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stingsabit

Member
Nov 4, 2017
1,052
Reaper buff is the biggest bullshit buff ever jfc. Every match has him and everyone gets fucked by the ult. EACH. Damn. TIME.

Over it.
 

dr.rocktopus

Avenger
Oct 25, 2017
7,250
It's super shitty when you call his shenanigans out over comms but you still get fucked.

It's as people said, he shreds uncoordinated teams. Which at my current rank (silver) are most of them 😂
 

NeoRaider

Member
Feb 7, 2018
7,332
Biggest problem is: He can win every 1v1 now. That self healing is just disgusting. It's clear that they are not sure what to do with him exactly. So "let's just give him ridiculous amount of self healing".
You need at least 2 players focused on him to be able to kill him.
 

stingsabit

Member
Nov 4, 2017
1,052
Back into Diamond playing Ana and Lucio mostly, special shoutout to the occasional Orisa appearance along with Zen and Moira. Those nano boost can be a real game changer, Ana a must have. A single nano can change everything. Can't wait for the nerf.

RIP MERCY. You are no longer useful at all, which is sad.
 

Noppie

Member
Oct 27, 2017
13,764
Back into Diamond playing Ana and Lucio mostly, special shoutout to the occasional Orisa appearance along with Zen and Moira. Those nano boost can be a real game changer, Ana a must have. A single nano can change everything. Can't wait for the nerf.

RIP MERCY. You are no longer useful at all, which is sad.
Don't ask for Ana nerfs, she's finally in a good spot after a year of no play (she's also fun to watch and play, so I want her to stay relevant). But buff Mercy, despite the hate she got she's at least a fun hero, even though I despite Rez and her ult alot.
 

dr.rocktopus

Avenger
Oct 25, 2017
7,250
I suck even more at this game now lmao. Flirting with bronze again 😩 yesterday I was a bit too tunnel visioned though, kept getting caught alone on engagements because everyone else died :/
 

Deleted member 31817

Nov 7, 2017
30,876
Also it sucks the aesthetics for ctf and ffa maps wont be in the good modes ever

Ayutthah (sp?) Is beautiful
 

Deleted member 31817

Nov 7, 2017
30,876
I really wonder who thought that Reaper changes are ok... he is so broken.
When you see a nanoboosted reaper start to ult


4db.jpg


Better have a CC ability ready
 

Salarians

Knights of Favonius World Tour '21
Member
Oct 25, 2017
22,723
momwife.club
it would be nice if they added daytime lijiang tower, sunset ilios, and nighttime nepal to the regular map circulation, if only for some more visual variety
 

corasaur

Member
Oct 26, 2017
3,988
Biggest problem is: He can win every 1v1 now. That self healing is just disgusting. It's clear that they are not sure what to do with him exactly. So "let's just give him ridiculous amount of self healing".
You need at least 2 players focused on him to be able to kill him.

i don't even get the "not sure what to do with him" part. don't understand why they thought he needed it. felt like he was already in a good place, scything through uncoordinated teams if you landed on them at the right time.

did i just have that impression because i'm down in scrub-land?
 

Chance

Member
Nov 22, 2017
1,540
i don't even get the "not sure what to do with him" part. don't understand why they thought he needed it. felt like he was already in a good place, scything through uncoordinated teams if you landed on them at the right time.

did i just have that impression because i'm down in scrub-land?

Goats. Reaper & the armor change are just about making Goats less impossible to fight for anything but a mirror comp.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,177
Utah
I really don't like people who spam "get on the point" over and over again.

Like, we're trying! We're getting killed but we're trying! It's not like we're goofing around somewhere.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,177
Utah
This is just Blizzard trying to get people used to the idea of Omnic x Human relationships so that they won't be surprised when Zenyatta x Mercy is confirmed to be canon.

But seriously, I can see why they didn't reveal anything until now!
 

Solidsnakejej

Member
Oct 25, 2017
13,763
Fort Lauderdale
Armor/shield/ health is how it should have been from the start

Overwatch Retail Patch Notes – January 30, 2019
A new patch is now live on Windows PC. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.


New Map – Paris
Paris
, an elegant city of art and romance, is the home of our newest Assault map.
Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike. After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.

HERO UPDATES
General

  • Non-recoverable health, shields, and armor are now consumed before recoverable health, shields, and armor
    • Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health
    • New priority order: non-recoverable shields, non-recoverable armor, non-recoverable health, recoverable shields, recoverable armor, and recoverable health
Developer Comments: In Overwatch, a health type order determines the prioritization of subtracting health, shield, or armor types when a hero takes damage. For example, if a hero has recoverable shields and takes damage, the damage taken will diminish the recoverable shield before recoverable health. Previously, it was possible for heroes' recoverable shields to be prioritized for damage and regenerate, allowing their non-recoverable armor to persist. With the order adjustment, heroes who have been granted non-recoverable armor or shields will now consume those resources before recoverable health, armor, or shields.
GAME BROWSER AND CUSTOM GAMES UPDATES
General

  • Players can appoint lobby ownership to other players in custom games
BUG FIXES
Arcade

  • Fixed a bug in Mystery Heroes that caused the HUD to display an "Unspecified" notification when transitioning from Skirmish to a match
Heroes
Ashe
  • Fixed a bug that prevented the lit fuse on Ashe's dynamite from being visible if it was deflected by Genji
  • Fixed a bug that caused Mercy or Ana to see a skull hit marker on their screen if they were healing Ashe when she detonated her dynamite
  • Fixed a bug that caused the lever on Ashe's rifle to slip out of her hands when she used her Flourish emote
  • Fixed a bug that caused Ashe's rifle to glow significantly brighter when hit with Ana's Nano Boost
D.Va
  • Fixed a bug that prevented D.Va from being visible to teammates if her Junker or Scavenger skins were equipped
Hanzo
  • Fixed a bug that caused the arrow arcs of Hanzo's Storm Arrow ability to be visually incorrect
Junkrat
  • Fixed a bug with Junkrat's Mine Like a Steel Trap achievement that prevented Ashe's Bob from counting as a valid target
Mei
  • Fixed a bug that caused Mei's hat to fold into itself when she used Cryo-Freeze with the Mei-rry skin equipped
Reinhardt
  • Fixed a bug that prevented Reinhardt's Earthshatter from hitting an enemy if they were pinned by his charge but survived after traveling the maximum distance
Soldier: 76
  • Fixed a bug that caused the visual effects for Soldier: 76's Tactical Visor to persist after the ability ended if the Ultimate Duration slider was set above 100% in a custom game
Symmetra
  • Fixed a bug where Symmetra's teleporter could be used to reach unintended locations
Hero Gallery
  • Fixed a bug that prevented players from previewing Orisa's Supercharger in the Hero Gallery
  • Fixed a bug that prevented players from rotating hero models in the Hero Gallery if the Mouse 1 button was bound to a keybind in the Miscellaneous section
Game Browser and Custom Games
  • Fixed a bug that prevented players from using the word "support" in the Game Browser
  • Fixed a bug that caused a backfill player to become a spectator if a group leader rejoined the match after leaving
Maps
  • Fixed a bug that caused Symmetra's turrets to attach to the wall behind her rather than the intended target in Numbani
  • Fixed a bug that allowed Sombra to throw her Translocator to unintended locations in Blizzard World
  • Fixed a bug that caused Ashe's Bob to instantly break destructible tiles on Petra
  • Fixed a bug that caused heroes to clip into a railing when spawning in Château Guillard
UI
  • Fixed a bug that caused performance issues whenever the kill feed updated
  • Fixed a bug that caused Doomfist's ultimate indicator to float in the spectator UI when Meteor Strike was fully charged
  • Fixed a bug that prevented Quick Melee icons from displaying in the kill feed
  • Fixed a bug that prevented the "Draw" notification from displaying color blind colors
 
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