Did he? He's really good at pretending for PR-stunts then (Lando Norris - F1 2019 vs reality).[...] Lando Norris said that F1 games are arcade shit? I don't care! It feels right to me.
Did he? He's really good at pretending for PR-stunts then (Lando Norris - F1 2019 vs reality).[...] Lando Norris said that F1 games are arcade shit? I don't care! It feels right to me.
To be honest, I don't know if he did. I got that from the comments in this exact video.Did he? He's really good at pretending for PR-stunts then (Lando Norris - F1 2019 vs reality).
So the criticism meant Reiza release another video? Wow. Goes to show the power of negative feedback....or they post a REDUX version:
Which... well, to my eyes it looks like the driver almost desperately tries to overdrive the car out of the corners, but can't really because the PC2 tire model is too sticky especially at low speeds.
If I'm way off with that deduction, please tell it in my face.
From Renato's own keyboard, talking about the recent AMS2 video...As for how well the Ultma drives, especially at lower speeds, we need to ask Marvel as he used to own one. I believe he wasn't overly keen on the AMS version.
I'm pleased to see their acknowledgement and would've been a little embarrassed if Renato had said "OMG. AMS1 ULTIMA, most accurate physics ever!!1!!"It's funny to hear the comments on physics because one of the reasons we used the Ultima was precisely because it drove distinctively better than the AMS1 version, which physics-wise I consider to be a bit of a misfire for AMS1 standards.
You mustn't forget that in the video they are driving a version with a LOT more horsepower (almost double?) than what his Ulltima had. And It's on road tires.So the criticism meant Reiza release another video? Wow. Goes to show the power of negative feedback.
As for how well the Ultma drives, especially at lower speeds, we need to ask Marvel as he used to own one. I believe he wasn't overly keen on the AMS version.
I think there was something with Niels revisiting the physics because of the concerns of some users and Renato as well, but he couldn't find much wrong with the physics. BUT... that was mostly about 720 road version I think. It seems ridiculous when you drive it, it has 5 gears does over 300km/h and the first 2 gears are completely useless, you can get wheelspin in 3rd gear at almost any speed. I always questioned it mainly because the throttle application needs to be so careful, which company right in their minds would dare to sell something like that?From Renato's own keyboard, talking about the recent AMS2 video...
I'm pleased to see their acknowledgement and would've been a little embarrassed if Renato had said "OMG. AMS1 ULTIMA, most accurate physics ever!!1!!"
He hates the iRacing F1 car even more.To be honest, I don't know if he did. I got that from the comments in this exact video.
http:///6I8d.jpg
The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
I wish I could find the EVO article where Richard Meaden visits McLaren and drives their multi million pound sim rig that has 8 people running the simulator.The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
We should all play what we like but lay off the hyperbole and slamming other sims as simcade when (as a whole) less than 1% of the sim userbase actually has a clue as to what is realistic based on real world experience.
To be honest, I don't know if he did. I got that from the comments in this exact video.
http:///6I8d.jpg
The point is that, honestly, I don't care. It needs to be good for me, and that's enough. Just like with TJP, these "armchair specialists" are rubbing me the wrong way too. I mean, how can you expect that a game that you can buy for just a few bucks to be exactly like the real thing? And how can you know if it's like the real deal if you'll never have the chance to drive any of these cars on a circuit? :P
Valve just released an updated Steam Client that is causing problems in a lot of games that are using the workshop for content. The symptoms are that content keeps downloading every time you start the Steam Client (and gets erased again when you exit it). Several threads exist describing this problem on the public and developer forums of Steam. We are monitoring the situation, but it is not a bug we can fix on our side.
A friend of mine bought one in December and it had a not so rare issue with it where it missed up shifts (I believe someone posted a similar issue here a while ago). Since we are not in USA or Europe, shipping for an RMA would cost a lot. So we did a little research and he was able to fix it. On the bright side, he loves it.Speaking of wheels, i´m thinking about buying the Fanatec McLaren wheel as an add on... is it any good? I´ll be in the US in October, so i´m thinking about buying it on Amazon and shipping it to a hotel... is this a good idea?
Yeah, fuck that chicane. Good that basically all games have a chicaneless version in it as well.Also, Lime Rock Chicane... WTF, who thought that chicane was a good idea?
A friend of mine bought one in December and it had a not so rare issue with it where it missed up shifts (I believe someone posted a similar issue here a while ago). Since we are not in USA or Europe, shipping for an RMA would cost a lot. So we did a little research and he was able to fix it. On the bright side, he loves it.
It seems you would be in a similar situation if yours were defective. Maybe the Formula v2 is a better option in this case, or you e-mail them to make sure all of them are now free of this issue.
edit: ah, I just noticed you live in Brazil as well.
I switched to Fanatec after my G27 encoder broke. Used it for about 5 years, but I decided it was time to upgrade to a CSWv1+CSPv2. What a difference!God i miss the reliability of my G25. Eleven years of use without a single issue.
It is ridiculous, but the real chicane was reprofiled significantly several years ago, and it's far more sensible. The iRacing version is still taken from their very first laser scan (I'm pretty sure it was the first track they ever scanned), so it's well over a decade out of date. There were plans to rescan it but it seems to be low priority unfortunately.Also, Lime Rock Chicane... WTF, who thought that chicane was a good idea?
Grid autosport was still only an imitation of grid 1 after grid 2 had poor sales although I actually quite liked 2 despite the handling going full arcade. I'm not really sure why the arcade racers have all but died outside of the mostly mediocre NFS games and Forza Horizon.For me it's enough that it feels right, that it feels good enough. Even if the game is holding my hand with assists under the surface, I don't care. As long as it feels right, I'm having fun. I have RaceRoom as my main sim, and I have many things that I don't like in this game, specially the price model (which is really punishing for, you know, non Europeans. It's not uncommon to see a single car in R3E costing as much an entire similar game like Assetto Corsa or Automobilista, for example, at least in my region) and the fact that it doesn't work offline. But it's still my favorite sim because there's a lot of stuff that I love in it, that the game is doing right. and I'm not only talking about tire model, suspensions and the physics in general. Every game is a package, and you can't judge it by just a single aspect. For example, one of the best racing experiences I had with a game was with Grid Autosport, that is too far from being a sim, yet the intensity of the races, the battles with the AI, the thrill of the race itself is unmatched. Same thing with Dirt 2; the driving model, despite being obviously arcade, it felt right. Same thing with Driveclub, Forza Horizon, etc. It was a thrilling game, and that's what matters to me. Lando Norris said that F1 games are arcade shit? I don't care! It feels right to me. Hell, the closest I've got from a real race was with rental karts, and a game will never be able to match the sensations overflow you feel injected right at your own body when racing for real (even with a pathetic rental kart). So I'm okay with games not being state of the art realism. I'm okay with Forza having hidden assists under the table. In fact, I'm more okay with that than I'm okay with a game being so realistic to the point of being undrivable simply because you cannot feel all that sensations you wold have on the real car, and because of that you simply don't have a chance with it. What makes a game special for me is how much fun it brings to the table, and how immersive it is, being realistic or not. I usually play like the real drivers do, without assist's that isn't in that car, but I'm not ashamed to turn some assists on if I can't drive, like I did with Project Cars, for example.
Notice how these armchair specialists usually don't have a single positive word to anything. They believe that being a critic means only criticizing, like you have to trash something to look like you know your stuff.
EDIT: TylerDurden4321 was faster. :P
I switched to Fanatec after my G27 encoder broke. Used it for about 5 years, but I decided it was time to upgrade to a CSWv1+CSPv2. What a difference!
Wasn't that just an update for the Xbox CSL Elite so it's not inferior to the later PS4 model (edit: any more) that has much of the CSW v2.5 goodness built into it? Newest CSW and both CSL Elite Wheel Bases now all have the same motor. In the CSLs it's only one belt so they save money on one belt and bearing (edit: in the Xbox version) but have to spend more on the now better motor... but since they now only use one motor for everything, they may get a better mass discount. [wow, that was a lot of speculation on my end xD]It´s awesome when it works. I´m noticing the difference now that i´m playing iRacing and it´s important to have a good braking pedal and good feedback through the wheel. However, every time i´m countersteering or just making a sudden movement to catch the car the wheel loses its center a little bit. But hey, at least it´s working, i had to open up twice during 2018 for belt issues. Mine is a CSL Elite btw, i´ve heard the problems are widespread that´s why they released a 1.1 version of the base with better components.
I had a shitty Logitech Wingman Formula GP FFB wheel in... 2001? I don't remember. The FFB was a complete gimmick at the time, similar to FFB flightsticks. I doubt anyone even had the idea that you might simulate the forces and steering movements of a real steering wheel with those motors back in the day.Looking to buy my first wheel. Narrowed it down between the ts-pc/csl elite lc pedals($1100) and clubsport 2.5/elite lc pedals($1700), cdn prices are wack. Is the clubsport worth the $600 premium over the thrustmaster?
I think I remember Darin Gangi saying something similar from a talk with a dev. It was Aston Martin or Bentley, not 100% sure anymore. They were picky beyond belief about the 3D model.The rF2 cars are great with a few minor issues like incorrect wheel logo which the rF2 beta test team should have picked up as well as AM themselves. AM were so picky with the DLC for R3E; I recall a long wait for the livery to be approved because the colour of a section of the car was slightly off IIRC.
I really like both.Oh wow long time no visit here. How's everyone finding the new rf2 cars? I personally wasn't expecting to hit 330 kmph on mulsanne straight with the senna. This was with stock setup mind you... and with chicanes. Can't wait for the nords to really stretch its legs! Döttinger here i come!
I really like both.
The AM is a PITA to get out of the pits for whatever reason - I leave the AI to depart from the pits as no amount of revs with TC off will launch the car. It is a good all round car and sounds pretty good much like it's GT3 version; I'm not sure on the BoP compared to the other cars in the GTE class. I'd love for S397 to obtain a few more manufacturer licences to flesh out the GT classes (and obtain more track licences too).
As for the Senna, it has the best cockpit graphics of any car in rF2. The NSX was the example of what rF2 cockpits could be however the Senna is all round the better example.
As the Senna is an approximation of the new hypercar class for Le Mans, I suspect it will become less powerful as the real car's specifications become available as it's so fast in a straight line! I find it odd the Senna's tyres are warm when I leave the pits in the Senna too. Another missed bug I suspect.