Hey guys wanted to share a build that I have been working on for my next in the league. It's a super tank Juggernaut build, one of the tankiest builds in the game using Tidebreaker/Marohi Erqi and Earthquake. The PoB I am linking is like a comprehensive guide on the build (check the NOTES SECTION!) and has everything you need with items, stats, gems and explanations.
STATS:
Life: 7,427 (207%) |
Reg: 1,828/s (24.6%)
Net Regen: 1,772/s
Secondary: Armour: 43,880
Resistances: 77(+3) 76(+6) 76(+45)
Keystones: Resolute Technique
Offense
DPS: 519,760@ 1.55/s (Earthquake) + 206,634 @2.44/s (Ancestal Warchief)
Charges
Endurance: 9/9
Fortify, Vulnerability curse, Ancestral Warchief Buff, Pride, Aspect of the Crab, Stone Golem
Stun, Freeze, Bleed Immune
PROS
*One of the tankiest characters in the game. 8-10 Endurance charges, tons of Physical damage reduction, elemental/generic damage reduction, even chaos resistance.
*High armour synergizes with Molten Shell which you can activate frequently.
*Huge AOE on Earthquake with Pulverize great for Legion killing for a melee character.
*Bleed immune all the time, opens up flask slot.
*Stun and chill/slow immune thanks to Kaom's Roots. Also cannot be frozen.
*High HP, high HP regeneration with some leech for excellent sustain.
*Easy sustain because of %physical attack damage leeched as life/mana is readily available on gear and jewels and saves travel points on skill tree.
*EQ + Ancestral Warchief for solid single target damage and safe playstyle (hit, then move).
*Can be started on a budget and scaled into late game with good items/crafts.
*Insane stunning ability, can even stun bosses on Ruthless procs. Adds an additional layer of safety to the build and allows for safe DPS against bosses.
*No gem or equipment requires any high degree of Intelligence or Dexterity making it easy to level up and path, mostly contained in the Marauder side of the tree.
*Easy, fun and relaxing to play.
*Blood Magic option viable, adds around 500 more HP.
*Resolute Technique and pure physical damage so easy to gear on the rares (no need for Accuracy, Crit strike/multiplier, flat elemental damage,
weapon elemental damage with attacks etc)
*Works with Ground Slam, Sunder and Sweep just as well with almost no changes needed.
CONS
*Craicean Carapace can be an expensive unique but cheaper alternatives exist ie. Rare chest, Belly of the Beast, Brass Dome.
*Not the highest single target damage around. 500K DPS on Shaper with another 200K DPS from Ancestral Warchief.
*Slow movement speed, reliant on Leap Slam to move around (which itself isn't that fast on the build but during mapping with Blood Rage you can build up Frenzy charges and Onslaught from Flask is decent enough)
*Cannot complete against "meta" clear speed builds because the emphasis is on stunning, defense and AOE over movement.
*Cannot do physical reflect maps.
*Aftershock delay is annoying but made better by new support gem Shockwave.