• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.

DieH@rd

Member
Oct 26, 2017
10,567
Here we go, in a few hours PC test servers [accessible via standalone PUBG Test Server client] will switch to 1.0 test mode, which will come with several big additions such as vaulting and big ballistic overhaul. This first test of v1.0 will last only 24 hours.

Full info @ http://steamcommunity.com/games/578080/announcements/detail/1462969633594470781

Client Optimization
  • Optimized terrain data to reduce memory usage
  • Reduced the lag issue when terrain is loading
  • Reduced the lag issue when multiple players are in sight

Server Optimization
  • Optimized server performance by adjusting network throughput

Action
  • Added vaulting & climbing action

Game Play
  • Vehicle driving balance is modified
    * We are adjusting driving sounds to be more realistic. Sources of vehicle sounds will be improved.
  • Vehicle driving is adjusted to be more realistic
    *This is an early stage of balancing. We need your feedback to improve driving.
  • Improved the vehicle and passenger animations

Ballistics overhaul
  • Projectiles fired from firearms are now affected by air drag. This means that projectiles will now lose velocity over time leading to greater bullet drop and longer travel time
  • Large scopes (8x, 15x) now have variable zoom that can be adjusted using the Mouse Wheel (by default)
  • Red dot, holo and 2x sights can now have their reticle's brightness adjusted using Mouse Wheel
  • Hit areas have been modified
    - Neck is now protected by the helmet
    - Damage to the chest area is increased
  • Base damage is now modified by weapon class
    - The actual damage is now taking into account following multipliers
    -- Base damage stat of the weapon
    -- Distance traveled by the projectile (damage decreases over distance)
    -- Hit area damage multiplier
    -- Weapon class multiplier

  • Fixed the excessive aim-punch while leaning in ADS mode
  • Removed the blurring effect of the weapon and objects close to camera that appeared in non-ADS mode

Vehicles
  • Unified the sizes of all UAZ models, the number of seats decreased to 4

UI/UX
  • Improved the backpack capacity UI in the inventory screen




Test schedule
PST: November 13th 06:00 PM – November 14th 06:00 PM
CET: November 14th 03:00 AM – November 15th 03:00 AM
KST: November 14th 11:00 AM – November 15th 11:00 AM

Region & Modes
NA SOLO First-person / Third-person
ASIA SOLO First-person / Third-person
 

noomi

Member
Oct 25, 2017
3,688
New Jersey
VAULTING & CLIMBING!

Was waiting for this to come to hop back into the game, since it's coming to the test environment I expect public release can't be too far behind.
 
Status
Not open for further replies.