I really want to see the split between physical and digital on PUBG - why do people buy a code in a store? Or is the code/game bundled currently?
That confirms there is no way GTS sold less than U:LL in 2017.Dezember top 20 for Germany is out: https://www.biu-online.de/marktdaten/top-20-pc-konsole-dezember-2017/
01 (03) FIFA 18
02 (01) CALL OF DUTY: WWII
03 (06) SUPER MARIO ODYSSEY
04 (05) STAR WARS: BATTLEFRONT 2
05 (11) MARIO KART 8
06 (03) ASSASSINS CREED: ORIGINS
07 (04) NEED FOR SPEED: PAYBACK
08 (10) GRAND THEFT AUTO V
09 (16) THE LEGEND OF ZELDA: BREATH OF THE WILD
10 (NE) JUST DANCE 2018
11 (07) GRAN TURISMO SPORT
12 (08) POKEMON ULTRA SUN
13 (RE) MINECRAFT
14 (RE) CRASH BANDICOOT N SANE TRILOGY
15 (09) POKEMON ULTRA MOON
16 (15) THE SIMS 4: DELUXE PARTY EDITION
17 (RE) SPLATOON 2
18 (RE) THE SIMS 4
19 (RE) MARIO & RABBIS KINGDOM BATTLE
20 (12) WOLFENSTEIN II: THE NEW COLOSSUS
As expected strong performance from Switch titles. Unfortunately XBC 2 is out of the top 20, though. And Fifa on top again for December.
That confirms there is no way GTS sold less than U:LL in 2017.
In November GTS was ahead it already.
That 2017 chart probably has some mistakes.
Hum? The BIU is public lolThat confirms nothing unless you have access to all numbers and data.
Interesting that Nintendo titles dropped less week on week, with BOTW actually rising.
Hum? The BIU is public lol
GTS > 200k in November
U:LL > 200k in December
GTS > U:LL in December
Tell me how U:LL > GTS for 2017?
That TOP20 basically confirms the suspicion in last thread.
Ahh lol. Ok thats definitely it!
Maybe they count both individual sales and season pass for U:LL in the 2017 charts.I have reached out to BIU to clarify if that's mistake, we will see.
That confirms there is no way GTS sold less than U:LL in 2017.
In November GTS was ahead it already.
That 2017 chart probably has some mistakes.
First look I guessed the chart was revenue but GTS had > 100k at full price ($60) while U:LL was $40... even if the rest of GTS sales was discounted it is near impossible to sell less at $40 and have more revenue.Maybe they count both individual sales and season pass for U:LL in the 2017 charts.
Yeap but that is not my point... the 2017 German chart shows U:LL > GTS....which is perfectly reasonable being GT a much bigger IP and LL a de facto spin-off of Uncharted.
That confirms there is no way GTS sold less than U:LL in 2017.
In November GTS was ahead it already.
That 2017 chart probably has some mistakes.
Which 2017 chart?
Edit: Found it. That's definitely confusing.
Maybe BIU received new Digital numbers from Sony, we don't know how often they receive digital numbers, they projection could have been of.
That's indeed strange. One of three things could explain this:That confirms there is no way GTS sold less than U:LL in 2017.
In November GTS was ahead it already.
That 2017 chart probably has some mistakes.
I have to admit that it's a bit confusing but like I said I have sent them a mail to clarify if that's a mistake but I am not sure if they will answer.
Feel free to @ me should they not answer. I'd try it too, then.
People
Great to see Zelda still selling, its expensive too - for some reason its like 6 UKP more than mario on amazon UK
Also surprised to see PUBG lower than GTA V, perhaps the success of Fortnite is dampening sales...
Why not? You get the code in the box delivered to your home.I really want to see the split between physical and digital on PUBG - why do people buy a code in a store? Or is the code/game bundled currently?
I have reached out to BIU to clarify if that's mistake, we will see.
Are you sayint the 2017 chart didn't give you the full picture of the sales while the BIU Award give you the full picture? Where I can find this info? Thanks.BUI sales awards include digital sales (and bundle copies, too) if the publisher does report them to the BUI to reach that threshold.
The 2017 full year chart does neither include digital sales, or bundle copies.
There is no mistake.
Why not? You get the code in the box delivered to your home.
You get the benefits of both digital and physical (competitive retail pricing in the UK).
Digital split will be high, but every game that sells well is doing it across all channels.
BIU sales awards include digital sales (and bundle copies, too) if the publisher does report them to the BIU to reach that threshold.
The 2017 full year chart does neither include digital sales, or bundle copies.
There is no mistake.
Yes, the 2017 chart does not give the full picture.Are you sayint the 2017 chart didn't give you the full picture of the sales while the BIU Award give you the full picture? Where I can find this info? Thanks.
I just find it stranger to have a metric for the awards and other metric to the year chart... that generates a lot of confusion.
To be fair i just assume here that the full year chart consists of the same data as the monthly charts and that is the only way it makes sense.I mean that would be the only logical explanation. Where did you find the information about the yearly chart though?
Yeah there's not really anything to be more than neutral about for any game that's under GTA V considering how much it tanked and still grabbed #3.Aren't sales inedibly low and bunched if a non charting Wii U version of Zelda caused it to move up the combined charts compared to the individual?
But the yearly and monthly charts shows different data... GTS is ahead in monthly but below in yearly... It is ahead in Awards too.To be fair i just assume here that the full year chart consists of the same data as the monthly charts and that is the only way it makes sense.
Pretty much. At least in the US, PUBG has been #1 most purchased digital game since launch
Yes, the 2017 chart does not give the full picture.
It's the same as the UK where they also don't include digital sales.
And for Germany, even hard bundle copies are not included (the UK is the exception here to include them).
BIU awards are a guesswork. Those could be retail only or total sales, if the publisher reports the total number of copies sold across all channels.
I don't think there is a good source for this, but if you follow the charts it's pretty obvious.
Heavily bundles games do not chart as high in Germany all year long unlike the UK.
Digital games like Rocket League are not constantly in the top 5.
To be fair i just assume here that the full year chart consists of the same data as the monthly charts and that is the only way it makes sense.
The NPD yearly chart is also revenue based physical retail sales (without hard bundles) and digital sales from participant publishers just like the monthly charts.
The UK yearly chart is also physical units based including hard bundle copies just like the weekly charts.
Die ausgewiesenen Verkaufsmengen enthalten plattformspezifische Hochrechnungsfaktoren zur Gesamtmarktabdeckung und zur Berücksichtigung digitaler Verkäufe.
The reported sales volumes include platform-specific extrapolation factors for total market coverage and digital sales.
Yeah there's not really anything to be more than neutral about for any game that's under GTA V considering how much it tanked and still grabbed #3.
It's just a code in a box. People trading in games or buying it as a gift are probably pretty high on the list for buying this version.
BIU awards include digital sales, per the description at the bottom:
Die ausgewiesenen Verkaufsmengen enthalten plattformspezifische Hochrechnungsfaktoren zur Gesamtmarktabdeckung und zur Berücksichtigung digitaler Verkäufe. Die Festlegung dieser Faktoren obliegt dem BIU in Zusammenarbeit mit GfK Entertainment. Zusätzlich können Anbieter von Computer- und Videospielen dem BIU ihre kumulierten Digital-Verkäufe unter [email protected] melden.
So it's either including digital extrapolation OR publisher reporting actual digital sales for a specific game.The reported sales volumes include platform-specific extrapolation for total market coverage and digital sales [...] Additionally Publisher of PC and Video Games may report their cumulative digital sales to the BIU at [email protected]