- Nov 7, 2017
I tried a bit with the DS4 but it seems like the game was clearly created with the moves in mind because of the lack of melee animations etc. in the VR version.VR or not, I always wind up playing Elder Scrolls games as a stealth archery sniper. I also wound up using the Dualshock instead of the Moves - I gave them a try for a number of hours, and appreciated the amount of work Bethesda put into trying to get them to work with a game that wasn't designed with them in mind, but eventually switched back to the controller the devs had in mind from the very beginning and happily played another 120 hours or so.
There's no question the PSVR version of Skyrim takes a big hit in graphics, but now that I've played it in VR (and I'd already put over a hundred hours into the flat version), I can't imagine going back. There's just no comparison with how the real world falls away to be replaced by all of the world of Skyrim.
And it would be perfect if it had mods or CC support, but the fact that it doesn't means it's more of a wash than I would have liked.