PC Racing Sims |OT|

Oct 25, 2017
156
Is ACC any good now? I've not even launched it after getting stuck in the menus when it was first released.
Similar here, I haven't launched it since the first release just because I felt it needed a lot more work.

Only replying to you about AC so I could say great work on your motion rig :) I'ts on my "want to do this real bad" list but somewhere near the bottom because I don't like getting murdered by my wife :(
 

TJP

Member
Oct 27, 2017
828
ACC v0.6.1 Changelog
- Added rear-view camera display in Lamborghini Huracán GT3.
- Consistent mirror resolution in all cars.
- Fixed ghost car not working in some instances.
- Ghost car now has a more stable render.
- Fixed replay highlights increasing with longer sessions.
- Fix to mirror resolution default.
NOTE: defaults to intended default resolution (MID) without changing anything. The EPIC setting is now eliminated. No action required from the user.
- Added presession timer to MP.
- Fix to false-positive DQ resulting from teleporting to pits.
- Fixed standings widget not updating total player count.
- Fixed driving camera resetting after entering and leaving the pause menu.
- Fixed both Nissans' setup ECU values, now start from 1.
- Fixed potential issue with road effects settings not loading properly.
- Race communication durations edited for important messages.
- Race results now show gaps to leader.
- AI skill and aggressiveness sliders remember last set values across game modes.
NOTE: AI values will reset after initial launch so pay attention when playing for the first time.
- Informative help snippets added when selecting each graphics setting
 

TJP

Member
Oct 27, 2017
828
Reiza DLC for rF2 news!

Original post by Renato Simioni on Reiza 51 forum.

As promised when the Reiza rF2 Bundle was first announced, those who either took part in the Reiza SimRacing Bonanza crowdfunding campaign as well as those who acquired membership packs through the forum will be entitled to a free courtesy copy of the complete Bundle.

To apply, please either post your SteamID64 in this topic (visible by backers and membership owners only)*.

Please be aware you need to already own rF2 in order for S397 to gift the content to you, they can´t get it through if the Steam user doesn´t own the base game.

With that under consideration, this offer is limited to the end of this month (March 31st).

*Note: The Beta area is restricted to crowdfunding campaign backers and those who bought into the membership packs that were sold through the forum until recently. Owning the AMS Season Pass by itself unfortunately doesn´t grant access to the beta forum or the courtesy rF2 Bundle. Hope that clears it up.
 
Sep 12, 2018
36
I really hate how S397 handle paid content in Steam. I can't even remember what I have bought already and it does not have any indication in that horrible rFactor Store thing.
 
Oct 26, 2017
627
Osaka, Japan
For the three of you who use VR with iRacing, here's an extensive chart, showing how each (non shader related) graphical option affects performance. I was always told that grandstands and crowds, were big FPS killers, but it seems that that's not the case...

https://docs.google.com/spreadsheets/d/1f5gFjCM89fqGkIDVYK4NeTf4gJNuoeqF_KEGQEd_PWw/edit?usp=sharing

I really hate how S397 handle paid content in Steam. I can't even remember what I have bought already and it does not have any indication in that horrible rFactor Store thing.
If S397 inherited anything from ISI, it's the ability to always choose the most convoluted option possible. They have their reasons for going with the Steam Shop, but they're probably losing sales due to their DLC page being empty.
 

TJP

Member
Oct 27, 2017
828
I really hate how S397 handle paid content in Steam. I can't even remember what I have bought already and it does not have any indication in that horrible rFactor Store thing.
The way the mods work in rF2 dictate the need for the Steam workshop & inventory system to be used otherwise we'd all share the DLC. It's an issue URD and others have with 3rd party paid for mods as they have zero control on the sharing and installing of their mods as they cannot use the Steam inventory system.

This doesn't excuse the crap integration of the DLC store in rF2. I did read S397 have asked Steam to make their DLC clearer on the Steam storefront but it remains a dog's breakfast.
 
Sep 12, 2018
36
Hey, Betta Lines (loooong shot here but...) any clue if that DD wheel for PS4 may be compatible with PS5? Did Sony signal anything about future compatibility? I am planning on getting one and I play PC sim the most, but I like playing Gran Turismo titles...
This bundle will cost me a kidney here in Brazil, and that's even before my wife finds out how much I would spend in it.
 
Last edited:
Oct 25, 2017
126
Hey, Betta Lines (loooong shot here but...) any clue if that DD wheel for PS4 may be compatible with PS5? Did Sony signal anything about future compatibility? I am planning on getting one and I play PC sim the most, but I like playing Gran Turismo titles...
This bundle will cost me a kidney here in Brazil, and that's even before my wife finds out how much I would spend in it.
That's unfortunately not something I can discuss right now, omegasc .
 
Aug 19, 2018
8
I really hate how S397 handle paid content in Steam. I can't even remember what I have bought already and it does not have any indication in that horrible rFactor Store thing.
In Steam, hover over your username in the header menu. Then go to inventory in the menu that appears, there go to the rF2 inventory.
 
This might be of interest as the car is a complete blast to drive:

Sacrilegious I know, but I find Porsches so incredibly boring. The Porsche is the only rFactor 2 GT3 car that I've yet to drive
Excited for that and especially the Group C content that is hopefully coming soon!
Group C Porsches on the other hand... I'll be there day one!
 
Oct 27, 2017
828
rF2's Reiza DLC priced at 20 euros.
  • Metalmoro AJR
  • Metalmoro MR18
  • MCR Sports 2000
  • Formula Vee
  • Puma P052
  • Puma GTE car
  • Virginia International Raceway,
  • Ibarra,
  • Guapore
  • Imola
Seems like a pretty good deal. I think Sebring by itself was of similar price.
Seems fair for excellent content. Will be interesting to see how the differences between AMS and rF2 shake out. AMS has Reiza's own tyre models whereas Reiza are using ISI and S397 tyre models for the Reiza DLC package.

For example the Puma052 runs on slicks in rF2 and semi-slicks in AMS.
 
Oct 27, 2017
828
Latest Build Update rFactor 2 - 1.1112 Now Available!

Steam Build IDs
client: 364315
dedi: 364316
Note: Admins are required to update all dedicated servers.

- Added realtime logging to help better diagnose sporadic physics lock-ups reported by some clients. If you have experienced this issue please see instructions here on logging: https://forum.studio-397.com/index.php?threads/logging-out-of-realtime-physics-freezes.62687/
- Graphics engine and resource management improvements
New Materials
- Fixed an issue where the wrong region name was specified in the Region.JSON.
- Fixed an issue where files were erased from a custom skin .mas when no loose files were present in the same folder. The current behavior will now extract the contents of the .mas to the same folder, when no loose files are present.
- Fixed intermittent issue with editing materials.
 
Oct 26, 2017
115
My Sim Lab GT1 Evo rig arrived! Sadly all I did so far was gaze at all the nuts, screws, brackets & profiles and tried to make sense of the one page 'manual'. I'm so overwhelmed right now haha. Time to watch some Youtube tutorials.
 
Sep 12, 2018
36
Latest Build Update rFactor 2 - 1.1112 Now Available!

Steam Build IDs
client: 364315
dedi: 364316
Note: Admins are required to update all dedicated servers.

- Added realtime logging to help better diagnose sporadic physics lock-ups reported by some clients. If you have experienced this issue please see instructions here on logging: https://forum.studio-397.com/index.php?threads/logging-out-of-realtime-physics-freezes.62687/
I saw the warping bug happen twice.
about three weeks ago in a league race the 4th place car warped back and landed on top of my team mate's car, who was in 6th but about 3s behind.
and while we were practicing last week, I was 2s behind him and his car jumped back like and I hit him.

good to know they are looking into it. The previous build seem to have introduced gremlins.