I was able to access some functions with a Logitech G15 using the "G" Macro keys on the side, and it seemed like any changes to settings such as scaling or framerate were reverted upon reloading the game from the menu, but save states persisted.so do those emulator menu settings stay saved or do you have to set it everytime you turn on the console? I'd imagine that any changes would be saved in a config file like any other emulator.
These guys got a dualshock 4 to work with the emulator. You can even access the joysticks.
So... That's two of my issues solved already.
Weird. I tried DS4, dpad and left analog stick works, buttons don't.
I'll have to try that when I find a keyboard that works then. I tried three wireless keyboards I have at home and no luck. So i'm guessing that only wired ones work?
It's crazy how wide open this is. I love that it's open source.
Considering 7-8gb of the internal storage is unused, it might be incredibly easy to dump an additional 10-30 ROMs onto this thing. Crazy.
Why did I hear this thing didn't have much space/wasn't easily hackable?
So, they are binding the dpad to the analog stick? In that case, the controls are still limited to the 8 way dpad commands, aren't they?
Well, but does it really? I'd love for someone like Dark1x to take another look into it, considering games like Tekken 3 seem to have problems to even hit a smooth framerate at the reduced 50hz settings.The emulator settings news sounds like it's worthy of a new thread, especially if it allows Tekken 3 to run at 60fps. But honestly it'd probably just get flooded with lazy Sony replies (which wouldn't be entirely wrong)
The wildest thing is how there's literally a toggle to make the game run in NTSC. Like it's just there and Sony never thought to enable it by default.
The wildest thing is how there's literally a toggle to make the game run in NTSC. Like it's just there and Sony never thought to enable it by default.
It's easy to say "lol Sony", but there's a real possibility that forcing PAL titles to run in 60hz just messes the games up even worse.The wildest thing is how there's literally a toggle to make the game run in NTSC. Like it's just there and Sony never thought to enable it by default.
He's currently trying to track down a keyboard since the ones he has doesn't work lol. Will be interesting to see what he finds though.Well, but does it really? I'd love for someone like Dark1x to take another look into it, considering games like Tekken 3 seem to have problems to even hit a smooth framerate at the reduced 50hz settings.
It doesn't.It's easy to say "lol Sony", but there's a real possibility that forcing PAL titles to run in 60hz just messes the games up even worse.
These guys got a dualshock 4 to work with the emulator. You can even access the joysticks.
So... That's two of my issues solved already.
If you want to go this route, what's the point of using this thing for it?It's crazy how wide open this is. I love that it's open source.
Considering 7-8gb of the internal storage is unused, it might be incredibly easy to dump an additional 10-30 ROMs onto this thing. Crazy.
It's easy to say "lol Sony", but there's a real possibility that forcing PAL titles to run in 60hz just messes the games up even worse.
If you want to go this route, what's the point of using this thing for it?
What i mean is, why not just use a (much) more capable (old/used) PC or ARM device with much more options at this point?It's fun to tinker, of course, and people clearly would enjoy adding more games just like they've done to the NES/SNES Classics.
What i mean is, why not just use a (much) more capable (old/used) PC or ARM device with much more options at this point?
If you add your own stuff and use extra controllers what advantage is left?
Literally just the look. It's a very faithful reproduction of the console's design down to some really fine details, miniaturized. I would actually reckon that it serves the market as a high quality model first, and a video game device second based on the performance. The functionality is there so one could say while presenting it to a friend "Hey it actually works and plays games too! Check this out..." and then they proceed to play a match of Tekken 3, then move on to something else.What i mean is, why not just use a (much) more capable (old/used) PC or ARM device with much more options at this point?
If you add your own stuff and use extra controllers this thing only has disadvantages (maybe outside of the look).
What i mean is, why not just use a (much) more capable (old/used) PC or ARM device with much more options at this point?
If you add your own stuff and use extra controllers this thing only has disadvantages (maybe outside of the look).
You should learn to read, it really helps.Every time one of these devices gets released.......
https://thehardtimes.net/harddrive/...stall-emulators-raspberry-pi-never-shut-fuck/
Detailed thread (in French, that I'll translate) about what is happening with this mess:
https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless
Index of open source software here: https://doc.dl.playstation.net/doc/psclassic-oss
I'll post this here as well:
The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time