Something happened with the headset in the last few weeks and every time I put it on it is now super comfy. It used to be a mild annoyance that I would forget about after a few mins but now it feels great.
Something happened with the headset in the last few weeks and every time I put it on it is now super comfy. It used to be a mild annoyance that I would forget about after a few mins but now it feels great.
Intriguing. Patents are pretty flimsy though, wouldn't actually expect to see this anytime soon.
i wear glasses, bought the protector bumpers and have the same issue
I wear glasses too. No protector bumps but I can push them high on my nose and it works nicely.
Noticeable gap in the bottom but angling the back band of the headset higher and playing in the dark makes it much less noticeable. You could also mod some foam to fit the bottom I'm sure.
I usually have light leakage, but by choice; I don't notice it once I'm in the game. Leaving an open gap should allow for air circulation - I've never had the steaming some people seem to have.
You can also dim or turn off the lights in the room if the leakage bothers you, since the camera only tracks the lights on the headset and the Moves/DS4.
Thanks for the suggestions. I had another session this evening and I tried putting the back band of the headset higher than before (above the skull line) and it made a huge difference in immersion, there's still a really narrow gap below the eyes but after 5 minutes you forget it's there.
Batman VR continues to be awesome, I don't want it to end lol
Only if you want let more light in for some reason. Raise the back band up to lower the headset over your eyes so that the light underneath eventually disappears once VR mode kicks in from a game/app.i always thought that it was recommended to put the back band lower
I expect something like this with PSVR2 for PS5.Intriguing. Patents are pretty flimsy though, wouldn't actually expect to see this anytime soon.
Lmao looks like Doom regular isn't alone in taking up way too much fucking room.
Apex Construct coming february 20 :)
https://blog.eu.playstation.com/201...apex-construct-out-20th-february/#sf179017880
Hands on :
https://uploadvr.com/hands-on-apex-...roof-that-full-vr-only-games-are-nearly-here/
I'd like to give it a try!Anyone want Shooty Fruity? I got it at PSX but didn't care for the game much.
First to quote this will get it.
Apex Construct coming february 20 :)
https://blog.eu.playstation.com/201...apex-construct-out-20th-february/#sf179017880
Hands on :
https://uploadvr.com/hands-on-apex-...roof-that-full-vr-only-games-are-nearly-here/
Thank you! Though, that code was actually for nDreams' other PSVR game, Bloody Zombies.
Oh, weird. App says it's for shoot fruity.Thank you! Though, that code was actually for nDreams' other PSVR game, Bloody Zombies.
..another game I actually wanted to try, so it all works out!
Any details yet?
I got my retail disc today and wanted to play it. I don't know what the patch does but I won't play it unpatched.
I got my retail disc today and wanted to play it. I don't know what the patch does but I won't play it unpatched.
Download the demo discs, The Playroom VR, Call of Duty Jackal Assault, RE7 Beginning Hour, and Kitchen.Me and the fiance are about to take the plunge for psvr tomorrow. Probably going to pick up the Skyrim bundle with batman and job simulator. Any other demos we should check out as well?
Awesome thanks!Download the demo discs, The Playroom VR, Call of Duty Jackal Assault, RE7 Beginning Hour, and Kitchen.
Thank you! Though, that code was actually for nDreams' other PSVR game, Bloody Zombies.
..another game I actually wanted to try, so it all works out!
Got mine today. Well happy with it so far. Grabbed Skyrim, Star Trek and the batman experience. Debating whether to head town to buy the move controllers but not sure I want to spend another £70 today.
Also can anyone recommend Robinson The Journey? It's 16 in the sale and I do love me some dinosaurs.
Apex Construct coming february 20 :)
https://blog.eu.playstation.com/201...apex-construct-out-20th-february/#sf179017880
Hands on :
https://uploadvr.com/hands-on-apex-...roof-that-full-vr-only-games-are-nearly-here/
Skyrim with moves has free movement too. Not sure where you're getting only teleport mode from.Robinson impressions were mostly negative, and a game that potentially causes sickness (but that varies from person to person). Apparently it looks nice...
FYI Batman is only half the game without moves. And some people prefer Skyrim with moves, also afaik you can only use teleport mode this way. Don't know if Bridge Crew supports them...
Any problems with motion sickness yet?
Skyrim with moves has free movement too. Not sure where you're getting only teleport mode from.
Robinson impressions were mostly negative, and a game that potentially causes sickness (but that varies from person to person). Apparently it looks nice...
FYI Batman is only half the game without moves. And some people prefer Skyrim with moves, also afaik you can only use teleport mode this way. Don't know if Bridge Crew supports them...
Any problems with motion sickness yet?
Batman - On sale nowAnd a quickie, got 40 left on psn. What are the wow games/experiences to go for?
Same here. My glasses end up smeared in eyelash grease, it's awful.Besides my eyes being strained I absolutely love it. I probably need better fitting glasses when playing, that way they don't just feel pushed against my face the whole time.
Leave your Aim controller on a flat surface powered on if it drifts. It helps with calibration.Just tried farpoint - good fun with the aim, but it kept drifting off and needed a shake to realign. Movement was pretty good but after a while it was annoying not to be able to turn so I put the basic snap turning on just so I could walk roughly forward. In some of the more hectic fights I was strafing but I think I was naturally looking to the side I was strafing, and leaning the gun over which seemed to avoid me getting queasy (although some of the opening cinematic in the spaceship was a bit uncomfortable)
Just tried farpoint - good fun with the aim, but it kept drifting off and needed a shake to realign. Movement was pretty good but after a while it was annoying not to be able to turn so I put the basic snap turning on just so I could walk roughly forward. In some of the more hectic fights I was strafing but I think I was naturally looking to the side I was strafing, and leaning the gun over which seemed to avoid me getting queasy (although some of the opening cinematic in the spaceship was a bit uncomfortable)
Seriously considering pulling the trigger on PSVR this year. I have a PS4 Pro and even though my time to game is limited these days (due to having a two year old) I've come around to the idea that the shorter, less demanding experiences that VR provides might be more in line with my time constraints for gaming. An hour here, 30 minutes there, etc.
Games I have my eye on are things like Job/Vacation Simulator (I seize every single opportunity I get to play Job Simulator when a VR headset is available for me to try), Star Trek Bridge Crew (haven't tried it yet), Super Hot, just to name a few.
Not sure if the purchase is justifiable yet but that's where I'm at currently. Maybe this summer.
For some really weird reason, turning is off as standard and has to be enabled via the menu.
I have very strong VR "legs" but this and skyrim, and from now on all developers for VR games need to really tone down the turn speed. I am on the slowest for farpoint and skyrim and both are far too fast for my taste.