i don't think anyone excepts "everything being successful", devs are mostly frustrated with their livelihood being tied to an unpredictable black box that can silently ruin them overnightPretty sure Valve is not oblivious to the "destructive whims of their own algorithm", the truth is that there is just so many customer growth and many more games being published and the rope is going to break on one point. There is no way to serve all the struggling gamedevs in the world without damaging other gamedevs, which is the reason why some gamedevs report the algorithm changes kills them while others do not notice anything (or see better numbers). This is nearly a zero sum game and, given the explosion on game supply, it is just not possible to have everything be succesful just for being on a Store (same with Switch nowadays, were the situation is not as rosy as one year ago).
ehhhhhh that's not quite it. indies want to be noticed for sure, the rest you just made up...That Steam does not support devs is also annoyingly also taken as a fact when they offer the best discoverability tools on the industry and allow you to easily access and publish your game there, some of the main reasons that has lead to more people being able to publish games. Steam is also continuously improving and listening to devs despite what they think. What indies want is always the same: that they are the ones that are noticed, not caring about the other games, which goes against the other indies.
and i didn't say valve doesn't support devs or doesn't offer a good toolset, i'm saying devs are within their rights to ask better of valve, just like users like you or me when we see valve do a poop
ehh i don't think devs say "fuck customers" unless customers are being fuckyOn the part of "gamers stanning for steam hard", you also avoid to mention how most of the indie community just go on a daily "fuck customers, who cares about them" whenever they have any issue with us. The adversarial relationship is not only on the side of the people buying the game, as much as both the media and the devs want to blame it on us.
I do feel bad for indie developers, but we had reached a point were the customer and the developer media bubble (who they talk with and who they trust) has been separated for a while, creating a bigger distance into what the dev and customer goals are, and it is hard for some people to care for other people that only think of them as a walking wallet.
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