Mario Kart games have historically always released within the first 3 years of a Nintendo console launch. GTA has a more irregular schedule so it's hard to predict that. I have no doubt MK9 will cut off MK8's legs in a big way, assuming the release date trend continues.It's not bold, I just recognise MK8 as being that, much like GTAV is.
Mario Kart games have historically always released within the first 3 years of a Nintendo console launch. GTA has a more irregular schedule so it's hard to predict that. I have no doubt MK9 will cut off MK8's legs in a big way, assuming the release date trend continues.
Switch already got its MK game - its MK8D.Mario Kart games have historically always released within the first 3 years of a Nintendo console launch. GTA has a more irregular schedule so it's hard to predict that. I have no doubt MK9 will cut off MK8's legs in a big way, assuming the release date trend continues.
If you ask me, I wouldn't release a new MK had I known MK8D would perform as well as it is. However, the team could already have started work on the next MK right after MK8(which was released like 4 years ago).The real question is why make another Mario kart game when the current one is selling like a new entry ?
It is more clever to use the MK team to develop another game or IP and be ready to launch a new Mario Kart within the first year of the Switch2.
Expecting a mainline Mario Kart game to be released in the first half of a Nintendo console cycle isn't exactly a bold prediction.
If you ask me, I wouldn't release a new MK had I known MK8D would perform as well as it is. However, the team could already have started work on the next MK right after MK8(which was released like 4 years ago).
They made ArmsIf you ask me, I wouldn't release a new MK had I known MK8D would perform as well as it is. However, the team could already have started work on the next MK right after MK8(which was released like 4 years ago).
They were making ARMS. Could easily have new concepts planned for the next mk at any time of course, but I don't think they will be in full production yet, and will work on getting a new title or reboot out before then.If you ask me, I wouldn't release a new MK had I known MK8D would perform as well as it is. However, the team could already have started work on the next MK right after MK8(which was released like 4 years ago).
I'd normally agree, but why would Nintendo release the next Mario Kart while still having the 8 on top of the charts? It's literally about to pass Mario Odyssée in overall sales WW...
I think that the team worked on ARMS so they likely started their new project after MK8D established itself as a roaring success.
Well that's something I overlooked so maybe my prediction may be off. Still, do we know if the entire MK8 staff worked on arms or just a portion of it? It doesn't seem to be as grand of a game as MK8 in terms of content.They were making ARMS. Could easily have new concepts planned for the next mk at any time of course, but I don't think they will be in full production yet, and will work on getting a new title or reboot out before then.
There's another new game at No.2, as well, in the form of State of Decay 2. The Xbox One exclusive was very close to Detroit, with fewer than 4,000 boxed sales separating the two.
And then at No.3 is the remastered version of Dark Souls. Again, this game was also pretty close to the Top Two. The Switch version is still to come for this title.
I'd normally agree, but why would Nintendo release the next Mario Kart while still having the 8 on top of the charts? It's literally about to pass Mario Odyssée in overall sales WW...
Developed by Quantic Dream, sales of the game is roughly in-line with the performance of its last title, 2013's Beyond Two Souls. When you factor in the expected increase in digital download sales (which isn't included here) it's likely the game surpassed the performance of that title - although not by a huge margin.
And game pass (free trials)Not bad for state of decay 2. I guess most of its sales were digital anyway so being so close to Detroit is quite good. Yes, it was out longer but also has a smaller target group.
It says in line with it, yeah that's not bad, Heavy Rain did much more though.https://www./threads/pal-charts-week-41-2013.696904/
Beyond sold less than 37k in its first week :/
Detroit must be lower than
In line with it physical, but most likely above it when counting digital.https://www./threads/pal-charts-week-41-2013.696904/
Beyond sold less than 37k in its first week :/
Detroit must be lower then
Detroit: Become Human UK launch sales (boxed) are slightly behind Beyond: Two Souls - although digital probably makes up for that and then some. It doesn't get close to Heavy Rain though
SoD 2 had more tracking days plus $30 vs $60.Honestly this seems like a fairly mediocre performance. State of Decay had nowhere near the marketing spend or overall profile of Detroit and was also available Day 1 on Game Pass and still came within spitting distance of Detroit. Meanwhile Quantic Dream seem unable to have their follow ups come close to Heavy Rain in terms of sales. Feels like they're hitting a ceiling in terms of consumer interest.
It's the tenth different PS4 exclusive to top the charts this year.
You are right but in the article they say
so perhaps digital attach rate was not that high for Detroit.Developed by Quantic Dream, sales of the game is roughly in-line with the performance of its last title, 2013's Beyond Two Souls. When you factor in the expected increase in digital download sales (which isn't included here) it's likely the game surpassed the performance of that title - although not by a huge margin.
Any difference in tracking period?https://www./threads/pal-charts-week-41-2013.696904/
Beyond sold less than 37k in its first week :/
Detroit must be lower then
Yeah, next year digital will finally be counted so it should be good.Jup. But with a 30 bucks entry going digital is more attractive. But at the end we dont know and we really need everything nowadays to get a full picture. Next year right?
I doubt he knows the digital numbers since they don't track it.You are right but in the article they say
so perhaps digital attach rate was not that high for Detroit.
The author is guessing, he has no access to the digital ratio.You are right but in the article they say
so perhaps digital attach rate was not that high for Detroit.
It was also super unique for the time.How'd heavy rain sell so well in the first place. I can't remember that far back. Demo and word of mouth?