joined! How did we not have one already?Hey, couldn't find a PCVR discord, so I made one,
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joined! How did we not have one already?Hey, couldn't find a PCVR discord, so I made one,
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I can help.So my Quest has updated itself, but the PC app update isn't available yet, and so I've been locked out of PCVR for the time being.
Fuck me, I wanted to continue playing boneworks.
I can help.
join the beta
and update to that installing new drivers and what not.
it should make the link work again... just hope it goes better for you as my steamVR is kind of screwed up because of the update (my oculus store stuff is fine though)
that being said someone else was reporting that boneworks in particular was working better for them.
tonight is going to be for 360 beat saber songs though so I don't care if it takes a few days for my steam vr link to work again (plus the only game I can't really play on steam VR is beat saber... which I have on the quest.... the others I can play via virtual desktop well enough)
So my Quest has updated itself, but the PC app update isn't available yet, and so I've been locked out of PCVR for the time being.
Fuck me, I wanted to continue playing boneworks.
Pretty sure we did, but it was more VRChat focused and that eventually became non-ERA related.
It's worth 20. It's an arcade brawler that's extremely polished. At first, I thought it was a little shallow also, but upon playing it I realized that it really is the full realization of a what an arcade brawler would be in first person VR. More akin to Final Fight than Guardian Heroes. Bosses have patterns, enemies have fun visual design and some fight variety, and the world looks great. It's not complex but it's very fun. As for Upload's complaint about being poorly implemented in VR, I disagree. They had complaints about a lack of physics and pressure sensitive interactivity. That's Drunken Bar fight, and even there it's poorly implemented. Here, animations are baked in. The result keeps the gameplay fast and fluid without concern for collision issues around the inevitable multiple enemies you'll be surrounded by.Unfortunately, doesn't seem that great:
Might buy when its 5 dollars to try out via Revive.
Haven't been able to play the 360 Beat Saber tracks yet because of my front facing setup but the 90 tracks are awesome. Boo at the Green Day songs being censored though, I think I'll just go back to playing my custom track versions of those songs as it kind of ruins it.
there never was a real chance that the songs wouldn't be censored.Between the facebook purchase and censored songs I'm personally done buying DLC for the game. I can already expect any full sequels or future projects to not be on Steam anyway.
That's not the problem really, I don't expect them to change their rating for DLC but they could have done a better job than just bleeping out the words. For a rhythm game it kind of ruins it a bit, the least they could have done would have been to fade the vocals out of the swear words it would have been less jarring as you're playing.there never was a real chance that the songs wouldn't be censored.
it's rated at e for everyone
having DLC that was uncensored could upset a number of parents, and it's just not worth it. I imagine people will mod in uncensored versions of the songs soon enough anyway.
I would prefer if they offered the DLC as censored and uncensored with a clear warning that the uncensored version isn't for kids, but it is what it is.
at least unlike with rock band I'm not singing along with the songs so it doesn't bother me as much.
I didn't play american idiot, but for broken dreams they just faded the vocals out for the fucked.That's not the problem really, I don't expect them to change their rating for DLC but they could have done a better job than just bleeping out the words. For a rhythm game it kind of ruins it a bit, the least they could have done would have been to fade the vocals out of the swear words it would have been less jarring as you're playing.
Yeah it bleeps them on that one.I didn't play american idiot, but for broken dreams they just faded the vocals out for the fucked.
does american idiot actually make a bleep sound?
ah one of the people I follow finally put out a decent video for the 360 beat saber songs lol
another one of the people I follow did one as well, but the video cuts to keep the focus on the game the whole time was jarring and made me a bit sick to watch lol.These green screen videos are so cool. Props to the people who first came up with the idea or tools needed to show the player somewhat accurately inside the game like this.
Is there a rhythm/music game where instead of blocks you have to target enemies? I can imagine in my head how it would be. Surely someone has done it. Suggestions?
The problem I think is that it doesn't feel like rhythm game? Whereas in Beat Saber you slice the blocks to the beat and it feels great, this game the beat feels more vague. It's hard to describe.
Bleh, I wanna upgrade from my base Oculus. Its blurry.
I'd love an index but thats a lot of dough, and I don't exactly have a big VR environment so it would be somewhat wasteful.
Should I get an S?
If you can't afford an Index it might be worth considering an S, but I'd hesitate recommending it. It's sharper than OG rift but still has the very limited FOV (compared to Index) and tracking blind spots due to the camera-based tracking. And no Knuckles controllers. And much worse audio.
If you were coming in with nothing I would say the Rift S is worth considering, but as an upgrade from a base Rift it doesn't seem to be that big of an upgrade.
I gotta disagree on it being wasteful or only good for roomscale. It is expensive but if you can afford it the tracking precision, clarity, fov etc are really noticeable in sitting down experiences too.Bleh, I wanna upgrade from my base Oculus. Its blurry.
I'd love an index but thats a lot of dough, and I don't exactly have a big VR environment so it would be somewhat wasteful.
Should I get an S?
Yo thanks for thisSomeone on reddit started a steam curator for games with index controller finger tracking.
This is rough ordered the index kit on december 2nd and looks like I'm not getting shit till mid January.
You are lucky. The new orders have to wait until February.
"New orders of the $1,000 Valve Index VR kit "will ship in February 2020," according to the Steam store, "due to recent high demand" following the reveal of the full VR game in the iconic franchise set between the events of Half-Life 1 and Half-Life 2."
I don't know that I feel lucky giving valve $1000 up front with little to no communication besides an email going lol I know we said delivery cannot be guaranteed before Christmas but we're changing that to were not even shipping until January.
Might want to check your resolution settings. Are you using SteamVR?I cannot get Pavlov to run above 60fps. My HMD is 90hz. I've tried lowering the settings, checked for updates. It doesn't change. It's like its hard locked at 60fps. Any ideas?
r5 3600
rx 5700 xt
15gb ram 3200
That's the gist of my hardware if it helps.
I've never tried it myself but, from what I hear, it's kind of a janky experience and only worth doing if you're ok with major tinkering on a per game basis.Does anyone here know how to get the Project Lamba demo working on SteamVR headsets (Valve Index?). I know it works with the Rift but I was wondering if anyone tried this demo with any SteamVR set and how you went about getting it to work?
Also is VORPX worth while?
What are some of the best supported games in VORPX?