Hoping to beat Horizon Forbidden West (main game.) Might also socialize IRL (oh no /o\ .)
Hoping to beat Horizon Forbidden West (main game.) Might also socialize IRL (oh no /o\ .)
It's gonna be Ghostwire Tokyo and/or GT7.
Hopefully gonna finish the behemoth that is Persona 5 Royal. The last palace feels really long
Finished off The Forgotten City last night (shout out to Bopp for being the reason I was up late 2 nights in a row ;)
Great game, the writing is phenomenal and the situation you're put in actually forces you to think about the consequences of what you say to someone, lest you accidentally mess up. Sure it has some jank but it was made by a really small team so all things considered it turned out extremely well and I enjoyed my time with it.
I was planning on copying Bopp and moving onto Monster Boy next but with Star Wars looming over me next week I think I'll have to finish off a couple of the bigger games I have installed just so I can delete them for space! Probably finish off the last 2 DLC trophies for ghostwire and then mop up the FF7R Intermission trophies.
Well Im basically at the point of no return for Mass Effect 2, done everything else up to that point, so I'll be finishing that game for sure.
A great post, I agree with most of it. What's interesting is that Naughty Dog are likely to be first out of the gate on their live service titles and with the studio's pedigree, plus the overall IP strength, I wouldn't be surprised if that becomes the multiplayer hit that lands in a big way. It's certainly a lot to follow for new studios and teams developing original IP in a crowded FPS market.I definitely agree that it's smart for them to "over invest" in live service gaming, because, yeah, the returns on a ultra-successful one will more than make up for that investment. An ultra successful live service game could pretty much bankroll the rest of your production studios. It's like when a movie studio releases a billion dollar hit at the box office. Production costs are recouped, sure, but the rest of that revenue can go right back into producing more billion dollar grossing projects, and everything in between.
As I've said in other OT's, I don't believe that Sony is expecting every single one of the 10 or so live service games they're investing in to become hits. I think they're hoping that one of them will become a mega-hit, and perhaps the others will do well enough to keep running for a few years, even if they aren't bringing in billions a year they're still making a profit, and they expect others still to simply fall off and not perform to expectations.
The point is, and I think it's implied in your comment, that you can't predict what is going to be a hit or not. As a developer, you just make the best game you possibly can. A game that you're passionate about and would love to play. On the studio end, your job is to get that project out there for the masses, and let the chips fall where they may, because no matter how much marketing you throw behind it, you can't 100% predict how the market is going to react. Your game could be delightful (see, Gravity Rush 1 and 2), but if gamers aren't interested in giving it a shot, well... *shrugs* What can you do?
I truly believe that at least 1 of the live service projects is cooking up will do well. I don't think they're going to shut down the studios that don't produce an ultra hit, but I imagine they'll just move on to their next project. Any studio worth a damn already has other concepts/projects in incubation, or in various stages of production, so if the worst happens, and the studio is still financially strong (one of the benefits of being owned by a larger entity with billions of dollars at their disposal is that you have a chance for some stability in spite of a set back), the team can roll on to a new project, which will hopefully perform better in the market.
It's one of the most stressful and anxiety inducing aspects of working in the industry; not knowing if the game you've put so much blood, sweat, tears, and work life balance into, will actually be received well enough for you to keep coming in to work and doing what you love. Even at my current studio, where things have been wonderful, I still wrestle with that, "Welp, what if this bombs and the money dries up?" fear that loves to creep in from the sides from time to time.
Oh yeah, I wouldn't say that Sony was bad at MP, just that there seemed to be this kind of self-fulfilling prophecy among the community of gamers in relation to Sony MP. To be fair, Killzone 2, Resistance 1 and 2, Warhawk, and Uncharted 2, for example, had some pretty excellent MP. It's just that, because a lot of people bought into the idea that Sony's MP efforts weren't that great, a lot of those games didn't reach the heights that they could have, which in turn, fed the perception that their efforts were poor, rinse and repeat. I'm not even a big MP fan, but I was addicted to aforementioned games for ages, and I think what they needed more than anything was a change in perception, not necessarily a rework of their MP offerings (I'd kill to have Warhawk revived, for example. Or a Killzone 2 Remaster/Remake with MP intact).
But with the success of the PS4 and PS5, on top of the strength of Sony's 1st party output, largely due to their "prestige" titles coming from ND, SP, GG, Insomniac, etc, I think audiences might be more inclined to give their new MP offerings a shot, and as a result, I think at least one of them will ultimately do very, very well for them.
They don't even have a checkmark at the moment lolWonder if Sony going to stop allowing videos and screenshots from PS5 directly to Twitter
True.
I thought they were after the Kena guys, I'm surprised by this latest acquisition.Was there not some evidence recently that Sony has/ in the process of acquiring Arrowhead games?
He probably doesn't expect more news today.
Hoping to beat Horizon Forbidden West (main game.) Might also socialize IRL (oh no /o\ .)
Hopefully gonna finish the behemoth that is Persona 5 Royal. The last palace feels really long
Final Fantasy VI, Forspoken, Burning Shores, Wonder Boy aka way too many games lol
I hope I can finish off Mass Effect 2. There is still the Arrival DLC left.
Great taste in video games guys.Well Im basically at the point of no return for Mass Effect 2, done everything else up to that point, so I'll be finishing that game for sure.
More SFVI no doubt, booted the demo for some CPU Vs stuff and quickly remember why I loved the beta so much, its going to be amazing.
Plus RE4 REmake, MH Rise and maybe start Tchia as well. So much to play!
I could be imagining things but I can't shake the feeling that Final Fantasy's classic theme is low key playing during the intro of YoshiP before the show begins.
Final Fantasy XVI - State of Play 4K | PS5 Games
State of Play returns with an extended look at Final Fantasy XVI, the highly anticipated action-RPG arriving on PS5 June 22. Check out the all-new gameplay, ...youtu.be
Nothing... sitting in misery.
Its not a complete gamble considering Herman and co. have been seeing this game for a while and must feel like its shaping up well. Though obviously its not a complete slam dunk like buying CoD.
I wouldn't call it a gamble to acquire a studio they've been partnering with for years, Sony clearly likes how their game is coming along and how the studio operates, otherwise they wouldn't do this. Really the only gamble would be to found a new studio from scratch, but it appears that Sony lets studios do that independently and then makes the acquisition. They did that with Haven, Savage (although Sony didn't announce a partnership with them before the acquisition) and now Firewalk.
Finished off The Forgotten City last night (shout out to @Bopp for being the reason I was up late 2 nights in a row ;)
LolRandom HelloFresh ad with a PS5 in the background for some reason lmao
Random HelloFresh ad with a PS5 in the background for some reason lmao
Finally going to finish Forbidden West to play Burning Shores.
Just Cause 4, got to get through my immense backlog.
I miss Just Cause :(
IDK why studios engage with people like this.
Clearly 0 critical thinking, concern trolling, or something in between.
This is another reason why I'm glad I waited.Around 2 hours into the Burning Shores expansion, and it is excellent. It gives the sense of a blockbuster film, and it's by far the best thing I've seen on console yet, and I was catching up to some side FW content for the past week ahead of the expansion to prepare, so I had a visual point of reference.
Its possible we will see another.
Seems like it.
I had the opportunity to spend a week at the studio back in 2020 just days before the pandemic started recording some videos for their website, i got to see the game in it's early stages too, pretty cool team of very talented people working there, can't wait to see how the game is looking now, must be really close to be announced.
Honestly it's a good idea, without spoiling the expansion doesn't give you much time to refamiliarize yourself with combat again, so you should be prepared.
yup I had pegged for a reveal this year even before this acquisition
Nice.yup I had pegged for a reveal this year even before this acquisition