Phil reiterates that they want more first-party power in the "E for everyone" sector, as well as geographically more diverse studios. He says they'll keep growing first-party just as Xbox and Game Pass grows. He also makes a good comment on the whole "acquisitions are bad!" kind of thing.
He also says very boldly the Xbox brand today is in the best position ever with hardware, first-party, service etc. -- still says it's early in this whole journey.
Massive opportunity in the PC gaming sector.
Congratulates Sony on their new studios.
Phil knows they need to get better at localization etc. on their own games they ship.
Remembers Robert A. Altman; he would've been proud of the teams and the showcase.
Excited about Avowed. "We want to give Obsidian the budget and time to build the best game they can build."
Ryan kind of wanted Phil to push into a "Halo Infinite is the franchise do or die" moment, and Phil doesn't agree. He believes in the team and the game and does not like the idea of putting that pressure on the team. Halo will be here in 10 years. Halo Infinite aims to be a fantastic Halo game first and foremost, team is fully focused on getting that right, really happy with the reception on multiplayer.
xCloud gives the opportunity to not leave Xbox One players behind. Native hardware will be the best experience, but it's a great bridge opportunity.
Chip shortages will stay a problem for quite some time. Apologizes. "The demand for Xbox hardware never was higher than it is today."
Xbox team is a crucial part of Microsoft with influence on other areas and teams. Broad impact on Windows etc., proud about that, Xbox never was in that position before, Satya embraces that opportunity.