I'm surprised! Good for them.
I wonder if he means profitable in the strict sense of "Game Pass revenue - Game Pass expenses > 0", or the more expansive sense of "Game Pass revenue - Game Pass expenses - foregone revenue from selling $60 games > 0". I suspect it's the first one, but even so, that's pretty impressive!
I also wonder if he's attributing any of the costs of buying third party studios and their games on Game Pass, or just strictly looking at money going out the door to temporarily third party games. I guess there are a *lot* of different ways to count costs here.