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Spedfrom

Member
Oct 27, 2017
1,132
Sony is not paying the insane price the IPs would cost. Konami won't sell them for peanuts, either. There is literally no reason to buy IPs for Sony.

It makes a lot more sense to just licence the ones they are interested in.
If Bluepoint just wants to remakes MGS because they love that game, just licence it from Konami. Why would you pay hundreds of millions of dollars to own it if you have no team to keep working on the franchise.

Also, people have to let Crash go. Sony will do what's best for business. If they think it makes sense to have a huge horror IP exclusively on their platform, they will fund Silent Hill, even if they don't own the IP. It won't bite them in the ass.
You do not know how much Konami IPs cost or which ones Sony would possibly even buy. There's too many assumptions in your post.

Where I'm getting at is that it's much more likely that Sony would buy some of their IPs rather than the company itself. If it went there. And I personally do not see them licensing out Konami IPs as a real strategy. Maybe one or two for a couple of games, ad-hoc basis and no massive money investment needed.
 

gundamkyoukai

Member
Oct 25, 2017
21,122
Disagree. The deal with Spiderman is very different. Not only is it an absolutely huge character worldwide, but also Sony has the rights to the Spiderman movies, so it's not injecting money into a simple IP that someone else happens to own.

And for all the time exclusive deals, Microsoft still went ahead and straight bought out The Elder Scrolls, Fallout and Doom from under Sony's feet. Three huge IPs that are now out of reach for Sony. You're basing your perspective on what has happened in the industry. What matters is how the industry is going to function going forward.

MS is still doing exclusive deals and time deals .
You are basing your perspective on just long term when it has to be a mix of both .
You think if MS had the chance to license MGS and make a game only for XB they won't ?
What happening in the industry is what happen in a lot of other media industries consolidation but there still time ,exclusive and funding of IP in those also .
 

Shairi

Member
Aug 27, 2018
8,562
You do not know how much Konami IPs cost or which ones Sony would possibly even buy. There's too many assumptions in your post.

Where I'm getting at is that it's likely that Sony would buy some of their IPs rather than the company itself. And I personally do not see them licensing out Konami IPs as a real strategy. Maybe one or two for a couple of games, ad-hoc basis and no massive money investment needed.

IP buyouts rarely happen for good reason. The prices are ridiculously high.

You're the one making assumptions that Sony wouldn't invest in IPs they don't own, when they constantly do that. Every timed-exclusive deal is an investment in foreign IP.
 

Spedfrom

Member
Oct 27, 2017
1,132
MS is still doing exclusive deals and time deals .
You are basing your perspective on just long term when it has to be a mix of both .
You think if MS had the chance to license MGS and make a game only for XB they won't ?
What happening in the industry is what happen in a lot of other media industries consolidation but there still time ,exclusive and funding of IP in those also .
Microsoft has the money and has decided to throw it around.

Also, saying going forward doesn't automatically mean long term. It means going forward.
 

Spedfrom

Member
Oct 27, 2017
1,132
IP buyouts rarely happen for good reason. The prices are ridiculously high.

You're the one making assumptions that Sony wouldn't invest in IPs they don't own, when they constantly do that. Every timed-exclusive deal is an investment in foreign IP.
It is not, however, the kind of money needed to create a game. Much smaller amounts, and that's the crux of it.
 

TheRealTalker

Member
Oct 25, 2017
21,474
It really nothing like crash because it won't get buy out from under them .
The will make a deal and get most of the profit from it and most likly be a certain amount of games.
It's not like Konami can even rush and make games afterwards since they have no teams to even make them .
It would be like what EA did with start war or what they doing with spidey and what WB wants to do .
Crash since the beginning wasn't owned by Sony. It was a Universal and ND project.

Sony just helped the game come into existence via publishing, etc... and then later acquired the devs ND. They knew it wasn't their I.P and they also knew what they were getting into.

While Sony is working on reviving Konami's I.Ps, Konami can build up a team and/or give said I.P to someone else after Sony invest in it.
Same diff like Crash, you might see said I.Ps exclusive and being worked by Sony only for it to afterwards come the PS6 be done by someone else.
 

gundamkyoukai

Member
Oct 25, 2017
21,122
Microsoft has the money and has decided to throw it around.

So you think Sony is poor or something ?
They already made some exclusive deals with SE for FF and there new big IP .
They have some of the biggest marketing deal with huge IP .
Them doing a licence deal for something like MGS that is near a 10 million selling IP don't seem so outlandish .

Crash since the beginning wasn't owned by Sony.

Sony just helped the game come into existence and then later acquired the devs ND.

They knew it wasn't their I.P and they also knew what they were getting into.

While Sony is working on reviving Konami's I.Ps Konami can build up a team and/or give said I.P to someone else after Sony invest in it.

Same diff like Crash, you might see said I.Ps exclusive and being worked by Sony only for it to afterwards come the PS6 be done by someone else.

You can say the same thing can happen with spidey .
What Sony would have to do in put in contract they have first chance with the IP.
So they will always have the chance to make it before anyone else.
 

modiz

Member
Oct 8, 2018
17,836
SIE wouldnt buy IPs from other publishers.
They know probably better than any of the console manufacturers their own capability of creating highly successful new IPs and not being just held back by the past. They value talent and capability of creation over the existence of the IP itself.
 

Kaiserstarky

Member
Oct 30, 2017
1,295
Gotcha. Thank you. And if I remember correctly from the rumor silent hills was a console exclusive while mgs remake was a full exclusive? Do I have that mixed up?

Very curious to see how all this plays out with Konami.
If i remember correctly KatharsisT only said that Silent Hill will be exclusive and she didn't kown about a Pc version.

Don't wanna give any indication of time anymore because it has changed so many times. This year is a big approximation but at least, should be enough time for all of this.
I wonder how people will react when Silent Hill will be announced and that the game is made by Japan Studio, when lot of peoples think Japan studio will now only make Astro Bot games.

lol I forgot about the whole Crash thing.

Working on Konami's I.Ps and making them healthy again, etc... is the same thing as Crash and Spyro.

You basically have to wait and see when Konami is going to pull the plug leaving Sony with nothing, I.P wise. 😂

Short term it is nice but long term it is a blunder.
I think Japan Studio really need a game that will be succesful to really start something and Silent Hill still has a big history in video game and if the game from Japan Studio is good it could be a good starting point for them and more peoples will be interested with them.
 
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TheRealTalker

Member
Oct 25, 2017
21,474
I think Japan Studio a really need a game that will be succesful to really start something and Silent Hill still has a big history in video game and if the game from Japan Studio is good it could be a good starting point for them and more peoples will be interested with them.
Yeah I think that is the only long term benefit.
Japan Studio growing for more AAA development and getting experience/presitege through Silent Hill to keep them alive and relevant.
So when Konami ditches Sony, Japan Studio will at least be in a healther position dev wise then it was before.
 

SolidSnakex

Member
Oct 25, 2017
23,374
We're coming up quick on the one year anniversary of "Sony's overreacting to COVID by cancelling events because there's something wrong with the PS5 and they're using it as a cover".
 

Spedfrom

Member
Oct 27, 2017
1,132
So you think Sony is poor or something ?
They already made some exclusive deals with SE for FF and there new big IP .
They have some of the biggest marketing deal with huge IP .
Them doing a licence deal for something like MGS that is near a 10 million selling IP don't seem so outlandish .

Sony, whilst not poor or in any sort of financial trouble, does not have the same amount of cash that Microsoft does. It's starting to feel like you're arguing for argument's sake so I'm done here.

So, it's just about money right?

Funding a game like Silent Hill also means a higher ROI compared to most timed exclusive deals.

That is debatable. I'm a huge fan of Silent Hill, especially the first two games. They were a part of my growing up and of my becoming a gamer. But they were never huge sellers and outside this forum it does not command anywhere as big a cultural presence as an IP such as Resident Evil does. Reviving it might be more of an experiment in how good a ROI it could be, rather than a certainty of a good ROI. Certainly FF16 as a timed exclusive is a much better deal. It doesn't land money in Sony's pockets directly because it is not a owned IP , but it produces the same effect that keeping The Elder Scrolls away from Sony does for Microsoft. Without the first party money pouring in, obviously.
 

gundamkyoukai

Member
Oct 25, 2017
21,122
Sony, whilst not poor or in any sort of financial trouble, does not have the same amount of cash that Microsoft does. It's starting to feel like you're arguing for argument's sake so I'm done here.

I am really not understand this point ?
Yes they don't have the same amount of cash as MS but they have enough that they can do licences deals or buy companies .
It just a matter if they think it worth the ROI .

I am not defending Spider-Man.

I am just saying in the long term it isn't satisfactory.

There short term deals and long term deals .
To me Sony doing a licence deal for a big IP like MGS okay but long term is another matter .
Long term they should be expanding of course but like i said they can do both .
 
Oct 27, 2017
673
Turkey
Do you think God of War is now more publicly known and loved brand (aka biggest of SIE) than The Last of Us back in 2013?

I think the hype for the sequel is one of all time highs in terms of expectation.
 

Kaiserstarky

Member
Oct 30, 2017
1,295
Yeah I think that is the only long term benefit.
Japan Studio growing for more AAA development and getting experience/presitege through Silent Hill to keep them alive and relevant.
So when Konami ditches Sony, Japan Studio will at least be in a healther position dev wise then it was before.
If the Silent Hill rumor is true, it's interesting because it would also mean that Japan Studio is moving on from AA to AAA.
 

KatharsisT

Banned
Mar 2, 2020
2,012
Not cool
Gotcha. Thank you. And if I remember correctly from the rumor silent hills was a console exclusive while mgs remake was a full exclusive? Do I have that mixed up?

Very curious to see how all this plays out with Konami.
Silent Hill is a PS exclusive made by Japan Studio.

MGS Remake(s) will be PS exclusive(s) made by Bluepoint which will become a PlayStation Studio once and for all.
 

El Manco

Member
Oct 28, 2017
1,144
Don't wanna give any indication of time anymore because it has changed so many times. This year is a big approximation but at least, should be enough time for all of this.
If I may ask, when it was the last time you hear about any of these projects at Japan/Bluepoint Studios?
I wonder if some of these could have had development problems recently, or during full 2020 due to work-from-home, and caused the announcements to be postponed.
 

TheRealTalker

Member
Oct 25, 2017
21,474
If the Silent Hill rumor is true, it's interesting because it would also mean that Japan Studio is moving on from AA to AAA.
In my opinion what I got from all the dev comments and interviews we had from people that left there were hints of this AAA restructuring.

The people that left were team leaders as well as close companions to them and they left remarks about wanting to continue AA development and that the industry was focusing more on AAA as of late which didn't fit them. They mostly went on to form their own studios as a result.

If Japan Studio is doing AAA with the numbers they have then I'd assume they can only work on one single AAA project, beyond what Team Asobi is doing in the future. That means you can only have one team lead compared to Cerny saying in an interview for Knack 2 that Japan Studio use to have about 5.
 

Desodeset

Member
May 31, 2019
2,326
Sofia, Bulgaria
There short term deals and long term deals .
To me Sony doing a licence deal for a big IP like MGS okay but long term is another matter .
Long term they should be expanding of course but like i said they can do both .
This!

Sony won't make MGS or Silent Hill if they don't have long term warranties. Probably it will work like film licensing. Sony will have development and publishing rights for a period, number of projects or indefinitely if they are keeping the IP alive.
 

KatharsisT

Banned
Mar 2, 2020
2,012
Not cool
If I may ask, when it was the last time you hear about any of these projects at Japan Studios?
I wonder if some of these could have had development problems recently, or during full 2020 due to work-from-home, and caused the announcement to be postponed.
Last time I heard about Silent Hill was around Christmas and was coming from several different people telling me the exact same thing. Some of them are insiders on Era that everyone knows. I'm not giving out the names, tho.
 

Shairi

Member
Aug 27, 2018
8,562
Not necessarily. AAA horror games aren't exactly great return on investment. You're not gonna see Silent Hill sell even half as many copies as RE8.

How many copies does Resident Evil sell nowadays? 7-10 million?

I think there is a good chance that a good Silent Hill game could do 3-5 million copies.

But yeah, horror games are usually on the lighter side of AAA budgets.
 

fanboy

Banned
Oct 27, 2017
4,452
Slovakia
I still believe in Silent Hill but MGS is just weird. I hope that BluePoint is going to work on their own IP soon. And if that wont work out, they can always make more remakes. The Library is fucking huuuge.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,627
How many copies does Resident Evil sell nowadays? 7-10 million?

I think there is a good chance that a good Silent Hill game could do 3-5 million copies.

But yeah, horror games are usually on the lighter side of AAA budgets.

RE7 is apparently over 8m right now.

So yeah, I would say a safe estimate for a Silent Hill game, exclusive to one platform, would cap out at 3m maximum. Bloodborne numbers, which would be bad for them because Sony would be paying Konami to use their IP for them.
 

gundamkyoukai

Member
Oct 25, 2017
21,122
RE7 is apparently over 8m right now.

So yeah, I would say a safe estimate for a Silent Hill game, exclusive to one platform, would cap out at 3m maximum. Bloodborne numbers, which would be bad for them because Sony would be paying Konami to use their IP for them.

Bloodborne did much more than 3 million .
Think Zhuge said it sell that much in the USA alone .

EDIT that most likely with bundles .
 
Oct 27, 2017
39,148
I wonder how Sony IPs will be once this gen is over.
PS3 gen we had many linear games and FPS games with some smaller games here and there.

PS4 had a lot of wide linear and open world games.

They seem to change every generation so I am excited to see what they will do now.
 

El Manco

Member
Oct 28, 2017
1,144
Last time I heard about Silent Hill was around Christmas and was coming from several different people telling me the exact same thing. Some of them are insiders on Era that everyone knows. I'm not giving out the names, tho.
Thanks!
You meaned 3-4 weeks ago Xmas, right? :-)
I am very curious about the MGS projects, Bluepoint already did an excellent job with that Metal Gear HD Collection in PS3.
 
Jul 25, 2020
749
It being a dick move don't matter lol.
If we talking and looking at certain business aspects it being a dick move should not be a factor .
Just because Konami not doing anything with there IP mean they want to sell them or it worth 8 billion dollars to buy with them being a poor fit with Sony .

I'm not quite sure where the value of 8 billion is coming from when most of these franchises are dormant and Konami haven't had a multimillion seller that wasn't PES since MGS last released.
 

Aerial51

Member
Apr 24, 2020
3,686
Acquiring Konami would be the worst acquisition Sony could do.

It's one of the most expensive publishers yet they bring nothing to the table except some dormant IPs.

There are no teams to work on console titles. There is literally no reason to buy Konami, especially if Sony is able to get their hands on their IPs even without buying them.
I bet they could make all the money they spend on Konami back by selling super rare yet to be sold Yu Gi Oh Cards indivdually on Ebay.
 

gundamkyoukai

Member
Oct 25, 2017
21,122
I'm not quite sure where the value of 8 billion is coming from when most of these franchises are dormant and Konami haven't had a multimillion seller that wasn't PES since MGS last released.

Because Konami is not a gaming company only . ( few of the big Japan pubs do more than games )
The have things like Sports clubs , Casinos , Real Estate etc etc
 

KingK

Member
Oct 27, 2017
4,850
lol I forgot about the whole Crash thing.

Working on Konami's I.Ps and making them healthy again, etc... is the same thing as Crash and Spyro.

You basically have to wait and see when Konami is going to pull the plug leaving Sony with nothing, I.P wise. 😂

Short term it is nice but long term it is a blunder.
Agreed.

I still think it would be a collassaly stupid idea for Sony to waste their limited dev resources on reviving a bunch of dead Konami IP for them.

Just make a new IP or reboot Siren and Syphon Filter with the full weight of modern SIE behind it. I honestly don't think there'd be a huge sales disparity between Silent Hill and Siren if Sony was putting their full weight and marketing behind it either way. Just seems so stupid to me when they have so few teams available to waste resources on IP they don't even own.

Sony is not in need of IP at all. They already have a lot of big ones, they've proven to be successful at making new ones, and they have a shit ton of their own legacy IP ripe for a revival. For people saying "they can do both," no, they really can't. They don't have enough devs/teams.

They already lack the number of devs needed for all that, but people want them add even more IPs they don't own into the mix.
 

TheRealTalker

Member
Oct 25, 2017
21,474
Silent Hill is a PS exclusive made by Japan Studio.

MGS Remake(s) will be PS exclusive(s) made by Bluepoint which will become a PlayStation Studio once and for all.
(s) for MGS?

Is it more then just the first game? Is it being made simultaneously or is it some long term release plan to get through each game and release them separately?
 

The Last One

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
10,585
A new Silent Hill and a MGS Remake (even more if it's MGS2) would make me so happy.
 

Aerial51

Member
Apr 24, 2020
3,686
Man i really hope those SH Rumors and MGS are true, would be soo cool to see all of that unfold.

Even though i believe that MGS really doesn't need a Remake at all. Game is still a 10
 

gundamkyoukai

Member
Oct 25, 2017
21,122
Agreed.

I still think it would be a collassaly stupid idea for Sony to waste their limited dev resources on reviving a bunch of dead Konami IP for them.

Just make a new IP or reboot Siren and Syphon Filter with the full weight of modern SIE behind it. I honestly don't think there'd be a huge sales disparity between Silent Hill and Siren if Sony was putting their full weight and marketing behind it either way. Just seems so stupid to me when they have so few teams available to waste resources on IP they don't even own.

Sony is not in need of IP at all. They already have a lot of big ones, they've proven to be successful at making new ones, and they have a shit ton of their own legacy IP ripe for a revival. For people saying "they can do both," no, they really can't. They don't have enough devs/teams.

They already lack the number of devs needed for all that, but people want them add even more IPs they don't own into the mix.

SH is much bigger IP than Siren .
No amount of marketing will make them sell the same .
Also Sony don't have to use there own teams to do this just like how they did not use there own team to make sack boy or destrution all stars .
 

Yaqza

Member
Oct 27, 2017
1,745
KatharsisT do you by any chance know anything about rumoured FFVIIR next-gen version? I think it was Navtra who mentioned its existence and that it would be a separate game rather than an update for existing users, which made me pospotne buying current-gen version. It would be nice to know something more...
 

fanboy

Banned
Oct 27, 2017
4,452
Slovakia
Man i really hope those SH Rumors and MGS are true, would be soo cool to see all of that unfold.

Even though i believe that MGS really doesn't need a Remake at all. Game is still a 10

oh it needs a remake.. i couldnt play it all recently. had to watch cutscenes for the first three games.Yes, I am spoiled, but the controls aged really bad.
 

KatharsisT

Banned
Mar 2, 2020
2,012
Not cool
KatharsisT do you by any chance know anything about rumoured FFVIIR next-gen version? I think it was Navtra who mentioned its existence and that it would be a separate game rather than an update for existing users, which made me pospotne buying current-gen version. It would be nice to know something more...
I just know that SE plan to announce the PS5 version along the PC one this year. Other than that, don't know. You should wait if you have a PS5, won't take long.
 

Aerial51

Member
Apr 24, 2020
3,686
Agreed.

I still think it would be a collassaly stupid idea for Sony to waste their limited dev resources on reviving a bunch of dead Konami IP for them.

Just make a new IP or reboot Siren and Syphon Filter with the full weight of modern SIE behind it. I honestly don't think there'd be a huge sales disparity between Silent Hill and Siren if Sony was putting their full weight and marketing behind it either way. Just seems so stupid to me when they have so few teams available to waste resources on IP they don't even own.

Sony is not in need of IP at all. They already have a lot of big ones, they've proven to be successful at making new ones, and they have a shit ton of their own legacy IP ripe for a revival. For people saying "they can do both," no, they really can't. They don't have enough devs/teams.

They already lack the number of devs needed for all that, but people want them add even more IPs they don't own into the mix.
Now that's just not really true. Sony still produces plenty of Flops. Gravity Rush 2 for example and sure that didn't get marketed fully, but i don't think GR would have sold that much more even if they did.

Siren doesn't have a huge super nostalgic fanbase unlike SH. Word of Mouth especially during the Age of Twitter and Social Media in general was it that made Games like Nier: Automata or Yakuza 0 sucessfull.
I believe no one besides super hardcore PS Fans cares about Siren all that much anymore.

I also often argued that reviving Silent Hill has more than just a monetary benefit for Sony. It's a Game that wouldn't cost all that much to produce and is expected not to generate tons amount of money like a God of War for example, so Silent Hill would be used bascially as an image game for them. To garner good press, so that people talk about Playstation and how it is bringing back legendary classics. Nostalgia works, that is proven time and time again.
 
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