Exactly. Ubi can continue holding that L.
There's no reason not to, really. You only get more tools to play with as you level up, and once you reach 50 you have access to all the cool legendary gear sets. And most areas are level-gated in an extremely arbitrary way. Because you can set everything to level-scale up to you, you can keep the challenge up no matter how high your level gets, also.Honestly I'm still surprised people feel the need to make things like this to farm XP let alone buy it if you do.
Decrease their discorverability if you must, but this is laughable. It's a single player game. Get out of here with this.We will be sanctioning those who continue to willingly and intentionally misuse the tool.
its not that hard getting to 50 on just a regular playthru. Unless you are really cut down on time (in which case I would ask why did you buy an RPG everyone reported was quite chunky) I see no reason in buying or dedicating yourself to farming XP.There's no reason not to, really. You only get more tools to play with as you level up, and once you reach 50 you have access to all the cool legendary gear sets.
Ubisoft made a game based around progression, so they shouldn't be surprised players want to progress.
Is this still possible? I was really enjoying the game, but the grind is a bit much at times.
Hard to tell if this is a serious post or not.How would you feel if all the top levels in Super Mario Maker were coin farming levels?
My guess would be that they do want to allow for some kind of reward for players for completing a story quest. If they didn't, everything else you could do in the game would be more valuable (in terms of progression) than a story quest, so players might choose to ignore them in favour of the game's own content.Dumb question: if Ubisoft cares so much, why not just disable XP gain on Story Creator quests? If the whole point of the mode is to let people tell their own stories, surely that's not a thing that requires giving out XP to people who play them?
That's been patched a couple updates ago sadly as it was funny to have an option to essentially teabag your way to victory.unless they patched it, there was already a way to level up in seconds. Since u can button map anything u want. If you made crouch the same as the button to recruit knocked down enemies. You could walk up to them to where it says press b to recruit, and just tea bag them nonstop and u get experience every crouch because it thinks u are pressing b to recruit when u are just crouching.
I'm pretty sure the game only scales if you turn it on.uhm, wait a second - it's a single player game; why would:
a) anyone farm XP? I hit the level cap in Odyssey like 50% into the game, also the game scales with your level, so shit doesn't get easier
b) anyone care?
thats pretty pointless as you could cheat to level up in the single player with console cheats, and any custom online server restricted that character to that server anyways.I remember playing Neverwinter, which had player made quests, and some of them were just a huge plane in space with a hundred of the most xp efficient enemies standing around.
Anyways, I think removing quests like that from recommended and "most played" lists is about the extent of what should happen. But if you're selling exp boosts, you would stop this from happening.
Loved those, they even made it easy for you by putting them in a big box and all you had to do was climb the steps and kill the enemies inside if you had a ranged character like wizard.I remember playing Neverwinter, which had player made quests, and some of them were just a huge plane in space with a hundred of the most xp efficient enemies standing around.
Anyways, I think removing quests like that from recommended and "most played" lists is about the extent of what should happen. But if you're selling exp boosts, you would stop this from happening.
It impacts Ubisoft as they sell xp packsDo u really need to issue a statement when your audience is just having fun and not impacting others?
Nah, that was Origins.
it is. The story creator is awesome but when 90% of the quests that appear on my map are just farming quests, i cant be bothered.it's a single player game... every mod, hack, exploit, cheating, is as good as playing the game the intended way, if the player is having more fun, it's not affecting others.
They hurt the investors! Ban them now!It's a singleplayer game. People farming xp aren't hurting anyone.
Leave them be.
Maybe realize you have a "need for farming coin" problem on your hand and fix that! Good thing Mario Maker doesn't though.How would you feel if all the top levels in Super Mario Maker were coin farming levels?
XP is monetized and slightly stifled to incentivize in-app payments. Welcome to 2014+ gaming.
It's not really except in the sense of their own promotion tools which they can change without banning these quests.Being worried that these xp farms overshadow the real quests is imo a valid concern. Changing the terms of use to prevent any xp farms from being created is fucked though
XP is monetized and slightly stifled to incentivize in-app payments. Welcome to 2014+ gaming.