So correct me if I'm wrong but these reflections in the PS3 are ray-traced right? They're clearly not screen space.
I just thought it was pretty neat and I haven't seen any discussion of ray-tracing in Astro's Playroom. Some people thought ray-tracing would be gimped on these consoles but between this and Miles, PS5 is making a pretty strong first impression.
Nothing in the foreground is being reflected.