Discussion in 'Video Games' started by Gemüsepizza, Jun 15, 2018.
Phil the Messiah.
This has been glaringly obvious since the Ass creed Unity debacle. The CPUs in these consoles have been a huge bottleneck.
No lies there, Phil. A bit frustrating. Hope it changes next gen.
It helps too that since 2013 cpu's have barely advanced but they have grown less expensive (amd finally has competitive parts)
Next gen is going to be one where pc doesn't have that enormous advantage
I'd highly suggest people watch the whole interview. Jeff interviews Phil every year and it's always fascinating.
I would rather they use the cpu to improve a.i and other simulations than waste it on framerate. Not all games need to be 60 fps.
Every piece of news really makes me more and more excited about the next generation of Xbox.
The one sensible man in video games management.
I am waiting for the day when people realise that the highest resolution in the world is pointless if the frame rate is terrible. And yes 30fps is just not good enough for the vast majority of games.
I think Phil might not understand how developers work, or in this particular case is ignoring that for the purposes of this interview.
It doesn't matter how big the bag is, a developer will try to stuff more into it than it can hold. Give them a 5 pound bag? Somebody will try to put 10 pounds into it.
Additionally, FPS isn't a hard technical limit, at least within the ranges we're talking about here. It is a trade-off. You can sacrifice FPS to do other things and a lot of developers on console make that sacrifice purposely. No amount of hardware is going to change that thanks to the 5 pound bag rule.
As somebody who spent most of his career supporting developers I can tell you that "throw more hardware at it" is a band-aid when it comes to fitting the developers' vision into your current hardware footprint. The more hardware you give them the more time they spend on feature creep instead of optimization and you end up in the same place you started.
I feel like the improvements made with Ryzen will be critical in this regard.
Jeff literally said pie in the sky. Don’t get your hopes up until the console is announced.
Finally, someone who knows what these consoles truly need.
Also, Phil, you should really respond to me on Twitter. I've made many attempts to communicate but they seem to go unanswered. I'm just a little worried, Phil. But don't worry, Phil. I'll be fine.
Phil, please respond. Did I say something wrong? Phil? Phil.
Giving us a 4k/30fps or a 1080-1440p/60fps option. But they need hardware capable of doing that seamlessly. Which is what he is getting at.
He's just stating the obvious, really. The jump to Ryzen is going to be huge.
Using Zen-based CPUs which are much more powerful than Jaguar should mean more 60fps games and games with variable refresh rate in the 40-60fps range.
Everyone knows this, and this was best they could get in APU back in 2013, so its not their fault and they made conscious decision to go with it. Tech has improved, and this time its possible to get balanced CPU.
I'll believe it when I see it. In the meantime, I've just got a Asus PG279Q monitor and damn.
What Phil is saying here, is that the CPU needs to be more balanced, and as a result it will allow for an increased number of opportunities for higher framerate games. Which is a fact. Especially for open world games, or games with a greater use of physics and AI.
So what exactly is the difference between the current Jags and the newer CPUs on the market. How much of a difference will we see?
Don't the console makers (MS, Sony, Nintendo) pretty much judge if their games will be 30fps or 60fps by which CPU/GPU combo they choose? It's not really the developers fault if the hardware can't handle 60fps and a jump of resolution to 1080.
Saying all the right things. Now do them and I'll buy an XB2.
But Pinello said it was the "most balanced system".
It is quite obvious the CPU has been the bottleneck since 2013, and there is no other choice but to improve it for next gen, otherwise it is a waste of GPU silicon.
Pretty sure we'll be complaining again in 5 years "why are games still not 60 fps this gen"
Imagine the time when 30fps extinct.....
Xbox back in a big way next gen. Hope they keep all the back compatibility too.
Uuh, pretty sure it's up to the devs to decide that, and not something the hardware makers can guarantee.
It's a simple thing
A decade ago all the advertisements was static images so framerate was irrelevant.
Fast forward to today with the dominance of video and twitch and if a game is not at least 60fps for most watchers something is off.
Do what some ps4 (i guess Xbox too) games do: let the players choose.
Just make an option if you want higher resolutution, higher framerate or something in between. Done.
--> but this depends on the developers and not Xbox/Sony. But at least with more power they get more responsibility.
It'll also help VR.
60 FPS > 4K
Don’t the developers decide the frame rate? I don’t see what Phil can do other than insure their next console having a good CPU.
I mean wasn’t this pretty much expected anyway? That the biggest improvement in next gen consoles would be the CPU?
Interesting that he'd say that. I certainly hope we see 60fps become more viable for even more genres next gen. It feels like this generation, graphics got "good enough" that most FPS devs would target 60fps and then push the visual fidelity as far as the framerate and other elements allowed. I hope that we can get devs of other genres saying that graphics have gotten good enough that they can focus on the framerate first.
Like, removing the bottleneck is at least going to make it less likely there'll be framerate issues going forward. We all know that certain games will be too taxing already. But there's nothing he can do about that.
Oooh, I'm intently interested now.
Well a better CPU for nextgen system is obvious, so devs will finally have 60 fps as an option for most games without having to compromise too much on their visions, and other devs will have the option to make better use of the CPU by having better AI/physics in their games. This current gen I think the CPU wasn't able to do either, as it wasn't that powerful compared to even lastgen offerings. I hope we at least get a 2nd gen Ryzen at 3.0 GHZ, that should be many times more powerful than what we have now.
I welcome our 60 fps future with open arms