
reaper - american
reinhardt - bundesadler
sombra - demon hunter (if you didn't get it from blizzcon)
widowmaker - kerrigan (just by logging in during the event)

honorable mentions to allstar 2018 genji and tracer / allstar 2019 mercy and lucio / zennakji zenyatta / flying ace winston / pink mercy / 2016 blizzcon bastion / 2017 blizzcon winston as skins that you could only buy during a limited window, as well as noire widowmaker for preorders
 
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Rirse

Member
Jun 29, 2019
219
I wonder if these skins will ever return. I don't have it anymore, but sucks for the Switch folks who would wanted these skins that come and gone.
 

Cels

Member
Oct 26, 2017
1,984
I’m really surprised they never did the Pink Mercy event again. Or any other charity skins.
they advertised it as limited/exclusive, so they shouldn't bring it back. on switch it would be different though since there was never any opportunity for switch players to get it. so making it available on switch would be fair imo.
with demon hunter sombra, on the blizzcon ticket fine print they noted that the skin would be available later and wasn't exclusive, so putting it back in the halloween 2019 event was expected.

i agree it would be nice for them to do another charity event though, maybe for a different cause this time with an all-new skin
 

Chance

Member
Nov 22, 2017
699
is there a list of all the challenge skins? including relatively minor ones that didn't get their own event like american reaper from the summer games

edit - i think i got all of them here, this is everything you could unlock for free by playing during a limited time challenge event

ana - bastet
baptiste - vampire, combat medic
bastion - brick
dva - nano
junkrat - inferno
mei - zhongguo
mercy - dr ziegler
reaper - american
reinhardt - bundesadler
sombra - demon hunter (if you didn't get it from blizzcon)
widowmaker - kerrigan (just by logging in during the event)

honorable mentions to allstar 2018 genji and tracer / allstar 2019 mercy and lucio / zennakji zenyatta / flying ace winston / pink mercy / 2016 blizzcon bastion / 2017 blizzcon winston as skins that you could only buy during a limited window, as well as noire widowmaker for preorders
Brick Bastion kinda' raised the bar for these types of skins, and Demon Hunter and Dr. Zeigler really kept it up there.

Dr. Zeigler is definitely one of my favorite skins of the year.
 

Grayson

Member
Aug 21, 2019
815
they advertised it as limited/exclusive, so they shouldn't bring it back. on switch it would be different though since there was never any opportunity for switch players to get it. so making it available on switch would be fair imo.
with demon hunter sombra, on the blizzcon ticket fine print they noted that the skin would be available later and wasn't exclusive, so putting it back in the halloween 2019 event was expected.

i agree it would be nice for them to do another charity event though, maybe for a different cause this time with an all-new skin
Charity overrules exclusives in my eyes. If anyone complains they can pound dirt.
 

Solidsnakejej

Member
Oct 25, 2017
5,489
Fort Lauderdale
Oh shit, hope, I feel hope
Overwatch PTR Patch Notes – Nov 13, 2019
A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

INTRODUCING “WHILE YOU WAIT”
Coming with this patch, we will be removing the current “Skirmish” feature that allowed you to spar while waiting to start a game and replacing it with a brand new option called “While You Wait”.

When in queue, players will now be prompted to pick, if they want to, between the following game modes:

  • Practice Range - Now available to be entered as a group
  • Skirmish - Spar freely with other players without keeping track of score
  • Deathmatch - Compete for the top place on the scoreboard
  • Custom Game - Pick a custom game from the Custom Game Browser or create your own game mode
  • Note that Custom Game will have to have the new setting "Allow players who are matchmaking" available in order to be selected
All “While You Wait” game modes are optional and can be accessed by a single player or as a group, but only the group leader can decide which mode to pick.

WORKSHOP UPDATES
  • Custom Games - Practice Range Mode
  • New Workshop Values
    • Game Mode
    • Current Game Mode
  • New Workshop setting
    • "Allow players who are matchmaking": allows players who are matchmaking to participate in the Custom Game created
HERO UPDATES
General
  • Armor damage reduction increased from 3 to 5
Orisa
General
  • Base armor increased from 200 to 250
Fusion Driver
  • Movement speed penalty reduced from 30% to 20%
Protective Barrier
  • Health reduced from 900 to 600
Fortify
  • Cooldown decreased from 10 seconds to 8 seconds
Sigma
Experimental Barrier
  • Health reduced from 1500 to 900
  • Barrier health regeneration rate reduced from 150 to 120 health per second
Kinetic Grasp
  • Cooldown reduced from 13 seconds to 10 seconds
  • Damage-to-shield gain ratio increased from 40% to 60%
Reinhardt
Barrier Field
  • Health reduced from 2000 to 1600
  • Movement speed penalty reduced from 50% to 25%
Steadfast (Passive)
  • Knockback resistance increased from 30% to 50%
Developer Comment: The above changes to armor, Orisa, Sigma, and Reinhardt are aimed at decreasing the overall amount time players spend damaging barriers while improving the individual heroes in other areas. This is a significant change to the pace of the game and we’ll be monitoring these heroes closely to ensure they retain impactful gameplay in the tank role.

Moira
Biotic Grasp
  • Healing reduced from 4 to 3.25 (80 HP/s to 65 HP/s)
Developer Comment: Moira’s primary heal has proven to be too potent, largely due to its ability to heal multiple targets.

D.Va
Defense Matrix
  • Cooldown decreased from 2 seconds to 1.5 seconds
Developer Comment: With role locks in place there is some room to improve D.Va’s impact as a tank, so we’re partially reverting a previous change which increased Defense Matrix’s cooldown.

Widowmaker
Grappling Hook
  • Cooldown increased from 10 to 12 seconds
Developer Comment: With barriers having less uptime, Widowmaker will be even more effective at locking down long sight lines. This change weakens her mobility so she can still be reasonably countered.

Torbjörn
Overload
  • Cooldown decreased from 12 to 10 seconds
Developer Comment: Torbjörn has difficulty in extended team fights once his turret is eliminated and Overload has been used. This change allows Torbjörn to be able to rely on his Overload more often.

Genji
Shuriken
  • Ammo increased from 24 to 30
Developer Comment: As average hero survivability has gone up over time, Genji can sometimes have difficulty finishing off his targets. Loosening his ammunition constraints will help give him a small boost.

Zarya
Particle Cannon (Secondary Fire)
  • Explosion radius increased from 2 to 2.5 meters
  • Ammo cost decreased from 25 to 20
Developer Comment: Zarya’s overall damage output is in a good spot but the secondary fire was left feeling a little too weak after the last set of changes.

BUG FIXES
General
  • Color Blind Mode - Fixed an issue which caused models affected by infra-sight to appear washed out when using colors other than red
  • Workshop - Fixed an issue causing map names and dropdowns from being displayed in the incorrect case
  • Workshop - Fixed an issue preventing D.Va from being detected in Player Died events
  • Custom Games - Renamed Assault/Escort to Hybrid
  • Fixed a bug that could cause heroes with regenerating health/shields to not take full damage when damaged while at full health
  • Various hero abilities (e.g. Symmetra’s Turrets, Roadhog’s Hook, Sigma’s Accretion, Orisa’s Halt, etc) will now respect the collision boxes on vending machines and other such props
  • Fixed a bug that caused High Precision Mouse Input to cause toggle crouch to behave inconsistently
Maps
  • Black Forest (1v1) - Fixed a bug that allowed Reaper to Shadow Step through the breakable doors
Heroes
Doomfist
  • The default circle is now hidden when using advanced reticle settings
  • Fixed a bug that sometimes prevented the sound effect of Doomfist’s Rising Uppercut from playing
  • Fixed a bug where Seismic Slam could land on an enemy’s head while playing FFA modes
Junkrat
  • Fixed a bug where Junkrat grenades would not explode when slowly rolling down steep inclines
Orisa
  • Fixed an issue where Orisa’s halt projectile could sometimes appear to go through the ground when viewed in 3rd person.
Roadhog
  • Fixed a bug that prevented Roadhog’s hook from damaging turrets and barriers
Widowmaker
  • Turning off the toggle zoom control option for Widowmaker while zoomed in no longer remains stuck in the zoomed state
 
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JayCB

Member
Oct 25, 2017
4,227
Wales
Might be wrong, but I feel like you could've just left Reins barrier as is, he really lives and dies by that thing..not sure those buffs make up for the loss for him.
 
Oct 27, 2017
1,138
This will be very interesting. On the face of it, it seems dive will be making a big comeback, as I don't think it'll be possible to maintain any sort of barrier-based defence. Maybe not dive as much as a sort of GOATS type thing where both teams just smash into each other and brawl it out (Rein's increased movement and anti-boop abilities stand out, and Doom, Reaper and Mei have escaped any nerfs).

Frankly, I don't care, as anything will be better than double barrier for me, as main tank is the one role in the game I can't play at all well.

Might be wrong, but I feel like you could've just left Reins barrier as is, he really lives and dies by that thing..not sure those buffs make up for the loss for him.
I think it'll be a wash, as his shield is lower, but he's faster while holding it up, so he'll spend less time exposed to fire while engaging.
 

Sanox

Member
Oct 25, 2017
5,965
Might be wrong, but I feel like you could've just left Reins barrier as is, he really lives and dies by that thing..not sure those buffs make up for the loss for him.
Yeah the Rein barrier nerf is too much. Rein should be THE shield hero not to mention Sigma's and Orisa's shield isn't attached to them and Sigma and Orisa can fight at range
 
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