- Oct 27, 2017
I... I thought Federations was out today.
The player ¡number has slowly risen since the first major patch, and this patch seems to address another major complain from the players, so it hopefully helps the rebound.
well, i'll probably be playing it when this DLc launches. My main complain was how "sterile" the relationship between rome and carthage was. I'd have paid for this DLC.
That's actually a fair point, I have no clue about what this game does differently from other games, besides the historical setting.
I only played at launch so my opinion might be outdated. What i think it did well:That's actually a fair point, I have no clue about what this game does differently from other games, besides the historical setting.
I can't remember reading any discussion on the qualities the game may have (besides "that update fixed a lot of the problems it had").
So.... What's good and unique about the game?
Imperator's map isn't actually globe-shaped by the way. It's just as flat as all the others, but the strictly Northern Hemisphere geography, North-Pole camera-rotation, and a limited Max-Zoom allowed them to create an illusion of it being so.
Now i'm even more impressed!Imperator's map isn't actually globe-shaped by the way. It's just as flat as all the others, but the strictly Northern Hemisphere geography, North-Pole camera-rotation, and a limited Max-Zoom allowed them to create an illusion of it being so.
Strictly speaking, such a technique won't be able to be carried directly in to EUV, or even CK3 depending on how far south its Africa goes. Next Whole-Earth game is probably going to either go back to the EUIV map-model or have to be an actual 3D globe.
Which would actually be really cool - To have the maximum Zoom-Out be of a relatively period-accurate globe-model - Especially paired with the "Paper-Map on Zoom-Out" of Victoria 2 and Imperator paired with it.
Dunno if Game Pass PC still has the offer, but try to sign up and you might get the 3 months for $1 offer. GPPC has Imperator: Rome and HoI4 (and Stellaris), IIRC. And other stuff.I got a new laptop during Black Friday. My old one didn't run CK2 well, but good enough so I could enjoy playing. It also ran EU4, but a little slower. It wouldn't have run any games after that.
Now that I can actually run more games now, I'm looking at the Steam sale. Stellaris is $9.99 and HoI4 is $14.99. I definitely want both games eventually, but not sure if I want both right now. But....I'm seeing a bundle that has Stellaris, HoI4, and I:R for $39.57. Do I just go for it? Or maybe just Stellaris and HoI4? Or maybe just Stellaris and focus on playing that? Then there's a bundle that has Stellaris with Utopia and Apocalypse for $29.97. Too many options lmao.
Edit: Decided to just go with Stellaris at $9.99. Realistically, I can't play all these games in addition to all the non-Paradox games I'm playing. And then there's other things I do on my free time as well. HoI4 will be on sale again and perhaps at $9.99 when I'm actually ready to play it.
Yesterday's Stellaris dev diary about Juggernauts and Mega-Shipyards
Juggernauts are 1-per-empire ships like Colossi, but act more like a battleship bolted to 2 shipyards. They have a couple of X-slots and bunch of hanger slots, and can produce, repair and upgrade ships. It doesn't affect system control or borders like a starbase would though, and are intended as a support vessel for sustained invasions. They also have powerful auras which we're not privy to yet.
Mega Shipyards are megastructures that act as a ton of shipyards and provide a passive build speed bonus to all other shipyards in your empire. The three stages are:
- 10 shipyards, +100XP starting XP, +33% global ship build speed.
- 20 shipyards, +100XP starting XP, +66% global ship build speed.
- 30 shipyards, +100XP starting XP, +100% global ship build speed.
If i have the resources for a juggernaut I think picking subspace amplifier and munitions plant will be more effective as that will allow your fleet to keep moving.
I guess it would depend on the Juggernaut's sublight speed, if it slows the rest of your force down considerably then I might want to just commit to the long-range death turtle strategy.