Says a lot they haven't put out a "we hear you", but they are past that, someone should step up and show some leadership
Off the top of my head:
- 'Play the BETA first if you pre-order!' is just really a bunch of horseshit considering that the timeframe of the BETA is very limited and oddly timed, causing many people unable to participate.
- Their launcher deleted game files already downloaded, forcing players to re-download the files and for them to change their BETA schedule to accommodate people needing to redownload the whole thing all over again (too bad for folks with data caps...)
- They actually sent a notice letter to players saying to the tune of "Expect this game to be bug and glitch-ridden!"
- Issues in BETA persist in the launch (well whaddya expect the BETA is like only 2 weeks before launch), and some of them even prevented game progress such as a vending machine that is supposed to give out a token necessary to proceed failing to do so (in fact players are clipping through it as if the vending machine isn't even there)
- Server disconnects.
- Related to above, the game can't handle players simultaneously launching 3 nukes at the same time, crashing the server.
- Really funny bugs such as players looking down at the ground actually increase their walking/running speed very significantly. Other known and common glitches including the Scorched (zombie monsters) T-Posing all over the place.
- A gigantic patch bigger than the game itself (even bigger than games like God of War, lol).
- Players ordering Power Armor edition receiving Nylon bag instead of Canvas as promised and advertised, due to "unavailability of materials" even though Canvas is like, one of the most common fabric materials in the world, lol.
- Related to above: a customer service representative replying to a customer query with "We don't plan on doing anything about it" (lol), only for Bethesda to later say that the employee is not a permanent worker of the company but then what they say is amounting to basically the same thing only much nicer (hahaha)
- News coming out that YouTubers and Influencers are given Canvas bags for free, all this while the Canvas to Nylon bag blunder are still hot in the news.
- And now this, people who put in support tickets for Power Armor bags can see detailed personal information of others submitting tickets as well, like all of them.
Off the top of my head:
- 'Play the BETA first if you pre-order!' is just really a bunch of horseshit considering that the timeframe of the BETA is very limited and oddly timed, causing many people unable to participate.
- Their launcher deleted game files already downloaded, forcing players to re-download the files and for them to change their BETA schedule to accommodate people needing to redownload the whole thing all over again (too bad for folks with data caps...)
- They actually sent a notice letter to players saying to the tune of "Expect this game to be bug and glitch-ridden!"
- Issues in BETA persist in the launch (well whaddya expect the BETA is like only 2 weeks before launch), and some of them even prevented game progress such as a vending machine that is supposed to give out a token necessary to proceed failing to do so (in fact players are clipping through it as if the vending machine isn't even there)
- Server disconnects.
- Related to above, the game can't handle players simultaneously launching 3 nukes at the same time, crashing the server.
- Really funny bugs such as players looking down at the ground actually increase their walking/running speed very significantly. Other known and common glitches including the Scorched (zombie monsters) T-Posing all over the place.
- A gigantic patch bigger than the game itself (even bigger than games like God of War, lol).
- Players ordering Power Armor edition receiving Nylon bag instead of Canvas as promised and advertised, due to "unavailability of materials" even though Canvas is like, one of the most common fabric materials in the world, lol.
- Related to above: a customer service representative replying to a customer query with "We don't plan on doing anything about it" (lol), only for Bethesda to later say that the employee is not a permanent worker of the company but then what they say is amounting to basically the same thing only much nicer (hahaha)
- News coming out that YouTubers and Influencers are given Canvas bags for free, all this while the Canvas to Nylon bag blunder are still hot in the news.
- And now this, people who put in support tickets for Power Armor bags can see detailed personal information of others submitting tickets as well, like all of them.
You're forgetting how it all began from that list - a 24 hour livestream of Vault Boy doing nothing on Twitch, ending with a trailer that only revealed the game's name and opened pre-orders, despite not mentioning anywhere that this wasn't a real Fallout game but an online only multiplayer survival game.Off the top of my head:
- 'Play the BETA first if you pre-order!' is just really a bunch of horseshit considering that the timeframe of the BETA is very limited and oddly timed, causing many people unable to participate.
- Their launcher deleted game files already downloaded, forcing players to re-download the files and for them to change their BETA schedule to accommodate people needing to redownload the whole thing all over again (too bad for folks with data caps...)
- They actually sent a notice letter to players saying to the tune of "Expect this game to be bug and glitch-ridden!"
- Issues in BETA persist in the launch (well whaddya expect the BETA is like only 2 weeks before launch), and some of them even prevented game progress such as a vending machine that is supposed to give out a token necessary to proceed failing to do so (in fact players are clipping through it as if the vending machine isn't even there)
- Server disconnects.
- Related to above, the game can't handle players simultaneously launching 3 nukes at the same time, crashing the server.
- Really funny bugs such as players looking down at the ground actually increase their walking/running speed very significantly. Other known and common glitches including the Scorched (zombie monsters) T-Posing all over the place.
- A gigantic patch bigger than the game itself (even bigger than games like God of War, lol).
- Players ordering Power Armor edition receiving Nylon bag instead of Canvas as promised and advertised, due to "unavailability of materials" even though Canvas is like, one of the most common fabric materials in the world, lol.
- Related to above: a customer service representative replying to a customer query with "We don't plan on doing anything about it" (lol), only for Bethesda to later say that the employee is not a permanent worker of the company but then what they say is amounting to basically the same thing only much nicer (hahaha)
- News coming out that YouTubers and Influencers are given Canvas bags for free, all this while the Canvas to Nylon bag blunder are still hot in the news.
- And now this, people who put in support tickets for Power Armor bags can see detailed personal information of others submitting tickets as well, like all of them.
-It was also found that they resused code and assets from Fallout 4 and Skyrim.
-They also told some people they were going to get Refunds on PC, but then cancelled the refunds and said they were not doing refunds anymore.
-Ninja's Fallout 76 Stream With Rick, Morty, And Logic was a mess
Awww. Thank you. This is hilarious.
Wasn't there also something that you can easily cheat because there is no server side handling for many actions nor a cheat detection?
You
You're forgetting how it all began from that list - a 24 hour livestream of Vault Boy doing nothing on Twitch, ending with a trailer that only revealed the game's name and opened pre-orders, despite not mentioning anywhere that this wasn't a real Fallout game but an online only multiplayer survival game.
That triggered journalists like Jason Schreier, who (lucky enough to posses a moral compass) felt there might be a problem with asking fans to pre order a new Fallout game without first informing them about what the game really is. He announced it was online, and essentially a survival game like Rust. Bethesda got furious, told people to ignore him, but still refused to say the game was an online only survival.
Eventually at E3 they confirmed it was online but specifically said they don't consider it a survival game, because it's still got all the things you would expect from a Fallout game and is a lot deeper than a game like Rust. This defence lasted for months before they finally started admitting it's basically an online only survival game like Rust.
They announced it a week before E3, on Twitch. E3 was the gameplay reveal.This is news to me, haha, the first time I know about 76 was when they first announced it at E3.
First off I have to say that you made a big mistake even talking about this game at all, you claim you did this as a favor to us gamers BUT at the same time you made several statements conflicting each other while also trying to do damage control.
Has it ever occurred that MAYBE your sources are wrong? Especially considering how you and others leaked information about fallout 4 in the past including the plot and Nate that this could be bethesda setting people up with lies to get back at those leaking important information as revenge?
Bethesda seems to indicate that no one should be listening to anyone but them and the way they responded gives me the impression you're not entirely true. The Fallout 4 engine, even if it's modified even further from it's current form, does not work for multiplayer. Modders have known this for years. It's highly unlikely this will be a online focused game. At best the amount of coop people you can have is maybe 3 so telling people this will be online focused when you don't even know what the game is or how it plays is a bad idea and all it did has mislead the people you were trying to warn.
All in all I think everyone needs to stop listening to people, no matter who they may come from(4chan, Kotaku) and wait until we get the nitty gritty from the horses mouth on June 10th. Because the engine they have does not functionally work for multiplayer and that's just a fact, anyone expecting anything like Rust or H1Z1 or whatever size multiplayer is going to be really disappointed. I could see the coop being similar to Dead Island or Borderlands but still SP focused.
They announced it a week before E3, on Twitch. E3 was the gameplay reveal.
The announcement trailer came after a 24 hour Twitch stream of nothingness, got fans hyped for a new Fallout and started taking their money for it, but failed to mention the game was online only. Schreier told everyone it was an online only survival game, and it led to a solid week of anger and deflection from Bethesda, which meant a lot of Fallout fans started attacking Schreier for making shit up. Because there's no way Bethesda would announce a new Fallout and take preorders for it if the game was actually a multiplayer survival thing, right?
https://www.reddit.com/r/Fallout/comments/8nw1h2/hi_rfallout_just_want_to_clear_something_up_about/
Some interesting replies in here, which have become comedy GOLD with the knowledge we have today:
-It was also found that they resused code and assets from Fallout 4 and Skyrim.
Off the top of my head:
- 'Play the BETA first if you pre-order!' is just really a bunch of horseshit considering that the timeframe of the BETA is very limited and oddly timed, causing many people unable to participate.
- Their launcher deleted game files already downloaded, forcing players to re-download the files and for them to change their BETA schedule to accommodate people needing to redownload the whole thing all over again (too bad for folks with data caps...)
- They actually sent a notice letter to players saying to the tune of "Expect this game to be bug and glitch-ridden!"
- Issues in BETA persist in the launch (well whaddya expect the BETA is like only 2 weeks before launch), and some of them even prevented game progress such as a vending machine that is supposed to give out a token necessary to proceed failing to do so (in fact players are clipping through it as if the vending machine isn't even there)
- Server disconnects.
- Related to above, the game can't handle players simultaneously launching 3 nukes at the same time, crashing the server.
- Really funny bugs such as players looking down at the ground actually increase their walking/running speed very significantly. Other known and common glitches including the Scorched (zombie monsters) T-Posing all over the place.
- A gigantic patch bigger than the game itself (even bigger than games like God of War, lol).
- Players ordering Power Armor edition receiving Nylon bag instead of Canvas as promised and advertised, due to "unavailability of materials" even though Canvas is like, one of the most common fabric materials in the world, lol.
- Related to above: a customer service representative replying to a customer query with "We don't plan on doing anything about it" (lol), only for Bethesda to later say that the employee is not a permanent worker of the company but then what they say is amounting to basically the same thing only much nicer (hahaha)
- News coming out that YouTubers and Influencers are given Canvas bags for free, all this while the Canvas to Nylon bag blunder are still hot in the news.
- And now this, people who put in support tickets for Power Armor bags can see detailed personal information of others submitting tickets as well, like all of them.
Whoa.You
You're forgetting how it all began from that list - a 24 hour livestream of Vault Boy doing nothing on Twitch, ending with a trailer that only revealed the game's name and opened pre-orders, despite not mentioning anywhere that this wasn't a real Fallout game but an online only multiplayer survival game.
That triggered journalists like Jason Schreier, who (lucky enough to posses a moral compass) felt there might be a problem with asking fans to pre order a new Fallout game without first informing them about what the game really is. He announced it was online, and essentially a survival game like Rust. Bethesda got furious, told people to ignore him, but still refused to say the game was an online only survival.
Eventually at E3 they confirmed it was online but specifically said they don't consider it a survival game, because it's still got all the things you would expect from a Fallout game and is a lot deeper than a game like Rust. This defence lasted for months before they finally started admitting it's basically an online only survival game like Rust.
Whoa.
I consider myself fairly on-the-ball with the goings on here, even with game series I don't generally care for, and I somehow missed this entire debacle.
While I remember some stuff about online Fallout rumours, but the Fallout 76 announcement - to my recollection - was at E3.
That's utterly shameful and deceitful of Bethesda. They already knew fans wouldn't be happy with the game direction and were trying to scam people before the real announcement.
Shit.
Well Trump's brother is on the board of Zenimax.Fully expecting this game to have a connection to the Trump investigation at this point tbh
Is this meant to be a bad thing?-It was also found that they resused code and assets from Fallout 4 and Skyrim.
Well, that commenter was right about one thing.They announced it a week before E3, on Twitch. E3 was the gameplay reveal.
The announcement trailer came after a 24 hour Twitch stream of nothingness, got fans hyped for a new Fallout and started taking their money for it, but failed to mention the game was online only. Schreier told everyone it was an online only survival game, and it led to a solid week of anger and deflection from Bethesda, which meant a lot of Fallout fans started attacking Schreier for making shit up. Because there's no way Bethesda would announce a new Fallout and take preorders for it if the game was actually a multiplayer survival thing, right?
https://www.reddit.com/r/Fallout/comments/8nw1h2/hi_rfallout_just_want_to_clear_something_up_about/
Some interesting replies in here, which have become comedy GOLD with the knowledge we have today:
. The Fallout 4 engine, even if it's modified even further from it's current form, does not work for multiplayer. Modders have known this for years.
What is even better:
There is a thread on the Bethesda message board, which got "locked" by a community manager, but users can still reply in that thread.
It's amazing https://bethesda.net/community/topi...g-your-personnal-informations-through-tickets
EDIT
The community manager just edited the post, so that the thread locked message isn't there anymore.
Not the hero we wanted but the hero we need.