Okay.
This is all good faith, and not shitting on anyone. No... arrogance or being a dick here (not on purpose, anyways :) ).
Because devs are human.
Because devs (and pubs, btw, this isn't just self-publishers) aren't known for having long-term views on these things.
There was a bundle explosion which massively devalued games, which is still ongoing to a degree (I felt for the devs of One Finger Death Punch 2, recently).
There was a psuedo-race to the bottom through (official) key reselling sites.
Because a lot of devs attitude to EGS is "Fuck you, got mine" as the curation lets through "winners" whilst the "losers" aren't accepted, and many devs find this an acceptable way to participate in an industry, even though this is just repeating the indie-boom on Steam from a decade ago.
Devs/pubs
need analysis that is divorced from them,
to some extent. Because it's asking too much of them to handle creation, marketing, updates
and see where the industry is going and where it's come from, and how those two things are eerily similar.
And am I say that
speaking for all devs is fine. No. I'm saying that saying to a dev "deep discounting on a store that said not long ago they weren't going to deep discount" is not disrespectful. I'm saying to you - a dev - that just because you are okay with what EGS has done, does not mean everyone is. And maybe it's not me talking down to a dev, but just me saying that I've been playing and writing about games (mostly as an amateur) for 30+ years, and maybe there's long-term repercussions here. And maybe there aren't. But you saying:
lacks awareness, when you consider that
every game on Steam is someone's creation, and you're fine participating in a store that
actively removes those creations from being able to be seen, through their curation.
Moreover, I'm not shitting on EGS specifically. A competitor to Steam? Great. Bring it on. Just don't do shitty
business practices like buy-up exclusivity and not telling publishers about a sale. That ain't hard, surely?
As a final fyi, I'm not sure if you've read
Rob Fearon's blog. He's the dev of Death Ray Manta. Some of what I just wrote is just what he's said.
I hope you're not offended by this, because I'm honestly not the hypocrite who hates devs and loves Steam beyond all else that you think I am.