Ohhh I get it. We're at the phase of the hate cycle where our problems with one thing (the stupid transfer system) has given way to us complaining about minor things.
We don't know how old the build was, we don't know if the trees were placeholders. If it's the same at release then sure but we've already seen improvements from the E3 build compared to the February direct build.
When said minor things are the reasons the developers gave for cutting tons of the Pokemon, sure. Why wouldn't that be how this works?Ohhh I get it. We're at the phase of the hate cycle where our problems with one thing (the stupid transfer system) has given way to us complaining about minor things.
Ohhh I get it. We're at the phase of the hate cycle where our problems with one thing (the stupid transfer system) has given way to us complaining about minor things.
The complaints about graphical and animation quality have been around since the announcement of Sword & Shield. They're only amplified now because of Gamefreak's reasoning for cutting Poke'mon. And I personally would not quantify the overall quality issues as minor.Ohhh I get it. We're at the phase of the hate cycle where our problems with one thing (the stupid transfer system) has given way to us complaining about minor things.
Yeah, whatever. It's clear y'all just gonna hate on Pokémon whatever happens.
The Switch quite obviously can't handle Torigoth and Alba Cavanich well, and results in this simpler city looking much better.
I also don't see the lack of polygons, everything looks smooth which is obvious when you look at round objects.
Xenoblade still looks great in almost all places when in handheld mode. Even in the areas where there -are- performance issues, it still looks better in every way apart from resolution.Xenoblade looks that good because they said fuck all for handheld mode. That's the point. I'm not saying Pokémon looks better but it certainly makes more sense for a series that gives such importance to portable play, and looks pretty good in its own right, which everyone else doesn't wanna accept because of the blind rage for the Pokémon being cut and some tree textures looking bad.
Also this.The complaints about graphical and animation quality have been around since the announcement of Sword & Shield. They're only amplified now because of Gamefreak's reasoning for cutting Poke'mon. And I personally would not qualify the overall quality issues as minor.
The point is that such IQ in handheld mode is unacceptable for Pokémon and the simpler look works way better in its favor. No shit Xenoblade 2 is betterI came into the thread to say that Torna(whilst improved) still drops the resolution but whatevs, and yes that is definitely a bad shot(the sharpening filter is more egregious than the res looking at poor Mythra) but that's not as low res as the bridge.
I just took as similar shots as I could for Alba Cavanich(for XB2) and Auresco(for Torna) in both docked and undocked. IQ is the only area Pokémon is remotely comparable:
I don't know why you're trying to convince me that my favorite game on Switch looks better than SHSW. That was never in discussion.Xenoblade still looks great in almost all places when in handheld mode. Even in the areas where there -are- performance issues, it still looks better in every way apart from resolution.
For example:
(These are both Undocked screens, if you couldn't tell).
This goes beyond tree textures looking bad. That's just one of the problems. It's not "blind rage".
Also this.
Sword and Shield isn't open world. It's just an open area."The texture of the tree, some fans commented, is a sign that the developers at Game Freak are cutting corners and not taking full advantage of the powerful specs of the Nintendo Switch to make an acceptable looking tree."
Literally lol'd. It's an open world game on pretty much last-gen hardware, and almost every flaw they're nitpicking is also present in BotW. No wonder publishers don't want to show early gameplay anymore. It looks fine.
And they will probably have fun.
The point is that such IQ in handheld mode is unacceptable for Pokémon and the simpler look works way better in its favor. No shit Xenoblade 2 is better
You're moving your goal posts. The last few pages you've been saying how Pokemon looks better and even accused me of trolling. Now you're admitting Pokemon doesn't come anywhere near Xenoblade, when the only thing it has on it is IQ... sometimes, mainly just comparing to handheld mode. Okay, lol.I don't know why you're trying to convince me that my favorite game on Switch looks better than SHSW. That was never in discussion.
The point is that such IQ in handheld mode is unacceptable for Pokémon and the simpler look works way better in its favor. No shit Xenoblade 2 is better
Pokémon looks better than Xenoblade 2 in handheld mode. For me, that's a fact.You're moving your goal posts. The last few pages you've been saying how Pokemon looks better and even accused me of trolling. Now you're admitting Pokemon doesn't come anywhere near Xenoblade, when the only thing it has on it is IQ... sometimes, mainly just comparing to handheld mode. Okay, lol.
I'm gonna be honest here. The first thing that came to my mind when I saw the SnS open world area was Hyrule Field from OOT.
21 years apart.
It's an open world game on pretty much last-gen hardware, and almost every flaw they're nitpicking is also present in BotW.
Do we have any screenshots for Sword/Shield in handheld mode? Just curious.
Thanks for being the voice of reason.I really don't want to get involved in this silly debate but having done analyses of both games, I can say that BOTW is light years ahead of Sword and Shield in terms of rendering technology (and it's a Wii U game); I can forgive it having poor texture resolution and low geometry detail for trees when so much else is happening under the hood. It's harder to make that argument Sword and Shield.
Having said that, Sword and Shield still looks decent for what it's doing and people saying it looks like a 3DS game need to get their eyes checked.
It's not a fact. I mean you might prefer the way it looks. But Xenoblade objectively has better just about everything. Again, the geometry, texture work, models, lighting, density... it's all better in Xenoblade.Pokémon looks better than Xenoblade 2 in handheld mode. For me, that's a fact.
It's also a fact that the reason why Xenoblade 2 looks bad in handheld mode is because it pushes graphics way above the Switch's capabilities, hence why it's one of the best looking games while docked.
It's not rocket science.
This 100%. That is really the whole point.I doubt anyone would care if Pokémon had Torna-esque image quality if it had a similar level of detail.
It also can't really be said enough that Xenoblade 2 and Torna aren't the gold standard any more when you look at Trials of Mana and Dragon Quest XI S which have better image quality yet don't look dramatically worse in other regards.
Again, no shit everything else is better in Xenoblade. We haven't seen handheld footage yet but there's no reason to think it will hit Xeno's lows in resolution.It's not a fact. I mean you might prefer the way it looks. But Xenoblade objectively has better just about everything. Again, the geometry, texture work, models, lighting, density... it's all better in Xenoblade.
You're talking purely about the resolution. And regardless, we still have yet to see Pokemon in handheld mode either. What you're doing is comparing docked mode in one game to handheld in another... and the handheld in that other game still looks better apart from pure IQ. When it's docked to docked it's no competition.
Plus...
This 100%. That is really the whole point.
Placeholder was a poor choice of word, but textures, which are the main problem, regularly are improved throughout the course of development. It's nothing new nor unusual. Not to mention it's clear the demo isn't a final build. There's a Gamespot video where they were flat out told the gym segment, the trainers, their pokemon and all that were created for the demo and battles in it don't even have a background despite there being one everywhere else in the game!People actually thinking that a developer went into E3 with a build that contains placeholder tree models when a majority of the game has to be finished with how soon its releasing are wild.
Sw/Sh isn't open world though. As for early gameplay, the game is literally due out in 5 months."The texture of the tree, some fans commented, is a sign that the developers at Game Freak are cutting corners and not taking full advantage of the powerful specs of the Nintendo Switch to make an acceptable looking tree."
Literally lol'd. It's an open world game on pretty much last-gen hardware, and almost every flaw they're nitpicking is also present in BotW. No wonder publishers don't want to show early gameplay anymore. It looks fine.
People actually thinking that a developer went into E3 with a build that contains placeholder tree models when a majority of the game has to be finished with how soon its releasing are wild.
I'd settle for Xenoblade Wii graphics if it meant 60fps.I'd straight up rather have the games look even worse if it meant every pokemon was transferable.
Ohhh I get it. We're at the phase of the hate cycle where our problems with one thing (the stupid transfer system) has given way to us complaining about minor things.
The excuse for the cut was that the game would look and animate much better. The discourse happening now is due to people not agreeing with what was shown.pokemon fans criticizing the graphics of a game... i get the outrage over 900 pokemon not being included in the next game, but this is the biggest eye roll a gaming conversation has ever given me.
before e3 i was listening to people tell me it was the best looking pokemon game visually, ever.
When their games had performance issues on the 3DS because of the high quality models people said it was their fault for punching too high. But other first party Switch games having performance issues for the same reason is totally fine.Game freak have also made sub optimal games that don't run well or look great. What else is new? The core game is still good. Slow news day.
The excuse for the cut was that the game would look and animate much better. The discourse happening now is due to people not agreeing with what was shown.
Their main 'excuse' was balance (whether you agree with this is besides the point, that is what they said). And also better than what? They were saying that the games would look worse if they had dedicated time to adding the ability of having the national dex.
This whole tree thing is because angry fans are seeing that their #bringbacknationaldex crusade is stalling at best so they are trying to stoke the fire and create more outrage to get it going again. If that doesn't work it will be something else tomorrow.
He's just not doing enough to be a leader/sThey are currently attacking Joe, so they already found his next target.
The stages of grief i had with my ex lmao.
And most people were happy. We had these cool new Pokemon such as Wooloo, we had a big wide open area, we had Pokemon in the overworld, we had free camera movement. Most were extremely positive about the games before this whole national dex thing.