"Part 2 in my Technical Deep dive into Streaming Games as a service Via PSNOW. Covering the performance both in frame-rates, Input variance and loading games, strap on and buckle up."
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That table doesn't make for good reading. You wouldn't buy a TV with >40ms lag so not sure why you'd want to to add yet another 50-80ms lag in addition to your TV lag and game lag. It's depressing.
Can't see xCloud or Stadia being much better though tbh but won't be long to find out. Also depends on your connection and location of course.
TVs over 40ms feel really laggy. Certainly wouldn't be in the list of recommendations in the gaming display thread, I'm really not saying anything controversial there.Why is that the case? I used to have a 48ms TV, now I have a 21ms one.
Why is that the case? I used to have a 48ms TV, now I have a 21ms one.
TVs over 40ms feel really laggy. Certainly wouldn't be in the list of recommendations in the gaming display thread, I'm really not saying anything controversial there.
But those people are now going to be adding another 50-80ms of lag on top of their already high lag in that case. There's a very obvious tipping point for even the most casual gamer where games no longer feel fun at all, and you end up feeling totally detached from the game. They may not even realise it's due to lag, just that it doesn't feel fun and responsive to play.I think that the point here is that there are a lot of people that either have bad TVs with high input lag or TV's that are capable of low input lag with bad settings that produce high latency. There is room for improvement. I was surprised when I found out that my old TV had 48ms of lag. I played and enjoyed all of the PS360 era games there.
This is certainly true. Would be interesting for him to do a ping test to the center to give us an idea of how much lag is physics and how much is the service itself.this is too dependent on where someone lives atm so this test basically just applies to NX's location from the closest data center.
You kind of prove the point here although one night buy a TV at 40ms you made a conscious decision to gain 20ms on your next TV purchase.
By comparison the numbers in the table are an order of magnitude larger, hopefully this can improve and Google and MS can do better.
But I already have a 120hz TV :)An order of magnitude is around 10 times larger, so that term doesn't apply here. The point is that I did played and enjoyed the PS360 era games on that TV and now I have something even better. Going forward we will see that number go down even more, specially once we have 120hz TVs.
But those people are now going to be adding another 50-80ms of lag on top of their already high lag in that case. There's a very obvious tipping point for even the most casual gamer where games no longer feel fun at all, and you end up feeling totally detached from the game. They may not even realise it's due to lag, just that it doesn't feel fun and responsive to play.
The best way to get good data on these streaming services is a publication would need to perform tests from various regions and just report the average experience for each general location which might be pretty tough to do. Ideally the tests would be done weekend nights to account for network congestion too.
edit: he also needs a better tv, just yikes at 60ms+ for Doom.
That table doesn't make for good reading. You wouldn't buy a TV with >40ms lag so not sure why you'd want to to add yet another 50-80ms lag in addition to your TV lag and game lag. It's depressing.
Can't see xCloud or Stadia being much better though tbh but won't be long to find out. Also depends on your connection and location of course.
Ah, is improved performance a likely side affect of that deal?
My LG C9 OLED receives and displays a 120hz signal. I play games at 120hz all the time via PC.Awesome stuff. But wait, are you talking about motion flow here (Frame interpolation) or is your TV capable of receiving and displaying a 120hz signal? Those two cases are very different.
My LG C9 OLED receives and displays a 120hz signal. I play games at 120hz all the time via PC.
Newer Samsung and Sony TVs display 120hz too.
My point is only, 120hz TVs are here already.
But those people are now going to be adding another 50-80ms of lag on top of their already high lag in that case. There's a very obvious tipping point for even the most casual gamer where games no longer feel fun at all, and you end up feeling totally detached from the game. They may not even realise it's due to lag, just that it doesn't feel fun and responsive to play.
Actually in some games (here Red faction) there is less lag on PSNow compared to PS4.But those people are now going to be adding another 50-80ms of lag on top of their already high lag in that case. There's a very obvious tipping point for even the most casual gamer where games no longer feel fun at all, and you end up feeling totally detached from the game. They may not even realise it's due to lag, just that it doesn't feel fun and responsive to play.
This is certainly true. Would be interesting for him to do a ping test to the center to give us an idea of how much lag is physics and how much is the service itself.
Which other games? Or are we only talking about games via the infamously laggy PS2 emulator?Actually in some games (here Red faction) there is less lag on PSNow compared to PS4.
In practice using the service is not like that though. It's a case where the numbers may look bad on paper, but doesn't really register so badly in practice. Unless you are OCD'ing and constantly comparing local games to streaming games, or "watching out for it", almost every Now session I've played has not elicited the sentiments above. (Given I have a good Internet connection).
If you want to be exhaustive and make a definitive statement, you can't ignore the results that don't fit your narrative. It can be interesting to know that this PS2 game (and maybe others) has less lag using PS Now.Which other games? Or are we only talking about games via the infamously laggy PS2 emulator?
Best thing I learned thanks to this:
God of War on Pro at 60fps: 59.5 ms latency
God of War on PS4 at 30fps: 138.7 ms latency.
People who own the game on Pro, don't listen to the "stable 30fps above all" fanatics. Play the game with the framerate mode even if it dips. This is not only about framerate.
Exactly. And this is not limited only to God of War, but all games.Best thing I learned thanks to this:
God of War on Pro at 60fps: 59.5 ms latency
God of War on PS4 at 30fps: 138.7 ms latency.
People who own the game on Pro, don't listen to the "stable 30fps above all" fanatics. Play the game with the framerate mode even if it dips. This is not only about framerate.
This is a good rule of thumb regardless, imho. An unstable 60fps is better than stable 30fps (unless that unstable 60fps dips all the way down to that 35-40fps no-man's-land).Best thing I learned thanks to this:
God of War on Pro at 60fps: 59.5 ms latency
God of War on PS4 at 30fps: 138.7 ms latency.
People who own the game on Pro, don't listen to the "stable 30fps above all" fanatics. Play the game with the framerate mode even if it dips. This is not only about framerate.
Red Faction is not a native PS4 game, is my point. But fair enough.If you want to be exhaustive and make a definitive statement, you can't ignore the results that don't fit your narrative. It can be interesting to know that this PS2 game (and maybe others) has less lag using PS Now.
Indeed, but this difference is obvious just when switching back and forth between the two modes. Same with games like The Last Of Us Remastered and Hellblade. The 30fps mode feels laggy and as soon as you move to 60fps/unlocked it feels super responsive.Best thing I learned thanks to this:
God of War on Pro at 60fps: 59.5 ms latency
God of War on PS4 at 30fps: 138.7 ms latency.
People who own the game on Pro, don't listen to the "stable 30fps above all" fanatics. Play the game with the framerate mode even if it dips. This is not only about framerate.
Maybe something to do with post processing and upscaling.Does anyone have any idea how increasing the frame rate has such a massive change on total latency?
The difference between 30 and 60 fps is only 16 milliseconds, and yet with God of War the total latency dropped almost 5 times more.
Does anyone have any idea how increasing the frame rate has such a massive change on total latency?
The difference between 30 and 60 fps is only 16 milliseconds, and yet with God of War the total latency dropped almost 5 times more.
Does anyone have any idea how increasing the frame rate has such a massive change on total latency?
The difference between 30 and 60 fps is only 16 milliseconds, and yet with God of War the total latency dropped almost 5 times more.
No it'll probably be years before we see that in action if the deal is actually ever made and followed through with, remember they were only talking about a partnership
Like I said before and I'll say it again, ps nows streaming is garbage, and that's the main point of the service, to stream ps3 games, because of a lack of bc. Yes I can play and download ps4 games now but they're old ass games that were already super cheap years ago. The best they have is God of War which has been like $19.99. Until they add new releases from 1st party day one or even third party day 1 or soon after release like Devil May Cry 5 on gamepass, it just isn't a good experience you should pay for.
Like I said before and I'll say it again, ps nows streaming is garbage for me and my taste, and that's the main point of the service, to stream ps3 games, because of a lack of bc. Yes I can play and download ps4 games now but they're old ass games that were already super cheap years ago. The best they have is God of War which has been like $19.99. Until they add new releases from 1st party day one or even third party day 1 or soon after release like Devil May Cry 5 on gamepass, it just isn't a good experience you should pay for.
In practice using the service is not like that though. It's a case where the numbers may look bad on paper, but doesn't really register so badly in practice. Unless you are OCD'ing and constantly comparing local games to streaming games, or "watching out for it", almost every Now session I've played has not elicited the sentiments above. (Given I have a good Internet connection).
Why not? If the games are the ones they like, can be played locally, and the streaming is fine on their end...I guess some people can stop acting like PSNow is really great now. It's a fine substitute, but not a good alternative yet.
I guess some people can stop acting like PSNow is really great now. It's a fine substitute, but not a good alternative yet.