https://www.reddit.com/r/NintendoSwitch/comments/8yaezs/ama_panic_button_ask_us_anything/
Good time as any to ask these guys for the secrets behind their magic tricks.
Good time as any to ask these guys for the secrets behind their magic tricks.
They got pretty famous. I think they are also handling the Subnautica port on PS4.
I dunno, they seem good at porting games. I'd rather them keep doing this. :)
awesomeand even hinted at perhaps a Switch port. https://www.reddit.com/r/NintendoSwitch/comments/8yaezs/ama_panic_button_ask_us_anything/e29jz0f/
Take aways from skimming:
- Possible Gyro aiming for Warframe?
- When porting, they feel like they're close to maximizing the Switch hardware but then go back after and think there's room to optimize. Nintendo also provides new tools to help them out every so often.
- No particular "Achilles heel" with developing on Switch. "pretty capable hardware with everything we've thrown at it."
- Biggest obstacles are the file sizes
- Very positive relationship with Nintendo and Bethesda.
- No release date for Warframe (of course they're not gonna reveal this in an AMA).
- Trying to close gap in terms of release date with Switch and other consoles
- Hint multiple times that there are more games coming to Switch, also into 2019
- Many other companies approaching them about porting to Switch (no specifics)
- Possibility of Subnautica on Switch, but TBD
- They have had thoughts and have plans for original games
- Not speaking for Bethesda or Nintendo, but they're happy with sales of Switch games.
- At the beginning, they approached companies (Psyonix, Bethesda, etc) about porting.
- Porting game like Doom takes less than a year
- Wolfenstein DLC not up to them
- Have high standards for a port; balance of resolution, frame rate, battery life, etc. Sounds like they enjoy the challenge
- Development of Doom and Wolf 2 started before Switch was available
- No problems with Nintendo content-wise and Doom/Wolf 2.
- Digital Extremes working on using Warframe PC accounts with Switch. They'll share more when they have more info.
- Dream game port would be Planetfall (lol)
There's probably more I missed but that's the stuff that jumped out at me.
Thanks for thisTake aways from skimming:
- Possible Gyro aiming for Warframe?
- When porting, they feel like they're close to maximizing the Switch hardware but then go back after and think there's room to optimize. Nintendo also provides new tools to help them out every so often.
- No particular "Achilles heel" with developing on Switch. "pretty capable hardware with everything we've thrown at it."
- Biggest obstacles are the file sizes
- Very positive relationship with Nintendo and Bethesda.
- No release date for Warframe (of course they're not gonna reveal this in an AMA).
- Trying to close gap in terms of release date with Switch and other consoles
- Hint multiple times that there are more games coming to Switch, also into 2019
- Many other companies approaching them about porting to Switch (no specifics)
- Possibility of Subnautica on Switch, but TBD
- They have had thoughts and have plans for original games
- Not speaking for Bethesda or Nintendo, but they're happy with sales of Switch games.
- At the beginning, they approached companies (Psyonix, Bethesda, etc) about porting.
- Porting game like Doom takes less than a year
- Wolfenstein DLC not up to them
- Have high standards for a port; balance of resolution, frame rate, battery life, etc. Sounds like they enjoy the challenge
- Development of Doom and Wolf 2 started before Switch was available
- No problems with Nintendo content-wise and Doom/Wolf 2.
- Digital Extremes working on using Warframe PC accounts with Switch. They'll share more when they have more info.
- Dream game port would be Planetfall (lol)
There's probably more I missed but that's the stuff that jumped out at me.
Not brave enough to ask yourself?Anyone ask about how the studio reacted internally following sonic boom/what they learned?
That's Big Red Button, not Panic Button.Anyone ask about how the studio reacted internally following sonic boom/what they learned?
I think you're confusing them with Big Red Button, who are a completely different developer.Anyone ask about how the studio reacted internally following sonic boom/what they learned?
Not brave enough to ask yourself?
Was it even the same studio?
and even hinted at perhaps a Switch port. https://www.reddit.com/r/NintendoSwitch/comments/8yaezs/ama_panic_button_ask_us_anything/e29jz0f/
Take aways from skimming:
- Dream game port would be Planetfall (lol)
Hope Subnautica won't be a severe although still solid downport as that seems to be what they've been doing so far.