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PC Racing Sims |OT|

DD Power

Member
Oct 25, 2017
4,397
Did he? He's really good at pretending for PR-stunts then (Lando Norris - F1 2019 vs reality).
To be honest, I don't know if he did. I got that from the comments in this exact video.




The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
 

Mutagenic

Member
Oct 30, 2017
1,011
Honestly, I could have a great time with any of the racing sims. As long as there’s good competition, that is. I’m not into racing AI.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
...or they post a REDUX version:
Which... well, to my eyes it looks like the driver almost desperately tries to overdrive the car out of the corners, but can't really because the PC2 tire model is too sticky especially at low speeds.
If I'm way off with that deduction, please tell it in my face.
So the criticism meant Reiza release another video? Wow. Goes to show the power of negative feedback.

As for how well the Ultma drives, especially at lower speeds, we need to ask Marvel as he used to own one. I believe he wasn't overly keen on the AMS version.
 

marvelharvey

Member
Oct 26, 2017
773
Osaka, Japan
As for how well the Ultma drives, especially at lower speeds, we need to ask Marvel as he used to own one. I believe he wasn't overly keen on the AMS version.
From Renato's own keyboard, talking about the recent AMS2 video...
It’s funny to hear the comments on physics because one of the reasons we used the Ultima was precisely because it drove distinctively better than the AMS1 version, which physics-wise I consider to be a bit of a misfire for AMS1 standards.
I'm pleased to see their acknowledgement and would've been a little embarrassed if Renato had said "OMG. AMS1 ULTIMA, most accurate physics ever!!1!!"
 
Oct 25, 2017
913
Germany
So the criticism meant Reiza release another video? Wow. Goes to show the power of negative feedback.

As for how well the Ultma drives, especially at lower speeds, we need to ask Marvel as he used to own one. I believe he wasn't overly keen on the AMS version.
You mustn't forget that in the video they are driving a version with a LOT more horsepower (almost double?) than what his Ulltima had. And It's on road tires.
From Renato's own keyboard, talking about the recent AMS2 video...
I'm pleased to see their acknowledgement and would've been a little embarrassed if Renato had said "OMG. AMS1 ULTIMA, most accurate physics ever!!1!!"
I think there was something with Niels revisiting the physics because of the concerns of some users and Renato as well, but he couldn't find much wrong with the physics. BUT... that was mostly about 720 road version I think. It seems ridiculous when you drive it, it has 5 gears does over 300km/h and the first 2 gears are completely useless, you can get wheelspin in 3rd gear at almost any speed. I always questioned it mainly because the throttle application needs to be so careful, which company right in their minds would dare to sell something like that?
BUT... I'm not entirely sure, BUT... I think Ultima doesn't ship the motors, the customer or third party company that assembles the kit selects and buys the motor? Then again Ultima advertises certain engines and among them was this 6.3 liter V8 with ~720hp, so they'd still be accountable to some degree. No idea.
 

Betta Lines

Member
Oct 25, 2017
139
To be honest, I don't know if he did. I got that from the comments in this exact video.




The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
He hates the iRacing F1 car even more.
 

Mutagenic

Member
Oct 30, 2017
1,011
Max Verstappen just went full blown stupid in an IMSA race on iRacing just a few minutes ago. He ruined the race for a few people. What an absolute asshole.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
I wish I could find the EVO article where Richard Meaden visits McLaren and drives their multi million pound sim rig that has 8 people running the simulator.

The McLaren test driver states the sim rig is good for testing new parts and learning circuits and that's about it.

My main gripe is the hyperbolic "best physics" or "best tyre model" when something new is released regardless of the sim.

How can one state such things if you've never driven said car or used said tyre on said track? It is the ultimate subjective claim based on a hypothesis of what it might be like to drive.

Not to take aim at ACC but the 5 point tyre model release had people unzipping and grabbing their drop sheets whilst exclaiming all manner of great things when it was a simple fix to stop curbs of death as the tyre contact point went up from one to five.

As we joked at S3, why not make a statement that R3E uses 15 points or 200 or 1 million as people would lose their minds 😂

Nothing wrong with aiming high with the software but there are solid reasons why pro racers don't take our hobby super seriously.

We should all play what we like but lay off the hyperbole and slamming other sims as simcade when (as a whole) less than 1% of the sim userbase actually has a clue as to what is realistic based on real world experience.
 

Dijital_Majik

Member
Oct 27, 2017
196
We should all play what we like but lay off the hyperbole and slamming other sims as simcade when (as a whole) less than 1% of the sim userbase actually has a clue as to what is realistic based on real world experience.
Chris Haye, imo, nailed the elitism in this video:


Max Verstappen in iRacing recently:
Not even the first, or second video I've seen of him doing that, sadly
 

HamSandwich

Member
Oct 25, 2017
2,342
To be honest, I don't know if he did. I got that from the comments in this exact video.




The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
He didn’t really hate it, one thing he was critical of was the way ERS is managed in the game. Esport players manage their ERS like 50 times a lap but in a real F1 car it’s automatic.
 

DrPenguin

Member
Aug 12, 2018
97
Looks like my wheel and rims should arrive tomorrow. I'm pretty sure the tracking companies may have mistook me hitting refresh so often for a DOS attack haha.

Despite the mixed opinions recently on AMS2 I'm still looking forward and will in all likeliness join the early backing campaign.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
Valve just released an updated Steam Client that is causing problems in a lot of games that are using the workshop for content. The symptoms are that content keeps downloading every time you start the Steam Client (and gets erased again when you exit it). Several threads exist describing this problem on the public and developer forums of Steam. We are monitoring the situation, but it is not a bug we can fix on our side.
 

DrPenguin

Member
Aug 12, 2018
97
My wheel and rims arrived yesterday, set them up this morning and had a short 15 minute session. First impressions are good, much better build quality on all items than I was expecting. Base seems strong and there's much more info to be found in the feedback. Looking forward to tweaking some settings and dialing the wheel in. Any suggestions for the TS-PC on AC?
 

Seattle6418

Member
Oct 25, 2017
104
Brasília Brazil
Speaking of wheels, i´m thinking about buying the Fanatec McLaren wheel as an add on... is it any good? I´ll be in the US in October, so i´m thinking about buying it on Amazon and shipping it to a hotel... is this a good idea?

Also, Lime Rock Chicane... WTF, who thought that chicane was a good idea?
 

omegasc

Member
Sep 12, 2018
80
Speaking of wheels, i´m thinking about buying the Fanatec McLaren wheel as an add on... is it any good? I´ll be in the US in October, so i´m thinking about buying it on Amazon and shipping it to a hotel... is this a good idea?
A friend of mine bought one in December and it had a not so rare issue with it where it missed up shifts (I believe someone posted a similar issue here a while ago). Since we are not in USA or Europe, shipping for an RMA would cost a lot. So we did a little research and he was able to fix it. On the bright side, he loves it.

It seems you would be in a similar situation if yours were defective. Maybe the Formula v2 is a better option in this case, or you e-mail them to make sure all of them are now free of this issue.

edit: ah, I just noticed you live in Brazil as well.
 
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Seattle6418

Member
Oct 25, 2017
104
Brasília Brazil
A friend of mine bought one in December and it had a not so rare issue with it where it missed up shifts (I believe someone posted a similar issue here a while ago). Since we are not in USA or Europe, shipping for an RMA would cost a lot. So we did a little research and he was able to fix it. On the bright side, he loves it.

It seems you would be in a similar situation if yours were defective. Maybe the Formula v2 is a better option in this case, or you e-mail them to make sure all of them are now free of this issue.

edit: ah, I just noticed you live in Brazil as well.
Thanks, i already have had a bunch of problems with the Fanatec CSL Elite, so maybe it´s not such a good ideia to go for a model that has multiple issue related stories.

I´ll think about it because warranty wont matter in my case, so i rather buy something that just works.

God i miss the reliability of my G25. Eleven years of use without a single issue.
 

Betta Lines

Member
Oct 25, 2017
139
Also, Lime Rock Chicane... WTF, who thought that chicane was a good idea?
It is ridiculous, but the real chicane was reprofiled significantly several years ago, and it's far more sensible. The iRacing version is still taken from their very first laser scan (I'm pretty sure it was the first track they ever scanned), so it's well over a decade out of date. There were plans to rescan it but it seems to be low priority unfortunately.
 
Oct 28, 2017
400
For me it's enough that it feels right, that it feels good enough. Even if the game is holding my hand with assists under the surface, I don't care. As long as it feels right, I'm having fun. I have RaceRoom as my main sim, and I have many things that I don't like in this game, specially the price model (which is really punishing for, you know, non Europeans. It's not uncommon to see a single car in R3E costing as much an entire similar game like Assetto Corsa or Automobilista, for example, at least in my region) and the fact that it doesn't work offline. But it's still my favorite sim because there's a lot of stuff that I love in it, that the game is doing right. and I'm not only talking about tire model, suspensions and the physics in general. Every game is a package, and you can't judge it by just a single aspect. For example, one of the best racing experiences I had with a game was with Grid Autosport, that is too far from being a sim, yet the intensity of the races, the battles with the AI, the thrill of the race itself is unmatched. Same thing with Dirt 2; the driving model, despite being obviously arcade, it felt right. Same thing with Driveclub, Forza Horizon, etc. It was a thrilling game, and that's what matters to me. Lando Norris said that F1 games are arcade shit? I don't care! It feels right to me. Hell, the closest I've got from a real race was with rental karts, and a game will never be able to match the sensations overflow you feel injected right at your own body when racing for real (even with a pathetic rental kart). So I'm okay with games not being state of the art realism. I'm okay with Forza having hidden assists under the table. In fact, I'm more okay with that than I'm okay with a game being so realistic to the point of being undrivable simply because you cannot feel all that sensations you wold have on the real car, and because of that you simply don't have a chance with it. What makes a game special for me is how much fun it brings to the table, and how immersive it is, being realistic or not. I usually play like the real drivers do, without assist's that isn't in that car, but I'm not ashamed to turn some assists on if I can't drive, like I did with Project Cars, for example.

Notice how these armchair specialists usually don't have a single positive word to anything. They believe that being a critic means only criticizing, like you have to trash something to look like you know your stuff.

EDIT: TylerDurden4321 was faster. :P
Grid autosport was still only an imitation of grid 1 after grid 2 had poor sales although I actually quite liked 2 despite the handling going full arcade. I’m not really sure why the arcade racers have all but died outside of the mostly mediocre NFS games and Forza Horizon.

I’ll play anything though, even Forza 7 I find is close enough to sim to enjoy as one. The thing that really pisses me off these days is all the god awful rubber-banding a.i and/or the fact they have completely different physics which make them impossibly quick in some places. Some devs really need to take a step back and fix it because some of them like Forza and PCars where they have widely different performance on a per track and car basis is just embarrassing like nobody ever even tested them and it’s a nightmare for setting a consistent difficulty to drive on.
 
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Seattle6418

Member
Oct 25, 2017
104
Brasília Brazil
I switched to Fanatec after my G27 encoder broke. Used it for about 5 years, but I decided it was time to upgrade to a CSWv1+CSPv2. What a difference!
It´s awesome when it works. I´m noticing the difference now that i´m playing iRacing and it´s important to have a good braking pedal and good feedback through the wheel. However, every time i´m countersteering or just making a sudden movement to catch the car the wheel loses its center a little bit. But hey, at least it´s working, i had to open up twice during 2018 for belt issues. Mine is a CSL Elite btw, i´ve heard the problems are widespread that´s why they released a 1.1 version of the base with better components.
 
Oct 25, 2017
913
Germany
It´s awesome when it works. I´m noticing the difference now that i´m playing iRacing and it´s important to have a good braking pedal and good feedback through the wheel. However, every time i´m countersteering or just making a sudden movement to catch the car the wheel loses its center a little bit. But hey, at least it´s working, i had to open up twice during 2018 for belt issues. Mine is a CSL Elite btw, i´ve heard the problems are widespread that´s why they released a 1.1 version of the base with better components.
Wasn't that just an update for the Xbox CSL Elite so it's not inferior to the later PS4 model (edit: any more) that has much of the CSW v2.5 goodness built into it? Newest CSW and both CSL Elite Wheel Bases now all have the same motor. In the CSLs it's only one belt so they save money on one belt and bearing (edit: in the Xbox version) but have to spend more on the now better motor... but since they now only use one motor for everything, they may get a better mass discount. [wow, that was a lot of speculation on my end xD]
Of course, having trouble with returned merchandise probably made the streamlining decision easier for them.
 
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Seattle6418

Member
Oct 25, 2017
104
Brasília Brazil
Looking at their website, i guess you are right.

So they haven´t made any improvements in the PS4 version. Judging by the buyers group that i have on whatsapp, they had some serious issues on those bases, when i related my problem a dozen people jumped in the personal similar stories and even helped me "kind of" fix the issue using compressed air.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
ACC 1.07B vs 1.06 Benchmark:

FWIW, I'm not seeing CPU usage/fps improvements claimed for 1.07 - performance has been pretty much the same since I joined the beta channel.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
The more series cars join rF2, the happier the player base gets :)

I would really like to see more fixes and new tracks; S397 and S3 share the same issue - small player base often meaning paid-for content over bug fixes to keep people employed.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
rF2 Updates:

Latest Endurance Pack Updates!

Porsche 991 RSR GTE
v1.93
- BoP (Balance of Performance)
- Fixed headlight glass reflections

Chevrolet Corvette C7.R GTE
v2.01
- BoP (Balance of Performance)

BMW M8 GTE
v1.73
- BoP (Balance of Performance)

Oreca 07 LMP2
v1.69

- Made the car a bit heavier to better correspond with real data.
- Further adjustments to correct engine power/torque output
- Adjusted downforce overall
- Further improvements and adjustments to Le Mans aero package
- Corrected engine inertia
- Corrected gear changes that were slightly too short (gear shifts)
 

omegasc

Member
Sep 12, 2018
80
More rFactor2 news:
Introducing: The Two Strong Pack

When it comes to Motorsport, Great Britain can easily be identified as a key player. It´s not just the home to many renowned racing teams in different series, it´s also the nation with the most winning Le Mans 24h drivers, an achievement that does not come easy. When you’ve got a lot of talented and respected drivers in your country, there is a natural urge to also deliver some of the most thrilling sports- and race cars to show the rest of the world why Motorsport is at home in the UK. And true, it´s also the home to our very own Dom Duhan, who might consider that the greatest achievement of his home country

Powerful engines, sophisticated suspensions and aerodynamics that let their work seem magical, that´s what is needed to create a race car that can take on the world. Some might say there are even cars that are too strong – welcome to our Two Strong Package!

No matter if you want to take on the future of sports car racing and build a new legacy with the McLaren Senna GTR – a car that not just looks out of this world- or you want to strap yourself into the Aston Martin Vantage GTE to claim victory in a class filled with top notch manufacturers – this is the right pack for you

Link to the content: https://store.steampowered.com/itemstore/365960/detail/1011/

edit:
Jimmy reviewed it:

Is it weird that rFactor2 does not have hybrid stuff simulated yet?
 
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TJP

Member
Oct 27, 2017
1,060
Earth :)
I was wondering when these cars would appear! I might wait after the debacle that was the formula E car and track release..I wonder if a new track will also magically appear and a new bundle is released 8)

Just reviewed the RD forum about the release of the cars; more complaints about the cost rather than how they drive. I'd love to buy PC hardware, a DD wheel and high quality pedals from wherever they reside if the cost of 2 cars causes so much angst.

From what I've read, rF2 does have hybrid systems incorporated in the code of isimotor 2.5 however they've not released a car that uses the technology.
 
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Dave_6

Member
Oct 25, 2017
1,017
You hit the nail on the head. If it wasn't so annoying it would be almost amusing to me, all these folks complaining about a few bucks when they have hundreds (or thousands) of dollars in their sim racing setup. Every thread on RD about rF2 and iRacing is exactly the same.

EDIT: Lol, my dumbass just bought them individually instead of buying the two pack. Oh the horror! :p
 
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Oct 25, 2017
913
Germany
In terms of car physics, Reiza and Kunos have a better hit/mis ratio than isi (or at least that's my personal opinion) and S397 and their DLC is much, much more affordable. The car models aren't really worse either. It's a question of value in comparison to competitors.

When I went back to being a student and shortly after was too old to apply for education support loans, I still would buy AC DLC on day1, but never even tried iRacing as I knew wouldn't be able to afford it, while still playing other games and sims. It's probably a lot easier to look at it like "it's a high quality product and it's worth it for the people that are into the iRacing multiplayer, but the time commitment and pricing are not for me", if you are not playing any aspect of the game. If you are playing the game already and paid maybe 20 bucks for over 50% of the content, but every 2% more of content costs another 10 bucks, that just doesn't feel good, even more so if those 10 bucks mean to you as much as 100 bucks to another fellow sim racer.

And about hardware: I sold a T500 and a TX after 4 years and, when added together, roughly 2000h of use for still over 75% of what I originally paid for them. For the Thrustmaster TX with a later added 599x rim, I basically paid 106€ for 3 1/2 years or... ~8 cents per hour! The S397 Formula E car I bought day 1, I drove for maybe 3h and the Hong Kong track ~25 minutes, those were 10€ in a pack iirc, either way it was a terrible value proposition compared to my expensive hardware (sure, I drive other cars and tracks much longer, but any game DLC is still expensive compared to my old hardware if you measure it by the hour).

And just to be sure, no I'm not mad about S397's pricing, but I understand that it's not easy for other people... I also know that a lot of these "other people" behave like complete entitled shitbags and should not be excused. I'm just saying... it's a big picture.
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
As far as I can tell, Studio 397 are self funded. There isn't a wealthy owner like iRacing has or financial assistance from a publisher such as SMS, Kunos and Sector 3 enjoy. As most S397 DLC has less than 10K subscribers, S397 needs to be profitable to survive which results in rF2 DLC likely always costing more than other sims.​

Kunos did spoil us with great priced DLC for AC but they also had the great fortune to have a large player base spread across PC and console.​

I don't mind paying 7 Euro/11AUD for two cars in rF2 that I'll have forever and will be updated by S397. It amuses me threads for rF2, R3E and iRacing end up with the majority of posts being about 'rip off dev teams' and other such nonsense. The fact is people place different values on different things - iRacing seems to be doing fine with their pricing model whereas Sim Race Way seems to have disappeared.​

The rF2 cars are great with a few minor issues like incorrect wheel logo which the rF2 beta test team should have picked up as well as AM themselves. Edit: Bentley were so picky with the DLC for R3E; I recall a long wait for the livery to be approved because the colour of a section of the car was slightly off IIRC.​
 
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dtrush

Member
Oct 27, 2017
214
Looking to buy my first wheel. Narrowed it down between the ts-pc/csl elite lc pedals($1100) and clubsport 2.5/elite lc pedals($1700), cdn prices are wack. Is the clubsport worth the $600 premium over the thrustmaster?
 

DrPenguin

Member
Aug 12, 2018
97
dtrush I'm in Canada too and recently made the same decision on a wheel base and went with the TS-PC. I bought the TS-PC (inc. open wheel) and the 599 EVO Rim. I haven't had a chance to try a Fanatec wheel, but so far I'm very pleased with the TS-PC.
 
Oct 25, 2017
913
Germany
Looking to buy my first wheel. Narrowed it down between the ts-pc/csl elite lc pedals($1100) and clubsport 2.5/elite lc pedals($1700), cdn prices are wack. Is the clubsport worth the $600 premium over the thrustmaster?
I had a shitty Logitech Wingman Formula GP FFB wheel in... 2001? I don't remember. The FFB was a complete gimmick at the time, similar to FFB flightsticks. I doubt anyone even had the idea that you might simulate the forces and steering movements of a real steering wheel with those motors back in the day.
Anyway, it was garbage, I knew it was garbage and I used the thing for maybe 50 hours total. In 2013 I wanted to be a little more serious about racing games and not be told "this is how much steering you can apply at this speed" by the speed sensitive steering on a controller in Forza and GT.
This time, I thought, get the best thing out there. Otherwise you could never be sure if you like it or not, it could always be the hardware that spoiled the experience. (I bought a T500 back then btw, had never even heard of Fanatec... they're not on Amazon after all)
I'll be honest... I didn't completely like it and was faster on a controller. I only really started loving FFB after I bought a new graphics card that allowed me to play stuff like RaceRoom and Assetto Corsa on PC.

What I want to say, I get the idea, why you want a good setup as your first. But - this is just my own opinion, without knowing anything about you and how much experience you already have - I would go with a cheaper T300 with T3PA pedals as a first wheel (and this is what any sim racing YouTuber I know recommends as a first wheel, maybe a G29 if it needs to be cheaper or there is a good deal). You will know better if you really want more and also know your habits better (how long do you play, should you mount it permanently, is it worth it all). Also, at least in my country, those things don't really deteriorate in value. You can just sell it again in a month or in 2 years, lose a hundred bucks, but then at least you can be sure that you really want and need the more expensive setup from overseas.

In my time on GAF and ERA, I had long private correspondence with 5-6 people over buying their first wheels and what to consider. 2 of them, both very enthusiastic (one was the most enthusiastic about getting a wheel I had ever seen by far), didn't even keep the wheels, they gave them back within the first 14 days.

Edit:
The rF2 cars are great with a few minor issues like incorrect wheel logo which the rF2 beta test team should have picked up as well as AM themselves. AM were so picky with the DLC for R3E; I recall a long wait for the livery to be approved because the colour of a section of the car was slightly off IIRC.
I think I remember Darin Gangi saying something similar from a talk with a dev. It was Aston Martin or Bentley, not 100% sure anymore. They were picky beyond belief about the 3D model.
 
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SunBro

Member
Oct 27, 2017
76
Turkey
Oh wow long time no visit here. How's everyone finding the new rf2 cars? I personally wasn't expecting to hit 330 kmph on mulsanne straight with the senna. This was with stock setup mind you... and with chicanes. Can't wait for the nords to really stretch its legs! Döttinger here i come!
 

TJP

Member
Oct 27, 2017
1,060
Earth :)
Oh wow long time no visit here. How's everyone finding the new rf2 cars? I personally wasn't expecting to hit 330 kmph on mulsanne straight with the senna. This was with stock setup mind you... and with chicanes. Can't wait for the nords to really stretch its legs! Döttinger here i come!
I really like both.​
The AM is a PITA to get out of the pits for whatever reason - I leave the AI to depart from the pits as no amount of revs with TC off will launch the car. It is a good all round car and sounds pretty good much like it's GT3 version; I'm not sure on the BoP compared to the other cars in the GTE class. I'd love for S397 to obtain a few more manufacturer licences to flesh out the GT classes (and obtain more track licences too).​
As for the Senna, it has the best cockpit graphics of any car in rF2. The NSX was the example of what rF2 cockpits could be however the Senna is all round the better example.​
As the Senna is an approximation of the new hypercar class for Le Mans, I suspect it will become less powerful as the real car's specifications become available as it's so fast in a straight line! I find it odd the Senna's tyres are warm when I leave the pits in the Senna too. Another missed bug I suspect.​
 

SunBro

Member
Oct 27, 2017
76
Turkey
I really like both.​

The AM is a PITA to get out of the pits for whatever reason - I leave the AI to depart from the pits as no amount of revs with TC off will launch the car. It is a good all round car and sounds pretty good much like it's GT3 version; I'm not sure on the BoP compared to the other cars in the GTE class. I'd love for S397 to obtain a few more manufacturer licences to flesh out the GT classes (and obtain more track licences too).​

As for the Senna, it has the best cockpit graphics of any car in rF2. The NSX was the example of what rF2 cockpits could be however the Senna is all round the better example.​

As the Senna is an approximation of the new hypercar class for Le Mans, I suspect it will become less powerful as the real car's specifications become available as it's so fast in a straight line! I find it odd the Senna's tyres are warm when I leave the pits in the Senna too. Another missed bug I suspect.​
Yeah quite a few people are reporting that starting/stalling bug with all of the gtes after the recent bop. Including me :D

As for senna, just look at oreca: That car was severely bugged aero wise and it's just now getting fixed. I suspect we won't get the the true hyperclass spec senna until about a year later.
 

SunBro

Member
Oct 27, 2017
76
Turkey
I'm not sure how much weight that release will hold without a rival to race with. I know there are cars of comparable power in iracing but this is a different beast.