Only the SEA version had advantages in their cosmetics but PSO2 only has an "arena" PvP mode that doesn't use your gear. The only way you'd win is in rankings and you still have to fix your gear and go through RNG if you want to whale like the Japanese.If this is F2P are the micro transactions all cosmetic or is it play to win?
You can also pay for some QoL stuff like expanded storage or resetting cooldowns for stuff no one cares aboutIf this is F2P are the micro transactions all cosmetic or is it pay to win?
I don't know how they handling it, but the first few chapter quests were scrubbed from the game and you can only watch cutscenes of Ep. 1-4. I never messed with story, so any additional information how this is handled would be appreciated
As an alternative there's an anime, PSO2: Episode Oracle, being simulcast right now via Funimation. It is a redo of Episodes 1-3, with a lot of padding and extra stuff in it. Anime's just finished with Episode 2 and has started 3 as of this week's episode.
I think Hulu has 17 now, they can be a day or so late though in their simulcast.Episodes 1-17 are also available via Hulu if that is an option. 17 is subscriber only on Funimation. Just thought that info might be worth it for anyone subbed to Hulu and not Funimation.
If this is F2P are the micro transactions all cosmetic or is it play to win?
Bravers use bows. Invest in weak stance if you're good at aiming or average stance if you're not. Invest strictly into DEX for your MAG because bravers have a skill which turns DEX into S/R attackSo if I wanted to focus mainly on Bows what would be the best class/build damage wise?
They've said there might be a PC beta later, but for now they're focusing on Xbone.No pc beta right? Been wanting to play this since release but wanted to wait for an official release in the west... then it never came and honestly I didn't want to do the whole ip thing and support them being assholes about it. :P
I'm ok with this, really happy Microsoft is doing this. I've waited who knows how long I can wait a few more months :)They've said there might be a PC beta later, but for now they're focusing on Xbone.
Thing is, we don't know how much of the jumpstart stuff is carrying over into our version of the game.Also for new players, if you want to have fun and passable gear but don't want to grind, Leontina certificates are easily obtainable and can be exchanged for max grinded 13 star gear with 50 Light Attribute and all potentials unlocked, and Zeig has crafting missions which rewards you with good armor sets.
Unless you include the abomination Alis they put in PSO2, the two series don't connect. I think PSO had some connection to the original series, as did PSZero. The portable series, Universe, and PSO2/Nova/Idola all take place in different universes iirc.I've got a silly question. I'm playing master system Phantasy -Star 1 right now. How do the early PS games connect to PSO. And how does PSO1 connect to PSO2. I always felt like I missed out not playing PSO1.
There's fishing but not really. You just wait for a prompt, hit a button, and then you catch a fish. This is roughly where I dropped off the first time, so I don't know much about fishing/mining, but at least at a surface level it looked like a mobage system (use stamina, level up, spend money on gems to replenish stamina, etc). But you can just ignore all of this.
I guess it would be a bad idea to shower people will million exp tickets like the JP version.Thing is, we don't know how much of the jumpstart stuff is carrying over into our version of the game.
It could very well be that they excise all of that in order to force players to go through the entire game's progression instead of skipping straight to late game stuff. We just don't know right now.
The original PS games are vaguely connected to PSO's lore, and PS0 for Nintendo DS is a distant sequel to PSO. PSU and PSPortable are part of the same series, which was a reboot of the whole franchise. PSO2 is also a completely separate continuity but is heavily inspired by previous games.I've got a silly question. I'm playing master system Phantasy -Star 1 right now. How do the early PS games connect to PSO. And how does PSO1 connect to PSO2. I always felt like I missed out not playing PSO1.
Noob question here. Why not just do S-ATK in the first place for the MAG instead of converting?Bravers use bows. Invest in weak stance if you're good at aiming or average stance if you're not. Invest strictly into DEX for your MAG because bravers have a skill which turns DEX into S/R attack
You can use Hunter, Ranger, or Gunner as the subclass. I don't know what the current meta is though. Here's a skill simulator you can mess around with if you'd like
how deep is the housing? i just want to loot at smooth 60 fps for housing parts. is that viable?
are there mmo things like fishing, etc also?
Its no longer working for me. I'm at work with my connection routed through Minnesota so maybe that was it?Clicking on your link now, gives me a 502 bad gateway error...with a text string about Azure.
Appreciate the heads up but maybe it was running off a geo location?
Bows require R-ATK (ranged attack) or DEX to equipNoob question here. Why not just do S-ATK in the first place for the MAG instead of converting?
I got an invite to the beta, but then I remembered I don't have Xbox Live Gold.
Sucks.
That makes total sense then, thank you!
It's an action rpg you can play onlineIs this an MMO? I think the other one was more just "online" and not an MMO but i'm not sure
No. It's a multiplayer-centric online action-RPG.Is this an MMO? I think the other one was more just "online" and not an MMO but i'm not sure
Is this an MMO? I think the other one was more just "online" and not an MMO but i'm not sure
This is a highly accurate description. Especially the dimension-hopping bit...The original PS games are vaguely connected to PSO's lore, and PS0 for Nintendo DS is a distant sequel to PSO. PSU and PSPortable are part of the same series, which was a reboot of the whole franchise. PSO2 is also a completely separate continuity but is heavily inspired by previous games.
Basically:
Classic Phantasy Star: science-fantasy adventures taking place over several millennia in a system of 3 planets
PSO: A dying earth-like society discovers a new planet to live on that turns out to be holding dark secrets
PSU: Anime sci-fi adventures taking place in a system of 3 planets inspired by the original series
PSO2: A highly advanced anime society fights anime cosmic evil on numerous planets and anime dimensions
A good chunk of PSO's music is in the game as jukebox tracks (which play in your room and the team room), though you have to acquire the music discs to play them.Silly question, but is any of the music from the first PSO in this? I needs me some Pioneer 2 beyond youtube.
That particular song is only available as a jukebox CD for your room, but the main theme of PSO is back along with a number of remixes and callbacks during other songs. For example the PSO2 forest plays part of the PSO1 one during battle, the obligatory dragon fight is a remix of the original dragon theme, etcSilly question, but is any of the music from the first PSO in this? I needs me some Pioneer 2 beyond youtube.
Probably easier to stress test the servers when everyone is playing together in a short period of time.Just saw that this beta is only a little over one day. The fuuuuck.
Just saw that this beta is only a little over one day. The fuuuuck.
Hopefully the open beta lasts longerJust saw that this beta is only a little over one day. The fuuuuck.
I need this source to be true. I have to do a bunch of errands on Friday/Saturday and I won't be home at all to play. Having Sunday to earn the Dreamcast MAG would be really nice.Yes initially but I think I saw somewhere that it seems to have been extended till Sunday but I can't find the source anymore...
I need this source to be true. I have to do a bunch of errands on Friday/Saturday and I won't be home at all to play. Having Sunday to earn the Dreamcast MAG would be really nice.
Man, I put literally thousands of hours into the JP version. Still kind of surreal that this is actually happening.
My advice to new players:
Most importantly, do not expect this game to play anything like PSO1. It is entirely its own thing. Much faster-paced, much heavier on the modern anime tropey-ness (especially in episode 4 and beyond), generally sillier and more ridiculous all-around. IMO the music is also generally a downgrade even if it has some high points (most notably the various Falz sub-boss and boss tracks). It's also gamier in general - you'll notice the seams around the world pretty early on, as opposed to PSO1's more earnest attempt to sell the impression of you exploring a planet and going deeper and deeper.
- Don't worry about race/class combo optimization. The differences between races are miniscule in this game, and largely mitigated by the massive stat gains on equipment later on.
- Mags are extremely important for enabling your ability to equip higher-rarity items early on, and are a powerful incentive to make alts (on top of the character-specific 300 storage slots). My suggestion is to have one character for every main attack stat (S-ATK, R-ATK, and T-ATK). If you want to play one of the classes that converts DEX (or whatever it's called in the official localization) into ATK you'll want a pure DEX mag (which means you'll likely want either a fourth character slot or a fourth mag). Do your research by looking up the skill tree of the class you want to play beforehand so you aren't screwed early on.
- Do not allow stats other than your main attack stat to be raised on your mag. You can lower the gauge on stats other than the stat you're trying to raise by feeding them different items. The nature of the game is such that going tanky is heavily discouraged, and other players will admonish you for it. Sorry, but them's the breaks.
- Affixing is a massive pain in the ass and largely unnecessary unless you're trying to compete for time. You should be able to very easily get a solid 4-slot affix on everything once you get a handle on the system. The whole thing is too complex for me to go into here so just look up one of the many, many guides on the subject instead.
- Don't ignore set bonuses. They're often equivalent to multiple powerful affixes on their own.
- Try out everything. Every class, despite all of them being some form of DPS, plays very differently from each other. Not only that, but each weapon within a class will play very differently from the rest. On top of that, even the new "advanced" classes (Hero, Phantom, et. al.) that share weapons with older classes have entirely distinct play styles of their own, which you may or may not enjoy due to how much they deviate from the originals. While a lot of folks switched to them, there are still players like myself who prefer and stick with the older classes and still perform well enough (in large part due to significant buffs for the older classes after the backlash against Hero's OP-ness).
- Try out challenge mode. It's fun! You'll probably fail. A lot. It plays so differently from the rest of the game (especially once everyone is freakishly overpowered) that it's really worth checking out at least once.
Despite all its faults - and boy, does it have a laundry list of them - I still managed to put a few thousand hours into the game, so I can't really be too harsh on it. Just temper your expectations and try to appreciate it for what it is, and maybe join the rest of us in hoping that PSO3, should there ever be one, is more of a throwback than this one was.