Can't wait for AMD to finally announce the full specs and improvements of their RDNA2 architecture, really want to know what 10.2TF RDNA2 translates to in PS4 flops.
16TF? 18TF? lol 20TF?
16TF? 18TF? lol 20TF?
Apples and oranges. It's better, yes, but you can't just compare different architectures that way.Can't wait for AMD to finally announce the full specs and improvements of their RDNA2 architecture, really want to know what 10.2TF RDNA2 translates to in PS4 flops.
16TF? 18TF? lol 20TF?
Can't wait for AMD to finally announce the full specs and improvements of their RDNA2 architecture, really want to know what 10.2TF RDNA2 translates to in PS4 flops.
16TF? 18TF? lol 20TF?
I must speak my frustration. (sorry for this)
Why the heck do you reveal a console and leave me with so many questions.
I must speak my frustration. (sorry for this)
Why the heck do you reveal a console and leave me with so many questions.
GCN suffocates at high TF counts so in theory PS5 is more powerful than any GCN TF number you can think of :)Can't wait for AMD to finally announce the full specs and improvements of their RDNA2 architecture, really want to know what 10.2TF RDNA2 translates to in PS4 flops.
16TF? 18TF? lol 20TF?
Maybe they had two choices: 1.) Put out SOMETHING minus games and console reveal or 2.) Stay silent for another 2-3 months. They chose the former. This stream was meant primarily for developers. Maybe we should feel fortunate that we got to see this info at all?I don't blame the average consumer. That's %100 Sony's fault doing it this way. I mean no one from the marketing department told them that this was a stupid idea? What did they honestly expect the millions who are going to watch to think of this?
Tease the console design and controller with what can be possible with the new hardware like the Spider-Man fast loading demo. Show something the average joe understands.
"But but but this is intended for developers" is a ridiculous excuse. Intended for developers then send it to developers not advertise it publicly when you showed nothing and you know people are waiting for information. Your competitor had some media invited to their office to assemble the console already.
That is definitely a dream. Doubling the storage alone would easily account for that $100.My dream now would be PS5 with full BC at $399, and also a $499 model with 1650GB storage and a second controller.
Or the third and most obvious option.Maybe they had two choices: 1.) Put out SOMETHING minus games and console reveal or 2.) Stay silent for another 2-3 months. They chose the former. This stream was meant primarily for developers. Maybe we should feel fortunate that we got to see this info at all?
Maybe they had two choices: 1.) Put out SOMETHING minus games and console reveal or 2.) Stay silent for another 2-3 months. They chose the former. This stream was meant primarily for developers. Maybe we should feel fortunate that we got to see this info at all?
Maybe they had two choices: 1.) Put out SOMETHING minus games and console reveal or 2.) Stay silent for another 2-3 months. They chose the former. This stream was meant primarily for developers. Maybe we should feel fortunate that we got to see this info at all?
Maybe they had two choices: 1.) Put out SOMETHING minus games and console reveal or 2.) Stay silent for another 2-3 months. They chose the former. This stream was meant primarily for developers. Maybe we should feel fortunate that we got to see this info at all?
That is definitely a dream. Doubling the storage alone would easily account for that $100.
And feel fortunate about a company giving information about a product they're going to sell? Are you serious? This isn't charity. They're not handing these for free.
They have not revealed the console yet. This was not a reveal. Are you saying because they haven't revealed the console yet they're not trying to sell it? It's 8 months before launch. Sony really hasn't done anything out of the ordinary. It's MS that has been radical with their aggressive marketing approach. I think there's lots of credibility about the argument Sony doesn't wanna get fans TOO excited about next gen quite yet with all the games coming out this year.
Yes, we should be fortunate that a billion dollar company is giving us info on a $400+ product they want us to buy.
Jesus the delusion lol.
isnt the raw difference in flops 18%? with the higher ram bandwidth, i would imagine that would result in a minimum 20% resolution bump. so 20% more pixels vs better load times? im gonna have to go with pixels. load times are barely even a thing a nowadays since everything is open world and you only get fast travel right at the start and during fast travel. and its not like MS doesnt have an ssd. load times there will be much faster than current gen. i dont see anything taking more than 5-10 seconds max. 2.5 gbps can fill up the 13.5 gb ram in just 6 seconds.
their game resume system keeps several games in save state so initial loading times wont have that much of an impact.
if its true. time to cut ties with cerny and jim ryan. amd gave MS a pretty badass system with full BC. they arent at fault here.
The way Sony are handling the build up is much worse than their stellar PS4 campaign.
At the moment all the momentum is with Xbox.
Confusion abounds regarding how robust their BC is.
The competition is more powerful and Sony haven't showcased anything to dispel that narrative, not even a tech demo.
They're coming off as complacent newcomers when they are supposed to be the current industry leader.
I don't see how, SSD could be a game changer, neither the sound engine. OK you could load data fast, but that doesn't change the game, unless your game have more then 400GB of data. But that is 50% of the total SSD size. So, it's not gonna happen. And developers will loose compatibility with PC and Xbox and switch? I doubt.SSD is a game changer that's for sure and as what Cerny have said with how fast devs can be up and running with PS5.
And yet all these mainstream gamers following all this now care about is TF's and games. If games aren't ready to show, does it really matter?The way Sony are handling the build up is much worse than their stellar PS4 campaign.
At the moment all the momentum is with Xbox.
Confusion abounds regarding how robust their BC is.
The competition is more powerful and Sony haven't showcased anything to dispel that narrative, not even a tech demo.
They're coming off as complacent newcomers when they are supposed to be the current industry leader.
I don't see how, SSD could be a game changer, neither the sound engine. OK you could load data fast, but that doesn't change the game, unless your game have more then 400GB of data. But that is 50% of the total SSD size. So, it's not gonna happen. And developers will loose compatibility with PC and Xbox and switch? I doubt.
Unless I missed it, there was no press release from AMD congratulating Sony and floating about their relationship with them. Any time MS did something about xsx, AMD had some sort of official statement following right after. Pretty strange given the secret sauce and deep partnership talks from last year's tech shows.
You are thinking due to stick sensitivity?Narrow FOV is a design choice stemming from gamepad control scheme more than anything related to performance.
The way Sony are handling the build up is much worse than their stellar PS4 campaign.
At the moment all the momentum is with Xbox.
Confusion abounds regarding how robust their BC is.
The competition is more powerful and Sony haven't showcased anything to dispel that narrative, not even a tech demo.
They're coming off as complacent newcomers when they are supposed to be the current industry leader.
Perfect word to describe it.To be fair to Sony, they chose a timeline which has been thoroughly disrupted by the current health crisis. Not that Microsoft isn't also affected, but by shaping their message sooner and not planning it around a reveal event, theirs is a whole lot more coherent.
Sony have been quick to protect their workforce so anything that requires collaboration within the company is challenging when everyone is presumably working at a distance. This, I imagine, is the sole problem going forward.
Unless I missed it, there was no press release from AMD congratulating Sony and floating about their relationship with them. Any time MS did something about xsx, AMD had some sort of official statement following right after. Pretty strange given the secret sauce and deep partnership talks from last year's tech shows.
The next gen starts when mark neural nets your head-related transfer function.Cerny is currently favoriting people sending pictures of their ears on twitter, FWIW.
To be fair to Sony, they chose a timeline which has been thoroughly disrupted by the current health crisis. Not that Microsoft isn't also affected, but by shaping their message sooner and not planning it around a reveal event, theirs is a whole lot more coherent.
Sony have been quick to protect their workforce so anything that requires collaboration within the company is challenging when everyone is presumably working at a distance. This, I imagine, is the sole problem going forward.
And yet all these mainstream gamers following all this now care about is TF's and games. If games aren't ready to show, does it really matter?
Microsoft are damned if they do, and damned if they don't.Yes, the TF delta is ~18% and the BW delta is ~25%, but that doesn't necessary translate to 20% higher performance. The XSX likely has 4 SAs with 14 CUs/SA, compared to 4 SAs and 10CUs/SA for the PS5. The geometry engine is most likely identical. That means the PS5 will have ~22% higher geometry/rasterizer/ZROP performance. We don't yet know the ROP situation but it wouldn't surprise me if the PS5 will have a 22% higher ROP fillrate as well. A GCN SE is similar to a RDNA SA and GCN lost a lot of efficiency when the amount of CUs/SE increased beyond the sweetspot of 8-9 CUs/SE (I.E. compare Polaris (10/SE) vs Vega (16/SE)). I suspect the same will apply for RDNA. It's too early to predict the performance delta between XSX and PS5, but IMO it's more likely to be less than what the TF delta implies. I wouldn't be surprised if it's actually around 10%, in the favour of XSX.
Microsoft are damned if they do, and damned if they don't.
Reminds me of the next gen speculation thread where Microsoft had to get power, but if they would be pricing themselves out.
If they were less powerful, well, that was disaster too.
CPU's are a wash basically, and that is great, everything else will scale according to resolution and bandwidth provisions.
Right now, with the way things are going with folks getting laid of, i hope both Sony and MS take some bailout money and use it to bring their consoles under $400.
Cant see myself spending more that $400 in this current situation.
AMD is making an 80 CU gpu. i highly doubt that the scaling of CUs is still awful after a complete redesign plus an extra year of R&D for RDNA 2.0.Yes, the TF delta is ~18% and the BW delta is ~25%, but that doesn't necessary translate to 20% higher performance. The XSX likely has 4 SAs with 14 CUs/SA, compared to 4 SAs and 10CUs/SA for the PS5. The geometry engine is most likely identical. That means the PS5 will have ~22% higher geometry/rasterizer/ZROP performance. We don't yet know the ROP situation but it wouldn't surprise me if the PS5 will have a 22% higher ROP fillrate as well. A GCN SE is similar to a RDNA SA and GCN lost a lot of efficiency when the amount of CUs/SE increased beyond the sweetspot of 8-9 CUs/SE (I.E. compare Polaris (10/SE) vs Vega (16/SE)). I suspect the same will apply for RDNA. It's too early to predict the performance delta between XSX and PS5, but IMO it's more likely to be less than what the TF delta implies. I wouldn't be surprised if it's actually around 10%, in the favour of XSX.
I don't see how, SSD could be a game changer, neither the sound engine. OK you could load data fast, but that doesn't change the game, unless your game have more then 400GB of data. But that is 50% of the total SSD size. So, it's not gonna happen. And developers will loose compatibility with PC and Xbox and switch? I doubt.
Why on earth are we getting bigger GPU's or ever increasing efficiency gains then?I'm not sure how your reply is relevant to what I wrote. There are advantages to scaling the clock frequency opposed to only scaling the amount of some resources of the GPU, since the former approach scales the performance of the entire GPU. We don't yet know exactly how MS have scaled the resources of XSX's GPU, but they most likely haven't scaled all the resources and it's unrealistic to believe that won't have a performance impact.
A part from that, I'm trying to stay out of the fanboy talk, but XSX seems to be a great console and I don't doubt it will have the performance lead for the next gen.
Agreed about RDNA2 Scaling - everything we know so far sounds amazing.AMD is making an 80 CU gpu. i highly doubt that the scaling of CUs is still awful after a complete redesign plus an extra year of R&D for RDNA 2.0.
ps5 will have a 22% higher fillrate compared to a 36 cu series x. a 56 cu 1.82 ghz gpu will be on par if not better in every single way.
Cerny did say that 36 fast cus are better than 48 slower CUs so maybe you are right, but that remains to be seen.
AMD is making an 80 CU gpu. i highly doubt that the scaling of CUs is still awful after a complete redesign plus an extra year of R&D for RDNA 2.0.
ps5 will have a 22% higher fillrate compared to a 36 cu series x. a 56 cu 1.82 ghz gpu will be on par if not better in every single way.
Cerny did say that 36 fast cus are better than 48 slower CUs so maybe you are right, but that remains to be seen.
regardless, the point i was trying to make was that the damage is already done because even if it is 10% like you said, the conversation will revolve around that for the rest of the launch and then the rest of the gen. sony has conceded the power talk which worked so well for them, and will be playing catch up the rest of the gen just like MS did this gen. Pheonix asked whats more important? resolution/framerate/performance vs loading and based on the initial response to the cerny reveal, no one seems to care about the ssd at all. everyone wanted more tflops.
This is really interesting. I knew there was an argument, but I didn't know fully what it was. Hopefully DF can do some breakdowns for people like me.Yes, the TF delta is ~18% and the BW delta is ~25%, but that doesn't necessary translate to 20% higher performance. The XSX likely has 4 SAs with 14 CUs/SA, compared to 4 SAs and 10CUs/SA for the PS5. The geometry engine is most likely identical. That means the PS5 will have ~22% higher geometry/rasterizer/ZROP performance. We don't yet know the ROP situation but it wouldn't surprise me if the PS5 will have a 22% higher ROP fillrate as well. A GCN SE is similar to a RDNA SA and GCN lost a lot of efficiency when the amount of CUs/SE increased beyond the sweetspot of 8-9 CUs/SE (I.E. compare Polaris (10/SE) vs Vega (16/SE)). I suspect the same will apply for RDNA. It's too early to predict the performance delta between XSX and PS5, but IMO it's more likely to be less than what the TF delta implies. I wouldn't be surprised if it's actually around 10%, in the favour of XSX.
It sounds like more CUs doesn't mean more everything. More TFs, yes. More RT, Yes. They will scale with CUs and Clocks. So the 17% increase.AMD is making an 80 CU gpu. i highly doubt that the scaling of CUs is still awful after a complete redesign plus an extra year of R&D for RDNA 2.0.
ps5 will have a 22% higher fillrate compared to a 36 cu series x. a 56 cu 1.82 ghz gpu will be on par if not better in every single way.
Cerny did say that 36 fast cus are better than 48 slower CUs so maybe you are right, but that remains to be seen.
regardless, the point i was trying to make was that the damage is already done because even if it is 10% like you said, the conversation will revolve around that for the rest of the launch and then the rest of the gen. sony has conceded the power talk which worked so well for them, and will be playing catch up the rest of the gen just like MS did this gen. Pheonix asked whats more important? resolution/framerate/performance vs loading and based on the initial response to the cerny reveal, no one seems to care about the ssd at all. everyone wanted more tflops.
Who's saying MS is damed?Microsoft are damned if they do, and damned if they don't.
Reminds me of the next gen speculation thread where Microsoft had to get power, but if they would be pricing themselves out.
If they were less powerful, well, that was disaster too.
CPU's are a wash basically, and that is great, everything else will scale according to resolution and bandwidth provisions.
I'm an idiot. I just realized The Tempest is yet another Shakespeare reference.
Shit yeah it is!I'm an idiot. I just realized The Tempest is yet another Shakespeare reference.