It's an independent/self-published game.Also, his game is published from a publisher that employs pedophile/nazi enablers as a bonus reason not to buy.
It's an independent/self-published game.Also, his game is published from a publisher that employs pedophile/nazi enablers as a bonus reason not to buy.
It's not only about the features for me, I end up not using them in some games, it's about this being a very shit way to force themselves (Epic) into the PC market. I'd like to be playing Phoenix Point but I know I won't, Xenonauts 2 will have to be enough.I'm still playing Hades, I enjoyed Metro Exodus and I probably will pick up Phoenix Points after checking it out via Game Pass first (I prefer such games on PC). Glad I don't really use any Steam features in games I guess.
I'm still playing Hades, I enjoyed Metro Exodus and I probably will pick up Phoenix Points after checking it out via Game Pass first (I prefer such games on PC). Glad I don't really use any Steam features in games I guess.
no that's parker brothersSo you don' use chat, no Steam overlay, no cloud saves, no controller, no screenshots, nothing?
Btw, you realize you support the scummy assholes at Epic, right? They are making monopoly.
Don't know about that EGS user, but I'm personally at a point where I don't. It's not unconceivable.So you don' use chat, no Steam overlay, no cloud saves, no controller, no screenshots, nothing?
A slow train coming everyone saw miles away.
Don't know about that EGS user, but I'm personally at a point where I don't. It's not unconceivable.
There's a reason Epic thought they could get away without this type of stuff. Of course, they also thought it would be okay to launch their client without offline mode, which was a grave mistake as I'm not going to just forget that...
- Controller remapping concept is legitimately cool. It's, in fact, so cool that I am opposed to how closely knit is it to Steam and, to a lesser degree, Big Picture. Big Picture is legitimately disgusting to me compared to how usable the "ugly, outdated" regular desktop UI is. So, I'd rather use other stuff that's clunkier but independent.
- My active chat friends mostly moved to Discord.
- Related to that, overlay was a really fun idea when everything was using exclusive fullscreen. As is, I can just alt-tab to a full browser which is more customizable.
- Don't know how often do I need screenshots (maybe thrice a year), but PrintScreen key is reliable about them now.
- Cloud saves are a cool concept, but I never really need them, and occasional internet outages make them confused more often than I actually use a game on a different computer than before.
So you don' use chat, no Steam overlay, no cloud saves, no controller, no screenshots, nothing?
Btw, you realize you support the scummy assholes at Epic, right? They are making monopoly.
You don't need Big Picture to use the controller features. I think you might need it for original setup but that's it.Controller remapping concept is legitimately cool. It's, in fact, so cool that I am opposed to how closely knit is it to Steam and, to a lesser degree, Big Picture. Big Picture is legitimately disgusting to me compared to how usable the "ugly, outdated" regular desktop UI is. So, I'd rather use other stuff that's clunkier but independent.
That's only if you want to configure it from within the game (which is convenient, as you get to try your setup in real time). In desktop mode you can right click the game on your library and select "Edit Steam Controller configuration", although that's with an already paired Steam Controller. Can't remember how it was when using it for the first time though, you're probably right about having to go through Big Picture Mode for that.You don't need Big Picture to use the controller features. I think you might need it for original setup but that's it.
TBH, I've been using Steam for 13 years and have never used any of that stuff (well, intentionally as I do have cloud saves on, but only because it's just there). Personally, I'm just there to play games which Steam does well: I just install and play (after doing any tinkering/modding - usually through the Nexus).
And wow at the AMA - somehow they managed to make things even worse than if Epic at just moneyhatted them...
80/20 rule. 80% of users use 20% of features. The biggest issue is Valve is terrible at onboarding new users or walking thru their features so I bet it's more like 10% for them.
Cloud saves is not mandatory for games like how consoles have mandatory certification so many games I own don't use it so I prefer to set up a save system on my own based on advice from others in the PC thread for consistency.
If JaseC (mod here) had not explained so much back on Gaf when I used to lurk I would have no clue and I used to work at Valve on steam back in the day lol.
So business wise Epic would be silly to go for parity but instead focus on the 20% of core features the majority will use and instead of funding extra features for a smaller audience that goes to another budget.
80/20 rule. 80% of users use 20% of features. The biggest issue is Valve is terrible at onboarding new users or walking thru their features so I bet it's more like 10% for them.
Cloud saves is not mandatory for games like how consoles have mandatory certification so many games I own don't use it so I prefer to set up a save system on my own based on advice from others in the PC thread for consistency.
If JaseC (mod here) had not explained so much back on Gaf when I used to lurk I would have no clue and I used to work at Valve on steam back in the day lol.
So business wise Epic would be silly to go for parity but instead focus on the 20% of core features the majority will use and instead of funding extra features for a smaller audience that goes to another budget.
One thing I didn't think of before.
They took on investors in the game, promising to sell the game on Steam.
Then they change the target platform to a relaunched one, with significantly less exposure.
They themselves seek this solution, and does not tell investors beforehand.
It feels like they're on very thin ice with this, and that they do not take the investment part seriously.
One thing I didn't think of before.
They took on investors in the game, promising to sell the game on Steam.
Then they change the target platform to a relaunched one, with significantly less exposure.
They themselves seek this solution, and does not tell investors beforehand.
It feels like they're on very thin ice with this, and that they do not take the investment part seriously.
One thing I didn't think of before.
They took on investors in the game, promising to sell the game on Steam.
Then they change the target platform to a relaunched one, with significantly less exposure.
They themselves seek this solution, and does not tell investors beforehand.
It feels like they're on very thin ice with this, and that they do not take the investment part seriously.
One thing I didn't think of before.
They took on investors in the game, promising to sell the game on Steam.
Then they change the target platform to a relaunched one, with significantly less exposure.
They themselves seek this solution, and does not tell investors beforehand.
It feels like they're on very thin ice with this, and that they do not take the investment part seriously.
I mean, they're backers, not investors. Investors put their money into something in the hope of a return on it
Some actually are investors. That is the point of Fig, that you can chose whether to be a backer or an investor.
I mean, they're backers, not investors. Investors put their money into something in the hope of a return on it
Epic are actually investing in the game as they're hoping the money they put in ends up coming back to them in some way, whether that's in their cut on the store through sales or by helping to make their store viable in the long run
It's absolutely shitty for backers and people in general who just wanted to play the game though
I've seen a few verified developers on Era and they all seem to be pretty sympathetic to the developers taking these deals. Making games is pretty risky and having Epic remove all the risk with their current game in one fell swoop is a pretty big deal, and allows them the time and money to finish their current game and then make at least one more without worrying about money and/or the game being a flop
If the game is good chances are it will sell a little on the EGS then sell a few more copies on Steam in a years time
It does 100% suck for consumers in general, and doubly so for backers of the game, but I would imagine the main priority for most developers is to have enough money to continue to exist and keep everyone being paid
I can understand everyone who wants to boycott all these games/developers, but I also understand why the devs are taking the money
I mean, they're backers, not investors. Investors put their money into something in the hope of a return on it
Epic are actually investing in the game as they're hoping the money they put in ends up coming back to them in some way, whether that's in their cut on the store through sales or by helping to make their store viable in the long run
It's absolutely shitty for backers and people in general who just wanted to play the game though
I've seen a few verified developers on Era and they all seem to be pretty sympathetic to the developers taking these deals. Making games is pretty risky and having Epic remove all the risk with their current game in one fell swoop is a pretty big deal, and allows them the time and money to finish their current game and then make at least one more without worrying about money and/or the game being a flop
If the game is good chances are it will sell a little on the EGS then sell a few more copies on Steam in a years time
It does 100% suck for consumers in general, and doubly so for backers of the game, but I would imagine the main priority for most developers is to have enough money to continue to exist and keep everyone being paid
I can understand everyone who wants to boycott all these games/developers, but I also understand why the devs are taking the money
And I've seen a few developpers verified here saying it's bad. Think of the long term. Not the short one.
Yeah that is true, both are a risk, you can only think long term if you know you have enough money to guarantee you'll be around in a few games time
If your current game fails to hit it's target and that means you'll go under, how far into the future can you realistically plan?
I have no comment on other points, but on this one - it's not closely knit at all. You have to have Steam running, that's it. Launching off-Steam games through the client (or a client-made shortcut) ensures 100% compatibility with the controller functions. The mapping configuration window is designed after BPM, but is completely usable with a mouse and keyboard. And you can set a desktop configuration for the controller that will enable controller support everywhere in Windows as long as Steam is running, albeit in my experience with trying to make a generic gamepad's stick axis recognized properly, launching through the client works far more reliably.
- Controller remapping concept is legitimately cool. It's, in fact, so cool that I am opposed to how closely knit is it to Steam and, to a lesser degree, Big Picture. Big Picture is legitimately disgusting to me compared to how usable the "ugly, outdated" regular desktop UI is. So, I'd rather use other stuff that's clunkier but independent.
Well, that's the thing here.
Either you take the money now and have a midterm success (but people will remember how horrible you were).
Or you take the risk in the short term but if you succeed you'll ride for a longer time.
Even then the risk was mitigated by the crowdfunding money.
I'm not saying I wouldn't be tempted to take the money. But let's stop the narrative that Epic has been courting money starving indies.
Yes the deal is appealing. But taking this deal also means a huge spit on the face of the backers with a good middle finger rubbed on the face.
The fact that they didn't even think of the "gog/steam keys" or even chinese backers is literally showing it.
I hope that money can sustain them a long time because good luck making business with people again.
I have no comment on other points, but on this one - it's not closely knit at all. You have to have Steam running, that's it. Launching off-Steam games through the client (or a client-made shortcut) ensures 100% compatibility with the controller functions. The mapping configuration window is designed after BPM, but is completely usable with a mouse and keyboard. And you can set a desktop configuration for the controller that will enable controller support everywhere in Windows as long as Steam is running, albeit in my experience with trying to make a generic gamepad's stick axis recognized properly, launching through the client works far more reliably.
Yeah it's not a good look, and it's a risk, they're hoping in the long term the backers/investors and people who dislike the EGS in general don't cause them much long term harm
The game could also come out and sell poorly on the EGS and then sell poorly on Steam as people no longer care about it by then
If the game comes out and is actually pretty bad, then it's even less likely to do well on Steam a year later
I have some sympathy with the developers who take Epics deal, but I have more with people who play on PC in general having the way PC gaming has worked for the last decade thrown into turmoil
Don't know about that EGS user, but I'm personally at a point where I don't. It's not unconceivable.
There's a reason Epic thought they could get away without this type of stuff. Of course, they also thought it would be okay to launch their client without offline mode, which was a grave mistake as I'm not going to just forget that...
- Controller remapping concept is legitimately cool. It's, in fact, so cool that I am opposed to how closely knit is it to Steam and, to a lesser degree, Big Picture. Big Picture is legitimately disgusting to me compared to how usable the "ugly, outdated" regular desktop UI is. So, I'd rather use other stuff that's clunkier but independent.
- My active chat friends mostly moved to Discord.
- Related to that, overlay was a really fun idea when everything was using exclusive fullscreen. As is, I can just alt-tab to a full browser which is more customizable.
- Don't know how often do I need screenshots (maybe thrice a year), but PrintScreen key is reliable about them now.
- Cloud saves are a cool concept, but I never really need them, and occasional internet outages make them confused more often than I actually use a game on a different computer than before.
Can't really complain much if they're offering refunds. Still sucks though.
I think it is once again them saying stuff without doing the due diligence. They're just winging it.So they lied again by saying that refunds through Fig are not possible.
That option does not show for me.Anyone whom pledged through FIG can now get a refund through FIG themselves over a shady money transfer service, though you will lose any right to participate in any future lawsuit. https://www.reddit.com/r/PhoenixPoi..._you_can_refund_your_pledge_directly_through/
Also not surprised there is talk of lawsuits already, FIG investors only get a portion of each sale and has 0% on moneyhat money!
Don't they need Sega onboard for that to happen? Sega has a very big and successful presence on Steam.
Yu Suzuki re-affirmed a Steam release last weekend. (from a Google translate version of a French interview)
GAMEBLOG: There are only a few short months left before the release of Shenmue III, what kind of work do you have left to do?
YU SUZUKI: Our job now is basically tuning, debugging, and upgrading.
The game itself is totally finished?
Yes. After that there are still things like the location of the game, or the adjustments with the platforms of Steam and Sony.
They've already confirmed investors will see a return on the money from Epic. No need to spread false information.Also not surprised there is talk of lawsuits already, FIG investors only get a portion of each sale and has 0% on moneyhat money!
You have to lodge a refund request with Fig themselves. Also my bad did not see that they will share the money from Epic but Snapshot isn't exactly making any of this information easy to get to either!